The new server build does not work with the current AMP template. Converting to the `previous` branch so that the legacy server build is downloaded, pending an updated AMP template being committed to cater for the new server build (which is pending the Stationeers devs fixing their server console).
App ready regex also fixed.
I was given bad info by the support in the Stationeers Discord. I've corrected the startup command line args to properly create and load the same world.
This game has many bugs still and the dedicated server does not function properly. It is unable to create a new world. You must create a singleplayer/multiplayer game and copy it into the save folder. The line "OriginWorldSaveLocation" must be removed from the world_meta.xml file when importing.
-Remove uneccessary -basedirectory launch arg
-Removed -modpath launch arg that does not work. It must be manually set in the default.ini file
-Removed "" around launch args
-Corrected -worldname to -loadworld
-Clarified Map select option
-Set autosaveinterval to default at 300 per the default in the game
This is the initial Stationeers generic config. The server functions well overall. The GUI settings appear to work as intended. I do not own this game and as such cannot test fully. I need someone to login and obtain the join/leave/chat console output so I can complete this one. Otherwise, I believe it should be finished.
Known issues:
The shutdown command does not work in Windows, only Linux using OS_Close.
Sleep mode fails to wake up: Related issue - https://github.com/CubeCoders/AMP/issues/587