// Code generated by github.com/99designs/gqlgen, DO NOT EDIT. package graph import ( "fmt" "io" "strconv" "time" "github.com/google/uuid" "github.com/jordanknott/taskcafe/internal/db" ) type AddTaskLabelInput struct { TaskID uuid.UUID `json:"taskID"` ProjectLabelID uuid.UUID `json:"projectLabelID"` } type AssignTaskInput struct { TaskID uuid.UUID `json:"taskID"` UserID uuid.UUID `json:"userID"` } type ChecklistBadge struct { Complete int `json:"complete"` Total int `json:"total"` } type CreateProjectMember struct { ProjectID uuid.UUID `json:"projectID"` UserID uuid.UUID `json:"userID"` } type CreateProjectMemberPayload struct { Ok bool `json:"ok"` Member *Member `json:"member"` } type CreateTaskChecklist struct { TaskID uuid.UUID `json:"taskID"` Name string `json:"name"` Position float64 `json:"position"` } type CreateTaskChecklistItem struct { TaskChecklistID uuid.UUID `json:"taskChecklistID"` Name string `json:"name"` Position float64 `json:"position"` } type CreateTeamMember struct { UserID uuid.UUID `json:"userID"` TeamID uuid.UUID `json:"teamID"` } type CreateTeamMemberPayload struct { Team *db.Team `json:"team"` TeamMember *Member `json:"teamMember"` } type DeleteProject struct { ProjectID uuid.UUID `json:"projectID"` } type DeleteProjectLabel struct { ProjectLabelID uuid.UUID `json:"projectLabelID"` } type DeleteProjectMember struct { ProjectID uuid.UUID `json:"projectID"` UserID uuid.UUID `json:"userID"` } type DeleteProjectMemberPayload struct { Ok bool `json:"ok"` Member *Member `json:"member"` ProjectID uuid.UUID `json:"projectID"` } type DeleteProjectPayload struct { Ok bool `json:"ok"` Project *db.Project `json:"project"` } type DeleteTaskChecklist struct { TaskChecklistID uuid.UUID `json:"taskChecklistID"` } type DeleteTaskChecklistItem struct { TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"` } type DeleteTaskChecklistItemPayload struct { Ok bool `json:"ok"` TaskChecklistItem *db.TaskChecklistItem `json:"taskChecklistItem"` } type DeleteTaskChecklistPayload struct { Ok bool `json:"ok"` TaskChecklist *db.TaskChecklist `json:"taskChecklist"` } type DeleteTaskGroupInput struct { TaskGroupID uuid.UUID `json:"taskGroupID"` } type DeleteTaskGroupPayload struct { Ok bool `json:"ok"` AffectedRows int `json:"affectedRows"` TaskGroup *db.TaskGroup `json:"taskGroup"` } type DeleteTaskGroupTasks struct { TaskGroupID uuid.UUID `json:"taskGroupID"` } type DeleteTaskGroupTasksPayload struct { TaskGroupID uuid.UUID `json:"taskGroupID"` Tasks []uuid.UUID `json:"tasks"` } type DeleteTaskInput struct { TaskID string `json:"taskID"` } type DeleteTaskPayload struct { TaskID string `json:"taskID"` } type DeleteTeam struct { TeamID uuid.UUID `json:"teamID"` } type DeleteTeamMember struct { TeamID uuid.UUID `json:"teamID"` UserID uuid.UUID `json:"userID"` NewOwnerID *uuid.UUID `json:"newOwnerID"` } type DeleteTeamMemberPayload struct { TeamID uuid.UUID `json:"teamID"` UserID uuid.UUID `json:"userID"` AffectedProjects []db.Project `json:"affectedProjects"` } type DeleteTeamPayload struct { Ok bool `json:"ok"` Team *db.Team `json:"team"` Projects []db.Project `json:"projects"` } type DeleteUserAccount struct { UserID uuid.UUID `json:"userID"` NewOwnerID *uuid.UUID `json:"newOwnerID"` } type DeleteUserAccountPayload struct { Ok bool `json:"ok"` UserAccount *db.UserAccount `json:"userAccount"` } type DuplicateTaskGroup struct { ProjectID uuid.UUID `json:"projectID"` TaskGroupID uuid.UUID `json:"taskGroupID"` Name string `json:"name"` Position float64 `json:"position"` } type DuplicateTaskGroupPayload struct { TaskGroup *db.TaskGroup `json:"taskGroup"` } type FindProject struct { ProjectID uuid.UUID `json:"projectID"` } type FindTask struct { TaskID uuid.UUID `json:"taskID"` } type FindTeam struct { TeamID uuid.UUID `json:"teamID"` } type FindUser struct { UserID string `json:"userId"` } type LogoutUser struct { UserID string `json:"userID"` } type MePayload struct { User *db.UserAccount `json:"user"` TeamRoles []TeamRole `json:"teamRoles"` ProjectRoles []ProjectRole `json:"projectRoles"` } type Member struct { ID uuid.UUID `json:"id"` Role *db.Role `json:"role"` FullName string `json:"fullName"` Username string `json:"username"` ProfileIcon *ProfileIcon `json:"profileIcon"` Owned *OwnedList `json:"owned"` Member *MemberList `json:"member"` } type MemberList struct { Teams []db.Team `json:"teams"` Projects []db.Project `json:"projects"` } type NewProject struct { UserID uuid.UUID `json:"userID"` TeamID uuid.UUID `json:"teamID"` Name string `json:"name"` } type NewProjectLabel struct { ProjectID uuid.UUID `json:"projectID"` LabelColorID uuid.UUID `json:"labelColorID"` Name *string `json:"name"` } type NewRefreshToken struct { UserID string `json:"userId"` } type NewTask struct { TaskGroupID uuid.UUID `json:"taskGroupID"` Name string `json:"name"` Position float64 `json:"position"` } type NewTaskGroup struct { ProjectID string `json:"projectID"` Name string `json:"name"` Position float64 `json:"position"` } type NewTaskGroupLocation struct { TaskGroupID uuid.UUID `json:"taskGroupID"` Position float64 `json:"position"` } type NewTaskLocation struct { TaskID uuid.UUID `json:"taskID"` TaskGroupID uuid.UUID `json:"taskGroupID"` Position float64 `json:"position"` } type NewTeam struct { Name string `json:"name"` OrganizationID uuid.UUID `json:"organizationID"` } type NewUserAccount struct { Username string `json:"username"` Email string `json:"email"` FullName string `json:"fullName"` Initials string `json:"initials"` Password string `json:"password"` RoleCode string `json:"roleCode"` } type NotificationActor struct { ID uuid.UUID `json:"id"` Type ActorType `json:"type"` Name string `json:"name"` } type NotificationEntity struct { ID uuid.UUID `json:"id"` Type EntityType `json:"type"` Name string `json:"name"` } type OwnedList struct { Teams []db.Team `json:"teams"` Projects []db.Project `json:"projects"` } type OwnersList struct { Projects []uuid.UUID `json:"projects"` Teams []uuid.UUID `json:"teams"` } type ProfileIcon struct { URL *string `json:"url"` Initials *string `json:"initials"` BgColor *string `json:"bgColor"` } type ProjectRole struct { ProjectID uuid.UUID `json:"projectID"` RoleCode RoleCode `json:"roleCode"` } type ProjectsFilter struct { TeamID *uuid.UUID `json:"teamID"` } type RemoveTaskLabelInput struct { TaskLabelID uuid.UUID `json:"taskLabelID"` } type SetTaskChecklistItemComplete struct { TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"` Complete bool `json:"complete"` } type SetTaskComplete struct { TaskID uuid.UUID `json:"taskID"` Complete bool `json:"complete"` } type SortTaskGroup struct { TaskGroupID uuid.UUID `json:"taskGroupID"` Tasks []TaskPositionUpdate `json:"tasks"` } type SortTaskGroupPayload struct { TaskGroupID uuid.UUID `json:"taskGroupID"` Tasks []db.Task `json:"tasks"` } type TaskBadges struct { Checklist *ChecklistBadge `json:"checklist"` } type TaskPositionUpdate struct { TaskID uuid.UUID `json:"taskID"` Position float64 `json:"position"` } type TeamRole struct { TeamID uuid.UUID `json:"teamID"` RoleCode RoleCode `json:"roleCode"` } type ToggleTaskLabelInput struct { TaskID uuid.UUID `json:"taskID"` ProjectLabelID uuid.UUID `json:"projectLabelID"` } type ToggleTaskLabelPayload struct { Active bool `json:"active"` Task *db.Task `json:"task"` } type UnassignTaskInput struct { TaskID uuid.UUID `json:"taskID"` UserID uuid.UUID `json:"userID"` } type UpdateProjectLabel struct { ProjectLabelID uuid.UUID `json:"projectLabelID"` LabelColorID uuid.UUID `json:"labelColorID"` Name string `json:"name"` } type UpdateProjectLabelColor struct { ProjectLabelID uuid.UUID `json:"projectLabelID"` LabelColorID uuid.UUID `json:"labelColorID"` } type UpdateProjectLabelName struct { ProjectLabelID uuid.UUID `json:"projectLabelID"` Name string `json:"name"` } type UpdateProjectMemberRole struct { ProjectID uuid.UUID `json:"projectID"` UserID uuid.UUID `json:"userID"` RoleCode RoleCode `json:"roleCode"` } type UpdateProjectMemberRolePayload struct { Ok bool `json:"ok"` Member *Member `json:"member"` } type UpdateProjectName struct { ProjectID uuid.UUID `json:"projectID"` Name string `json:"name"` } type UpdateTaskChecklistItemLocation struct { ChecklistID uuid.UUID `json:"checklistID"` ChecklistItemID uuid.UUID `json:"checklistItemID"` Position float64 `json:"position"` } type UpdateTaskChecklistItemLocationPayload struct { ChecklistID uuid.UUID `json:"checklistID"` PrevChecklistID uuid.UUID `json:"prevChecklistID"` ChecklistItem *db.TaskChecklistItem `json:"checklistItem"` } type UpdateTaskChecklistItemName struct { TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"` Name string `json:"name"` } type UpdateTaskChecklistLocation struct { ChecklistID uuid.UUID `json:"checklistID"` Position float64 `json:"position"` } type UpdateTaskChecklistLocationPayload struct { Checklist *db.TaskChecklist `json:"checklist"` } type UpdateTaskChecklistName struct { TaskChecklistID uuid.UUID `json:"taskChecklistID"` Name string `json:"name"` } type UpdateTaskDescriptionInput struct { TaskID uuid.UUID `json:"taskID"` Description string `json:"description"` } type UpdateTaskDueDate struct { TaskID uuid.UUID `json:"taskID"` DueDate *time.Time `json:"dueDate"` } type UpdateTaskGroupName struct { TaskGroupID uuid.UUID `json:"taskGroupID"` Name string `json:"name"` } type UpdateTaskLocationPayload struct { PreviousTaskGroupID uuid.UUID `json:"previousTaskGroupID"` Task *db.Task `json:"task"` } type UpdateTaskName struct { TaskID string `json:"taskID"` Name string `json:"name"` } type UpdateTeamMemberRole struct { TeamID uuid.UUID `json:"teamID"` UserID uuid.UUID `json:"userID"` RoleCode RoleCode `json:"roleCode"` } type UpdateTeamMemberRolePayload struct { Ok bool `json:"ok"` TeamID uuid.UUID `json:"teamID"` Member *Member `json:"member"` } type UpdateUserInfo struct { Name string `json:"name"` Initials string `json:"initials"` Email string `json:"email"` Bio string `json:"bio"` } type UpdateUserInfoPayload struct { User *db.UserAccount `json:"user"` } type UpdateUserPassword struct { UserID uuid.UUID `json:"userID"` Password string `json:"password"` } type UpdateUserPasswordPayload struct { Ok bool `json:"ok"` User *db.UserAccount `json:"user"` } type UpdateUserRole struct { UserID uuid.UUID `json:"userID"` RoleCode RoleCode `json:"roleCode"` } type UpdateUserRolePayload struct { User *db.UserAccount `json:"user"` } type ActionLevel string const ( ActionLevelOrg ActionLevel = "ORG" ActionLevelTeam ActionLevel = "TEAM" ActionLevelProject ActionLevel = "PROJECT" ) var AllActionLevel = []ActionLevel{ ActionLevelOrg, ActionLevelTeam, ActionLevelProject, } func (e ActionLevel) IsValid() bool { switch e { case ActionLevelOrg, ActionLevelTeam, ActionLevelProject: return true } return false } func (e ActionLevel) String() string { return string(e) } func (e *ActionLevel) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = ActionLevel(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid ActionLevel", str) } return nil } func (e ActionLevel) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) } type ActionType string const ( ActionTypeTaskMemberAdded ActionType = "TASK_MEMBER_ADDED" ) var