taskcafe/internal/graph/models_gen.go
2020-09-11 16:03:51 -05:00

780 lines
16 KiB
Go

// Code generated by github.com/99designs/gqlgen, DO NOT EDIT.
package graph
import (
"fmt"
"io"
"strconv"
"time"
"github.com/google/uuid"
"github.com/jordanknott/taskcafe/internal/db"
)
type AddTaskLabelInput struct {
TaskID uuid.UUID `json:"taskID"`
ProjectLabelID uuid.UUID `json:"projectLabelID"`
}
type AssignTaskInput struct {
TaskID uuid.UUID `json:"taskID"`
UserID uuid.UUID `json:"userID"`
}
type ChecklistBadge struct {
Complete int `json:"complete"`
Total int `json:"total"`
}
type CreateProjectMember struct {
ProjectID uuid.UUID `json:"projectID"`
UserID uuid.UUID `json:"userID"`
}
type CreateProjectMemberPayload struct {
Ok bool `json:"ok"`
Member *Member `json:"member"`
}
type CreateTaskChecklist struct {
TaskID uuid.UUID `json:"taskID"`
Name string `json:"name"`
Position float64 `json:"position"`
}
type CreateTaskChecklistItem struct {
TaskChecklistID uuid.UUID `json:"taskChecklistID"`
Name string `json:"name"`
Position float64 `json:"position"`
}
type CreateTeamMember struct {
UserID uuid.UUID `json:"userID"`
TeamID uuid.UUID `json:"teamID"`
}
type CreateTeamMemberPayload struct {
Team *db.Team `json:"team"`
TeamMember *Member `json:"teamMember"`
}
type DeleteProject struct {
ProjectID uuid.UUID `json:"projectID"`
}
type DeleteProjectLabel struct {
ProjectLabelID uuid.UUID `json:"projectLabelID"`
}
type DeleteProjectMember struct {
ProjectID uuid.UUID `json:"projectID"`
UserID uuid.UUID `json:"userID"`
}
type DeleteProjectMemberPayload struct {
Ok bool `json:"ok"`
Member *Member `json:"member"`
ProjectID uuid.UUID `json:"projectID"`
}
type DeleteProjectPayload struct {
Ok bool `json:"ok"`
Project *db.Project `json:"project"`
}
type DeleteTaskChecklist struct {
TaskChecklistID uuid.UUID `json:"taskChecklistID"`
}
type DeleteTaskChecklistItem struct {
TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"`
}
type DeleteTaskChecklistItemPayload struct {
Ok bool `json:"ok"`
TaskChecklistItem *db.TaskChecklistItem `json:"taskChecklistItem"`
}
type DeleteTaskChecklistPayload struct {
Ok bool `json:"ok"`
TaskChecklist *db.TaskChecklist `json:"taskChecklist"`
}
type DeleteTaskGroupInput struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
}
type DeleteTaskGroupPayload struct {
Ok bool `json:"ok"`
AffectedRows int `json:"affectedRows"`
TaskGroup *db.TaskGroup `json:"taskGroup"`
}
type DeleteTaskGroupTasks struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
}
type DeleteTaskGroupTasksPayload struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
Tasks []uuid.UUID `json:"tasks"`
}
type DeleteTaskInput struct {
TaskID string `json:"taskID"`
}
type DeleteTaskPayload struct {
TaskID string `json:"taskID"`
}
type DeleteTeam struct {
TeamID uuid.UUID `json:"teamID"`
}
type DeleteTeamMember struct {
TeamID uuid.UUID `json:"teamID"`
UserID uuid.UUID `json:"userID"`
NewOwnerID *uuid.UUID `json:"newOwnerID"`
}
type DeleteTeamMemberPayload struct {
TeamID uuid.UUID `json:"teamID"`
UserID uuid.UUID `json:"userID"`
AffectedProjects []db.Project `json:"affectedProjects"`
}
type DeleteTeamPayload struct {
Ok bool `json:"ok"`
Team *db.Team `json:"team"`
Projects []db.Project `json:"projects"`
}
type DeleteUserAccount struct {
UserID uuid.UUID `json:"userID"`
NewOwnerID *uuid.UUID `json:"newOwnerID"`
}
type DeleteUserAccountPayload struct {
Ok bool `json:"ok"`
UserAccount *db.UserAccount `json:"userAccount"`
}
type DuplicateTaskGroup struct {
ProjectID uuid.UUID `json:"projectID"`
TaskGroupID uuid.UUID `json:"taskGroupID"`
Name string `json:"name"`
Position float64 `json:"position"`
}
type DuplicateTaskGroupPayload struct {
TaskGroup *db.TaskGroup `json:"taskGroup"`
}
type FindProject struct {
