mirror of
https://github.com/Yadciel1/2048-Shooter.git
synced 2024-11-12 17:11:18 +01:00
36 lines
855 B
Plaintext
36 lines
855 B
Plaintext
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Font/super-legend-boy-font/SuperLegendBoy-4w8Y.ttf" type="DynamicFontData" id=1]
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[sub_resource type="DynamicFont" id=5]
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font_data = ExtResource( 1 )
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[sub_resource type="GDScript" id=6]
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script/source = "extends Button
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var Panzer = preload(\"res://Objects/Panzer.tscn\")
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# Declare member variables here. Examples:
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# var a = 2
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# var b = \"text\"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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"
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[node name="PanzerButton" type="Button"]
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margin_left = 132.0
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margin_right = 260.0
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margin_bottom = 128.0
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rect_min_size = Vector2( 128, 128 )
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custom_fonts/font = SubResource( 5 )
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text = "Panzer"
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script = SubResource( 6 )
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