* Add Post Scriptum
Based on the standard Squad Dedicated Server template recently complete - PS is effectively a carbon copy game by the same publisher, so shares a lot of the same things.
* Update psconfigmanifest.json
Update - accidentally pushed older config
* Update post-scriptum.kvp
Add UpdateSourceArgs for mod support
* Naming Convention tidy
Tidy up naming conventions for files - adjust file names within kvp to match new names - no configuration changes other than that.
* Update post-scriptum.kvp
Change to utilise new ports system
* Update post-scriptum.kvp
Change to correct binding variable
* Update post-scriptum.kvp
Remove app.updatesource is redundant
* Update post-scriptum.kvp
Remove redundant admin port after new ports system implemented
* Update KVP - Full refactor
Refactor using a newly deployed instance. Bump MinAMPVersion
* Various tweaks
* Update post-scriptum.kvp
Update RCON delay
* Add EnforceTeamBalance to config
Add EnforceTeamBalance to config file as an option
* Filename amendment
Amend files to remove hyphens after the name of the service to be in-line with current conventions
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Co-authored-by: Greelan <53196309+Greelan@users.noreply.github.com>
* Add American Truck Simulator
The game requires additional setup which are linked in the ExtraSetupStepsURI. Linux only or Docker on Windows as there are issues running as NETWORK SERVICE in Windows.
After this is fully reviewed, I'll convert it to work for Euro Truck Simulator 2 as well.
* Update american-truck-simulator.kvp
* Requested changes + moderators
* Update american-truck-simulatorupdates.json
* Terraria Updates
This updates the ports to the new method, changes the child process for Linux, displays a suggestion for Docker on Windows, and includes a default .backupExclude file.
* Whoopsies
There is a bug with AMP's Telnet implementation that causes a large spike in CPU usage in the AMP process. This is a temporary fix that solves the spike, but will prevent managing the server using the Console tab in AMP.
* Regex and Exit
Changed commandline args as suggested by @Greelan which makes it possible to search for regex
Added regex for join leave and chat. Modified regex for ready.
Modified exit mode to string and set timeout to 60s so that the server can properply shutdown
* keep rcon alive
* tune rcon keepalive and ready regex
* Update launch args, "-log" isn't needed
* Update conan-exiles.kvp
Filtering ping errors for RCON keepalive
* Update conan-exiles.kvp
Streamlined the regex thanks to Greelan!
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Co-authored-by: IceOfWraith <96364530+IceOfWraith@users.noreply.github.com>
* Squad Update
Update to add fixedmaxtickrate to start arguments, remove haswritableconsole (Squad does not have a writable console), add SteamWorkshopDownloadLocation to applicable file area, set minampversion, remove RCON from serverconfig area and replace with info tile, clear up verbiage for descriptions of settings
* Recommended updates
Remove $ from non-AMP reserved variables
Update record demos for both client and server side for better readability
* Update Mordhau
Add in SteamWorkshopDownloadLocation (even though the mods are on mod.io), add in custom map in the enum for starting map & mode, and add additional box to specify custom map
* Update mordhau-config.json
* Update mordhau-config.json
* Update mordhau.kvp
Bump MinAMPVersion
Remove SteamWorkshopDownloadLocation due to mordhau not utilising steam workshop mods