Update Sons Of The Forest (#407)
This adds a new setting that allows users to bypass the port checking. It also adds filtering for a benign error.
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@ -72,7 +72,7 @@ App.ApplicationReadyMode=RegexMatch
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App.TemplateMatchRegex={{(\$?[\w]+)}}
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Console.FilterMatchRegex=
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Console.FilterMatchReplacement=
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+|Couldn't create a Convex Mesh from source mesh.*|No mesh data available for mesh.*|ALSA lib.*$
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+|Couldn't create a Convex Mesh from source mesh.*|No mesh data available for mesh.*|ALSA lib.*|\[FMOD\] Error \(ERR_INVALID_HANDLE\): An invalid object handle was used\.$
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Console.AppReadyRegex=^Game Activation Sequence step 7 : End of Sequence|\[Self-Tests\] Please restart the server.$
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Console.UserJoinRegex=^ValidateAuthTicketResponse success for (?<userid>.+?)$
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Console.UserLeaveRegex=^Unregistering client 2 with steam id (?<userid>.+?)$
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@ -253,6 +253,22 @@
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"False": "false"
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}
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},
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{
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"DisplayName": "Skip Network Accessibility Test",
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"Category": "SotF - Server Settings",
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"Description": "Skips a port test that can cause the server to fail to start. This test can be a sign of incorrect port forwarding, but sometimes has false positives.",
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"Keywords": "skip,network,accessibility,test",
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"FieldName": "SkipNetworkAccessibilityTest",
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"InputType": "checkbox",
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"IsFlagArgument": false,
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"ParamFieldName": "$.SkipNetworkAccessibilityTest",
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"IncludeInCommandLine": false,
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"DefaultValue": "false",
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"EnumValues": {
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"True": "true",
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"False": "false"
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}
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},
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{
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"DisplayName":"Server Owners",
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"Category":"SotF - Server Settings",
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@ -17,6 +17,7 @@
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"LogFilesEnabled": false,
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"TimestampLogFilenames": true,
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"TimestampLogEntries": true,
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"SkipNetworkAccessibilityTest": false,
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"GameSettings": {
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"Gameplay.TreeRegrowth": true,
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"Structure.Damage": true
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