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Try manually adding member if not exist in db for webapp
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parent
1fda98ac89
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@ -124,6 +124,11 @@ class DiscordREST:
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_endpoint = "/guilds/{guild_id}/embed".format(guild_id=guild_id)
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r = self.request("GET", _endpoint)
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return r
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def get_guild_member(self, guild_id, user_id):
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_endpoint = "/guilds/{guild_id}/members/{user_id}".format(guild_id=guild_id, user_id=user_id)
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r = self.request("GET", _endpoint)
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return r
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def modify_guild_embed(self, guild_id, **kwargs):
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_endpoint = "/guilds/{guild_id}/embed".format(guild_id=guild_id)
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@ -195,7 +195,17 @@ def check_user_in_guild(guild_id):
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def get_member_roles(guild_id, user_id):
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q = db.session.query(GuildMembers).filter(GuildMembers.guild_id == guild_id).filter(GuildMembers.user_id == user_id).first()
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return json.loads(q.roles)
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roles = [guild_id]
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if not q:
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member = discord_api.get_guild_member(guild_id, user_id)
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if member["success"]:
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roles = list(map(int, member["content"]["roles"]))
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member = GuildMembers(guild_id, user_id, member["content"]["user"]["username"], int(member["content"]["user"]["discriminator"]), member["content"].get("nick", None), member["content"]["user"]["avatar"], True, False, roles)
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db.session.add(member)
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db.session.commit()
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else:
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roles = json.loads(q.roles)
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return roles
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def get_guild_channels(guild_id, force_everyone=False):
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if user_unauthenticated() or force_everyone:
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