b1f2e52c7a
This adds a new setting that allows users to bypass the port checking. It also adds filtering for a benign error.
91 lines
3.9 KiB
Plaintext
91 lines
3.9 KiB
Plaintext
Meta.DisplayName=Sons Of The Forest
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Meta.Description=Sons Of The Forest Dedicated Server
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Meta.OS=Windows, Linux
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Meta.AarchSupport=Unknown
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Meta.Arch=x86_64
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Meta.Author=IceOfWraith
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Meta.URL=https://store.steampowered.com/app/1326470/Sons_Of_The_Forest/
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Meta.DisplayImageSource=steam:1326470
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Meta.EndpointURIFormat=steam://connect/{ip}:{GenericModule.App.Ports.$SteamQueryPort}
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Meta.ConfigManifest=sons-of-the-forestconfig.json
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Meta.MetaConfigManifest=sons-of-the-forestmetaconfig.json
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Meta.ConfigRoot=sons-of-the-forest.kvp
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Meta.MinAMPVersion=2.4.5.0
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Meta.SpecificDockerImage=cubecoders/ampbase:wine8
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Meta.DockerRequired=False
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Meta.ContainerPolicy=RecommendedOnLinux
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Meta.ContainerPolicyReason=The server requires Wine 8 (or later) and Xvfb to run on Linux. Using a container avoids the need to install these dependencies on the host.
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Meta.ConfigReleaseState=NotSpecified
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Meta.NoCommercialUsage=False
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App.DisplayName=Sons Of The Forest
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App.RootDir=./sons-of-the-forest/
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App.BaseDirectory=./sons-of-the-forest/2465200/
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App.SteamWorkshopDownloadLocation=
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App.ExecutableWin=2465200\SonsOfTheForestDS.exe
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App.ExecutableLinux=/usr/bin/xvfb-run
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App.WorkingDir=2465200
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App.LinuxCommandLineArgs=-a wine "./SonsOfTheForestDS.exe"
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App.WindowsCommandLineArgs=
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App.CommandLineArgs={{$PlatformArgs}} -dedicatedserver.IpAddress "{{$ApplicationIPBinding}}" -dedicatedserver.GamePort "{{$GamePort}}" -dedicatedserver.QueryPort "{{$SteamQueryPort}}" -dedicatedserver.BlobSyncPort "{{$BlobSyncPort}}" -userdatapath "{{$FullBaseDir}}saves" {{$FormattedArgs}}
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App.UseLinuxIOREDIR=False
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App.EnvironmentVariables={"LD_LIBRARY_PATH":"./linux64:%LD_LIBRARY_PATH%","SteamAppId":"1326470","WINEPREFIX":"{{$FullRootDir}}.wine","WINEARCH":"win64","WINEDEBUG":"-all"}
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App.CommandLineParameterFormat=-{0} "{1}"
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App.CommandLineParameterDelimiter=
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App.ExitMethod=OS_CLOSE
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App.ExitTimeout=30
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App.ExitString=stop
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App.ExitFile=app_exit.lck
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App.HasWriteableConsole=True
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App.HasReadableConsole=True
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App.SupportsLiveSettingsChanges=False
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App.LiveSettingChangeCommandFormat=set {0} "{1}"
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App.ApplicationIPBinding=0.0.0.0
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App.Ports=@IncludeJson[sons-of-the-forestports.json]
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App.AdminPortRef=0
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App.PrimaryApplicationPortRef=GamePort
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App.UniversalSleepApplicationUDPPortRef=GamePort
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App.UniversalSleepSteamQueryPortRef=SteamQueryPort
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App.MaxUsers=8
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App.UseRandomAdminPassword=True
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App.PersistRandomPassword=False
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App.RemoteAdminPassword=
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App.AdminMethod=STDIO
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App.AdminLoginTransform=None
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App.LoginTransformPrefix=
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App.RCONConnectDelaySeconds=30
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App.RCONConnectRetrySeconds=15
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App.RCONHeartbeatMinutes=0
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App.RCONHeartbeatCommand=ping
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App.TelnetLoginFormat={0}
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App.UpdateSources=@IncludeJson[sons-of-the-forestupdates.json]
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App.PreStartStages=[]
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App.Compatibility=None
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App.SteamUpdateAnonymousLogin=True
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App.SteamForceLoginPrompt=False
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App.RapidStartup=False
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App.MonitorChildProcess=True
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App.MonitorChildProcessWaitMs=1000
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App.MonitorChildProcessName=wine64
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App.SupportsUniversalSleep=False
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App.WakeupMode=Any
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App.ApplicationReadyMode=RegexMatch
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App.TemplateMatchRegex={{(\$?[\w]+)}}
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Console.FilterMatchRegex=
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Console.FilterMatchReplacement=
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+|Couldn't create a Convex Mesh from source mesh.*|No mesh data available for mesh.*|ALSA lib.*|\[FMOD\] Error \(ERR_INVALID_HANDLE\): An invalid object handle was used\.$
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Console.AppReadyRegex=^Game Activation Sequence step 7 : End of Sequence|\[Self-Tests\] Please restart the server.$
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Console.UserJoinRegex=^ValidateAuthTicketResponse success for (?<userid>.+?)$
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Console.UserLeaveRegex=^Unregistering client 2 with steam id (?<userid>.+?)$
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Console.UserChatRegex=^$
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Console.UpdateAvailableRegex=^\[\d\d:\d\d:\d\d\] \[INFO\] A new server update is available! v[\d\.]+.$
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Console.MetricsRegex=
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Console.SuppressLogAtStart=False
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Console.ActivateLogRegex=
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Console.UserActions={}
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Limits.SleepMode=True
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Limits.SleepOnStart=False
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Limits.SleepDelayMinutes=5
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Limits.DozeDelay=2
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Limits.AutoRetryCount=5
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Limits.SleepStartThresholdSeconds=25
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