SomeUpdate

Slots can update, other scaling
This commit is contained in:
Yadciel
2022-11-28 12:58:12 +01:00
parent 044a36de7a
commit 13394479bd
8 changed files with 48 additions and 27 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=2]
[gd_scene load_steps=15 format=2]
[ext_resource path="res://retrowave.png" type="Texture" id=1]
[ext_resource path="res://Objects/Overlay.tscn" type="PackedScene" id=2]
@ -22,7 +22,10 @@ region_rect = Rect2( 0, 0, 8, 8 )
font_data = ExtResource( 6 )
[sub_resource type="RectangleShape2D" id=6]
extents = Vector2( 288, 40 )
extents = Vector2( 288, 64 )
[sub_resource type="RectangleShape2D" id=7]
extents = Vector2( 287, 88 )
[node name="Game" type="Node2D"]
script = ExtResource( 3 )
@ -165,9 +168,16 @@ margin_bottom = 0.0
[node name="Bullet_Grave" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet_Grave"]
position = Vector2( 288, -40 )
position = Vector2( 288, -16 )
shape = SubResource( 6 )
[node name="CheckSpawnSpeed" type="Area2D" parent="."]
position = Vector2( 288, 145 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="CheckSpawnSpeed"]
position = Vector2( 0, 42 )
shape = SubResource( 7 )
[connection signal="pressed" from="VBoxContainer/ButtonGrid/Speed" to="." method="_on_Speed_pressed"]
[connection signal="pressed" from="VBoxContainer/ButtonGrid/Panzer" to="." method="_on_Panzer_pressed"]
[connection signal="area_entered" from="Bullet_Grave" to="." method="_on_Bullet_Grave_area_entered"]