Correct Stationeers Config
This game has many bugs still and the dedicated server does not function properly. It is unable to create a new world. You must create a singleplayer/multiplayer game and copy it into the save folder. The line "OriginWorldSaveLocation" must be removed from the world_meta.xml file when importing. -Remove uneccessary -basedirectory launch arg -Removed -modpath launch arg that does not work. It must be manually set in the default.ini file -Removed "" around launch args -Corrected -worldname to -loadworld -Clarified Map select option -Set autosaveinterval to default at 300 per the default in the game
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		@@ -22,10 +22,10 @@ App.ExecutableLinux=600760/rocketstation_DedicatedServer.x86_64
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App.WorkingDir=600760
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App.LinuxCommandLineArgs=
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App.WindowsCommandLineArgs=
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App.CommandLineArgs=-batchmode -nographics -autostart -bindip={{$ApplicationIPBinding}} -basedirectory="{{$FullBaseDir}}"  -modpath="{{$FullBaseDir}}{{modpath}}/" {{$FormattedArgs}}
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App.CommandLineArgs=-batchmode -nographics -autostart -bindip={{$ApplicationIPBinding}} {{$FormattedArgs}}
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App.AppSettings={}
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App.EnvironmentVariables={"LD_LIBRARY_PATH":"{{$FullBaseDir}}linux64:{{$FullRootDir}}linux64:%LD_LIBRARY_PATH%","SteamAppId":"544550"}
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App.CommandLineParameterFormat=-{0}="{1}"
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App.CommandLineParameterFormat=-{0}={1}
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App.CommandLineParameterDelimiter= 
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App.ExitMethod=OS_CLOSE
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App.ExitTimeout=30
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@@ -82,11 +82,11 @@
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        "DisplayName": "World Name",
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        "Category": "Server Settings",
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        "Description": "Name of the world directory to load.",
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        "Keywords": "world,name",
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        "FieldName": "worldname",
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        "Keywords": "load,world",
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        "FieldName": "loadworld",
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        "InputType": "text",
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        "IsFlagArgument": false,
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        "ParamFieldName": "worldname",
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        "ParamFieldName": "loadworld",
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        "IncludeInCommandLine": true,
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        "DefaultValue": "world",
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        "EnumValues": {}
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@@ -94,17 +94,16 @@
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    {
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        "DisplayName": "Map",
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        "Category": "Server Settings",
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        "Description": "Default: Moon. Will overwrite actual map on server browser if you use rocket to travel beween maps!",
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        "Description": "Default: Moon. Will create a world of this type or display this world type in the server browser if loading a save.",
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        "Keywords": "world,type",
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        "FieldName": "worldtype",
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        "InputType": "enum",
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        "IsFlagArgument": false,
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        "ParamFieldName": "worldtype",
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        "IncludeInCommandLine": true,
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        "DefaultValue": "",
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        "DefaultValue": "Moon",
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        "SkipIfEmpty": true,
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        "EnumValues": {
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            "": "Default",
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            "Europa2": "Europa2",
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            "Loulan": "Loulan",
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            "Mars": "Mars",
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@@ -124,7 +123,7 @@
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        "IsFlagArgument": false,
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        "ParamFieldName": "autosaveinterval",
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        "IncludeInCommandLine": true,
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        "DefaultValue": "60",
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        "DefaultValue": "300",
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        "EnumValues": {},
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        "Suffix": "sec"
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    },
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@@ -142,19 +141,6 @@
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        "EnumValues": {},
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        "Suffix": "sec"
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    },
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    {
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        "DisplayName": "Mod Path",
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        "Category": "Server Settings",
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        "Description": "Where mods are located inside the datastore.",
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        "Keywords": "mod,path",
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        "FieldName": "modpath",
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        "InputType": "text",
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        "IsFlagArgument": false,
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        "ParamFieldName": "modpath",
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        "IncludeInCommandLine": false,
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        "DefaultValue": "Mods",
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        "EnumValues": {}
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    },
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    {
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        "DisplayName": "GAMEPORT",
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        "Category": "Server Settings",
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