ProjectID uuid.UUID `json:"projectID"`
}
type FindTask struct {
TaskID uuid.UUID `json:"taskID"`
}
type FindTeam struct {
TeamID uuid.UUID `json:"teamID"`
}
type FindUser struct {
UserID string `json:"userId"`
}
type LogoutUser struct {
UserID string `json:"userID"`
}
type MePayload struct {
User *db.UserAccount `json:"user"`
TeamRoles []TeamRole `json:"teamRoles"`
ProjectRoles []ProjectRole `json:"projectRoles"`
}
type Member struct {
ID uuid.UUID `json:"id"`
Role *db.Role `json:"role"`
FullName string `json:"fullName"`
Username string `json:"username"`
ProfileIcon *ProfileIcon `json:"profileIcon"`
Owned *OwnedList `json:"owned"`
Member *MemberList `json:"member"`
}
type MemberList struct {
Teams []db.Team `json:"teams"`
Projects []db.Project `json:"projects"`
}
type NewProject struct {
UserID uuid.UUID `json:"userID"`
TeamID uuid.UUID `json:"teamID"`
Name string `json:"name"`
}
type NewProjectLabel struct {
ProjectID uuid.UUID `json:"projectID"`
LabelColorID uuid.UUID `json:"labelColorID"`
Name *string `json:"name"`
}
type NewRefreshToken struct {
UserID string `json:"userId"`
}
type NewTask struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
Name string `json:"name"`
Position float64 `json:"position"`
}
type NewTaskGroup struct {
ProjectID string `json:"projectID"`
Name string `json:"name"`
Position float64 `json:"position"`
}
type NewTaskGroupLocation struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
Position float64 `json:"position"`
}
type NewTaskLocation struct {
TaskID uuid.UUID `json:"taskID"`
TaskGroupID uuid.UUID `json:"taskGroupID"`
Position float64 `json:"position"`
}
type NewTeam struct {
Name string `json:"name"`
OrganizationID uuid.UUID `json:"organizationID"`
}
type NewUserAccount struct {
Username string `json:"username"`
Email string `json:"email"`
FullName string `json:"fullName"`
Initials string `json:"initials"`
Password string `json:"password"`
RoleCode string `json:"roleCode"`
}
type NotificationActor struct {
ID uuid.UUID `json:"id"`
Type ActorType `json:"type"`
Name string `json:"name"`
}
type NotificationEntity struct {
ID uuid.UUID `json:"id"`
Type EntityType `json:"type"`
Name string `json:"name"`
}
type OwnedList struct {
Teams []db.Team `json:"teams"`
Projects []db.Project `json:"projects"`
}
type OwnersList struct {
Projects []uuid.UUID `json:"projects"`
Teams []uuid.UUID `json:"teams"`
}
type ProfileIcon struct {
URL *string `json:"url"`
Initials *string `json:"initials"`
BgColor *string `json:"bgColor"`
}
type ProjectRole struct {
ProjectID uuid.UUID `json:"projectID"`
RoleCode RoleCode `json:"roleCode"`
}
type ProjectsFilter struct {
TeamID *uuid.UUID `json:"teamID"`
}
type RemoveTaskLabelInput struct {
TaskLabelID uuid.UUID `json:"taskLabelID"`
}
type SetTaskChecklistItemComplete struct {
TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"`
Complete bool `json:"complete"`
}
type SetTaskComplete struct {
TaskID uuid.UUID `json:"taskID"`
Complete bool `json:"complete"`
}
type SortTaskGroup struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
Tasks []TaskPositionUpdate `json:"tasks"`
}
type SortTaskGroupPayload struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
Tasks []db.Task `json:"tasks"`
}
type TaskBadges struct {
Checklist *ChecklistBadge `json:"checklist"`
}
type TaskPositionUpdate struct {
TaskID uuid.UUID `json:"taskID"`
Position float64 `json:"position"`
}
type TeamRole struct {
TeamID uuid.UUID `json:"teamID"`
RoleCode RoleCode `json:"roleCode"`
}
type ToggleTaskLabelInput struct {
TaskID uuid.UUID `json:"taskID"`
ProjectLabelID uuid.UUID `json:"projectLabelID"`
}
type ToggleTaskLabelPayload struct {
Active bool `json:"active"`
Task *db.Task `json:"task"`
}
type UnassignTaskInput struct {
TaskID uuid.UUID `json:"taskID"`