AllActionType = []ActionType{ ActionTypeTaskMemberAdded, } func (e ActionType) IsValid() bool { switch e { case ActionTypeTaskMemberAdded: return true } return false } func (e ActionType) String() string { return string(e) } func (e *ActionType) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = ActionType(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid ActionType", str) } return nil } func (e ActionType) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) } type ActorType string const ( ActorTypeUser ActorType = "USER" ) var AllActorType = []ActorType{ ActorTypeUser, } func (e ActorType) IsValid() bool { switch e { case ActorTypeUser: return true } return false } func (e ActorType) String() string { return string(e) } func (e *ActorType) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = ActorType(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid ActorType", str) } return nil } func (e ActorType) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) } type EntityType string const ( EntityTypeTask EntityType = "TASK" ) var AllEntityType = []EntityType{ EntityTypeTask, } func (e EntityType) IsValid() bool { switch e { case EntityTypeTask: return true } return false } func (e EntityType) String() string { return string(e) } func (e *EntityType) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = EntityType(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid EntityType", str) } return nil } func (e EntityType) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) } type ObjectType string const ( ObjectTypeOrg ObjectType = "ORG" ObjectTypeTeam ObjectType = "TEAM" ObjectTypeProject ObjectType = "PROJECT" ObjectTypeTask ObjectType = "TASK" ObjectTypeTaskGroup ObjectType = "TASK_GROUP" ) var AllObjectType = []ObjectType{ ObjectTypeOrg, ObjectTypeTeam, ObjectTypeProject, ObjectTypeTask, ObjectTypeTaskGroup, } func (e ObjectType) IsValid() bool { switch e { case ObjectTypeOrg, ObjectTypeTeam, ObjectTypeProject, ObjectTypeTask, ObjectTypeTaskGroup: return true } return false } func (e ObjectType) String() string { return string(e) } func (e *ObjectType) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = ObjectType(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid ObjectType", str) } return nil } func (e ObjectType) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) } type RoleCode string const ( RoleCodeOwner RoleCode = "owner" RoleCodeAdmin RoleCode = "admin" RoleCodeMember RoleCode = "member" RoleCodeObserver RoleCode = "observer" ) var AllRoleCode = []RoleCode{ RoleCodeOwner, RoleCodeAdmin, RoleCodeMember, RoleCodeObserver, } func (e RoleCode) IsValid() bool { switch e { case RoleCodeOwner, RoleCodeAdmin, RoleCodeMember, RoleCodeObserver: return true } return false } func (e RoleCode) String() string { return string(e) } func (e *RoleCode) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = RoleCode(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid RoleCode", str) } return nil } func (e RoleCode) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) } type RoleLevel string const ( RoleLevelAdmin RoleLevel = "ADMIN" RoleLevelMember RoleLevel = "MEMBER" ) var AllRoleLevel = []RoleLevel{ RoleLevelAdmin, RoleLevelMember, } func (e RoleLevel) IsValid() bool { switch e { case RoleLevelAdmin, RoleLevelMember: return true } return false } func (e RoleLevel) String() string { return string(e) } func (e *RoleLevel) UnmarshalGQL(v interface{}) error { str, ok := v.(string) if !ok { return fmt.Errorf("enums must be strings") } *e = RoleLevel(str) if !e.IsValid() { return fmt.Errorf("%s is not a valid RoleLevel", str) } return nil } func (e RoleLevel) MarshalGQL(w io.Writer) { fmt.Fprint(w, strconv.Quote(e.String())) }