[gd_scene load_steps=4 format=2] [ext_resource path="res://Font/super-legend-boy-font/SuperLegendBoy-4w8Y.ttf" type="DynamicFontData" id=1] [sub_resource type="DynamicFont" id=5] font_data = ExtResource( 1 ) [sub_resource type="GDScript" id=6] script/source = "extends Button var Panzer = preload(\"res://Objects/Panzer.tscn\") # Declare member variables here. Examples: # var a = 2 # var b = \"text\" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass " [node name="PanzerButton" type="Button"] margin_left = 132.0 margin_right = 260.0 margin_bottom = 128.0 rect_min_size = Vector2( 128, 128 ) custom_fonts/font = SubResource( 5 ) text = "Panzer" script = SubResource( 6 )