UserID uuid.UUID `json:"userID"`
}
type UpdateProjectLabel struct {
ProjectLabelID uuid.UUID `json:"projectLabelID"`
LabelColorID uuid.UUID `json:"labelColorID"`
Name string `json:"name"`
}
type UpdateProjectLabelColor struct {
ProjectLabelID uuid.UUID `json:"projectLabelID"`
LabelColorID uuid.UUID `json:"labelColorID"`
}
type UpdateProjectLabelName struct {
ProjectLabelID uuid.UUID `json:"projectLabelID"`
Name string `json:"name"`
}
type UpdateProjectMemberRole struct {
ProjectID uuid.UUID `json:"projectID"`
UserID uuid.UUID `json:"userID"`
RoleCode RoleCode `json:"roleCode"`
}
type UpdateProjectMemberRolePayload struct {
Ok bool `json:"ok"`
Member *Member `json:"member"`
}
type UpdateProjectName struct {
ProjectID uuid.UUID `json:"projectID"`
Name string `json:"name"`
}
type UpdateTaskChecklistItemLocation struct {
ChecklistID uuid.UUID `json:"checklistID"`
ChecklistItemID uuid.UUID `json:"checklistItemID"`
Position float64 `json:"position"`
}
type UpdateTaskChecklistItemLocationPayload struct {
ChecklistID uuid.UUID `json:"checklistID"`
PrevChecklistID uuid.UUID `json:"prevChecklistID"`
ChecklistItem *db.TaskChecklistItem `json:"checklistItem"`
}
type UpdateTaskChecklistItemName struct {
TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"`
Name string `json:"name"`
}
type UpdateTaskChecklistLocation struct {
ChecklistID uuid.UUID `json:"checklistID"`
Position float64 `json:"position"`
}
type UpdateTaskChecklistLocationPayload struct {
Checklist *db.TaskChecklist `json:"checklist"`
}
type UpdateTaskChecklistName struct {
TaskChecklistID uuid.UUID `json:"taskChecklistID"`
Name string `json:"name"`
}
type UpdateTaskDescriptionInput struct {
TaskID uuid.UUID `json:"taskID"`
Description string `json:"description"`
}
type UpdateTaskDueDate struct {
TaskID uuid.UUID `json:"taskID"`
DueDate *time.Time `json:"dueDate"`
}
type UpdateTaskGroupName struct {
TaskGroupID uuid.UUID `json:"taskGroupID"`
Name string `json:"name"`
}
type UpdateTaskLocationPayload struct {
PreviousTaskGroupID uuid.UUID `json:"previousTaskGroupID"`
Task *db.Task `json:"task"`
}
type UpdateTaskName struct {
TaskID string `json:"taskID"`
Name string `json:"name"`
}
type UpdateTeamMemberRole struct {
TeamID uuid.UUID `json:"teamID"`
UserID uuid.UUID `json:"userID"`
RoleCode RoleCode `json:"roleCode"`
}
type UpdateTeamMemberRolePayload struct {
Ok bool `json:"ok"`
TeamID uuid.UUID `json:"teamID"`
Member *Member `json:"member"`
}
type UpdateUserInfo struct {
Name string `json:"name"`
Initials string `json:"initials"`
Email string `json:"email"`
Bio string `json:"bio"`
}
type UpdateUserInfoPayload struct {
User *db.UserAccount `json:"user"`
}
type UpdateUserPassword struct {
UserID uuid.UUID `json:"userID"`
Password string `json:"password"`
}
type UpdateUserPasswordPayload struct {
Ok bool `json:"ok"`
User *db.UserAccount `json:"user"`
}
type UpdateUserRole struct {
UserID uuid.UUID `json:"userID"`
RoleCode RoleCode `json:"roleCode"`
}
type UpdateUserRolePayload struct {
User *db.UserAccount `json:"user"`
}
type ActionLevel string
const (
ActionLevelOrg ActionLevel = "ORG"
ActionLevelTeam ActionLevel = "TEAM"
ActionLevelProject ActionLevel = "PROJECT"
)
var AllActionLevel = []ActionLevel{
ActionLevelOrg,
ActionLevelTeam,
ActionLevelProject,
}
func (e ActionLevel) IsValid() bool {
switch e {
case ActionLevelOrg, ActionLevelTeam, ActionLevelProject:
return true
}
return false
}
func (e ActionLevel) String() string {
return string(e)
}
func (e *ActionLevel) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = ActionLevel(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid ActionLevel", str)
}
return nil
}
func (e ActionLevel) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type ActionType string
const (
