The devs broke the log. It no longer shows player join/leave properly. It just has ??? for most values. This can't be fixed, but the join regex can be. They added a space before the line previously, now they added one after the line. I'm adding buffers to each line as a failsafe.
There is a second config file I did not notice. Spaceengineers-Dedicated.cfg is used for the initial world creation, and some of the other global settings. Then, the Sandbox_config.sbc file is used inside the world folder for subsequent changes.
This is the first draft of the Mordhau config. The current issues outstanding:
1. Console/RCON is not accepting input
2. Shutdown (OS_CLOSE) command does not work cleanly in Windows.
This game has many bugs still and the dedicated server does not function properly. It is unable to create a new world. You must create a singleplayer/multiplayer game and copy it into the save folder. The line "OriginWorldSaveLocation" must be removed from the world_meta.xml file when importing.
-Remove uneccessary -basedirectory launch arg
-Removed -modpath launch arg that does not work. It must be manually set in the default.ini file
-Removed "" around launch args
-Corrected -worldname to -loadworld
-Clarified Map select option
-Set autosaveinterval to default at 300 per the default in the game
Created the settings needed for the metaconfig file. Added web management. Only server start regex included due to only having player join regex otherwise. This would cause the player count to be off and there is no chat message either.
Console still has no output in Windows based on the above referenced issue.
Fixed the config file getting overwritten on update
Added Sleep functionality
Fixed Steam direct connect link
Properly hid Port/IP settings
Removed unused Port 3
This is the beginning of the Killing Floor 2 config. It needs further settings added before release, but currently runs and can set the starting map.
Known issues:
The console does not connect as this starts a separate process.
Cannot add all ports needed due to 3 port limitation: https://github.com/CubeCoders/AMP/issues/582