2048-Shooter/Objects/PanzerButton.tscn
2022-11-27 20:47:03 +01:00

36 lines
855 B
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Font/super-legend-boy-font/SuperLegendBoy-4w8Y.ttf" type="DynamicFontData" id=1]
[sub_resource type="DynamicFont" id=5]
font_data = ExtResource( 1 )
[sub_resource type="GDScript" id=6]
script/source = "extends Button
var Panzer = preload(\"res://Objects/Panzer.tscn\")
# Declare member variables here. Examples:
# var a = 2
# var b = \"text\"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
"
[node name="PanzerButton" type="Button"]
margin_left = 132.0
margin_right = 260.0
margin_bottom = 128.0
rect_min_size = Vector2( 128, 128 )
custom_fonts/font = SubResource( 5 )
text = "Panzer"
script = SubResource( 6 )