ActionTypeTaskMemberAdded ActionType = "TASK_MEMBER_ADDED"
)
var AllActionType = []ActionType{
ActionTypeTaskMemberAdded,
}
func (e ActionType) IsValid() bool {
switch e {
case ActionTypeTaskMemberAdded:
return true
}
return false
}
func (e ActionType) String() string {
return string(e)
}
func (e *ActionType) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = ActionType(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid ActionType", str)
}
return nil
}
func (e ActionType) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type ActorType string
const (
ActorTypeUser ActorType = "USER"
)
var AllActorType = []ActorType{
ActorTypeUser,
}
func (e ActorType) IsValid() bool {
switch e {
case ActorTypeUser:
return true
}
return false
}
func (e ActorType) String() string {
return string(e)
}
func (e *ActorType) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = ActorType(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid ActorType", str)
}
return nil
}
func (e ActorType) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type EntityType string
const (
EntityTypeTask EntityType = "TASK"
)
var AllEntityType = []EntityType{
EntityTypeTask,
}
func (e EntityType) IsValid() bool {
switch e {
case EntityTypeTask:
return true
}
return false
}
func (e EntityType) String() string {
return string(e)
}
func (e *EntityType) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = EntityType(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid EntityType", str)
}
return nil
}
func (e EntityType) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type ObjectType string
const (
ObjectTypeOrg ObjectType = "ORG"
ObjectTypeTeam ObjectType = "TEAM"
ObjectTypeProject ObjectType = "PROJECT"
ObjectTypeTask ObjectType = "TASK"
ObjectTypeTaskGroup ObjectType = "TASK_GROUP"
)
var AllObjectType = []ObjectType{
ObjectTypeOrg,
ObjectTypeTeam,
ObjectTypeProject,
ObjectTypeTask,
ObjectTypeTaskGroup,
}
func (e ObjectType) IsValid() bool {
switch e {
case ObjectTypeOrg, ObjectTypeTeam, ObjectTypeProject, ObjectTypeTask, ObjectTypeTaskGroup:
return true
}
return false
}
func (e ObjectType) String() string {
return string(e)
}
func (e *ObjectType) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = ObjectType(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid ObjectType", str)
}
return nil
}
func (e ObjectType) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type RoleCode string
const (
RoleCodeOwner RoleCode = "owner"
RoleCodeAdmin RoleCode = "admin"
RoleCodeMember RoleCode = "member"
RoleCodeObserver RoleCode = "observer"
)
var AllRoleCode = []RoleCode{
RoleCodeOwner,
RoleCodeAdmin,
RoleCodeMember,
RoleCodeObserver,
}
func (e RoleCode) IsValid() bool {
switch e {
case RoleCodeOwner, RoleCodeAdmin, RoleCodeMember, RoleCodeObserver:
return true
}
return false
}
func (e RoleCode) String() string {
return string(e)
}
func (e *RoleCode) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = RoleCode(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid RoleCode", str)
}
return nil
}
func (e RoleCode) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}
type RoleLevel string
const (
RoleLevelAdmin RoleLevel = "ADMIN"
RoleLevelMember RoleLevel = "MEMBER"
)
var AllRoleLevel = []RoleLevel{
RoleLevelAdmin,
RoleLevelMember,
}
func (e RoleLevel) IsValid() bool {
switch e {
case RoleLevelAdmin, RoleLevelMember:
return true
}
return false
}
func (e RoleLevel) String() string {
return string(e)
}
func (e *RoleLevel) UnmarshalGQL(v interface{}) error {
str, ok := v.(string)
if !ok {
return fmt.Errorf("enums must be strings")
}
*e = RoleLevel(str)
if !e.IsValid() {
return fmt.Errorf("%s is not a valid RoleLevel", str)
}
return nil
}
func (e RoleLevel) MarshalGQL(w io.Writer) {
fmt.Fprint(w, strconv.Quote(e.String()))
}