Add Unreal Tournament (UT99) (#217)

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Greelan 2022-11-10 12:22:02 +11:00 committed by GitHub
parent 30076ca809
commit d8a7e7ab69
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4 changed files with 1663 additions and 0 deletions

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ut99.kvp Normal file
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Meta.DisplayName=Unreal Tournament 99
Meta.Description=Unreal Tournament (UT99) Dedicated Server. Based on v436 official server, with Bonus Packs 1 to 4 plus OldUnreal patch as selected by user
Meta.OS=Windows, Linux
Meta.Arch=x86_64
Meta.Author=Greelan, TABLE
Meta.URL=https://unreal.fandom.com/wiki/Unreal_Tournament
Meta.DisplayImageSource=steam:13240
Meta.EndpointURIFormat=
Meta.ConfigManifest=ut99config.json
Meta.MetaConfigManifest=ut99metaconfig.json
Meta.ConfigRoot=ut99.kvp
Meta.MinAMPVersion=2.4.0.8
Meta.SpecificDockerImage=
Meta.DockerRequired=False
Meta.ContainerPolicy=Supported
Meta.Prerequsites=[]
Meta.ConfigReleaseState=NotSpecified
Meta.NoCommercialUsage=False
App.DisplayName=Unreal Tournament 99
App.RootDir=./ut-server/
App.BaseDirectory=./ut-server/
App.ExecutableWin=System\UCC.exe
App.ExecutableLinux=System/ucc-bin
App.WorkingDir=System
App.LinuxCommandLineArgs=-nohomedir
App.WindowsCommandLineArgs=
App.CommandLineArgs=server {{MapName}}?{{$FormattedArgs}} ini=_AMP_UnrealTournament.ini log=server.log port={{$GamePort}} {{$PlatformArgs}}
App.UseLinuxIOREDIR=False
App.AppSettings={}
App.EnvironmentVariables={"SteamAppId":"13240"}
App.CommandLineParameterFormat={0}={1}
App.CommandLineParameterDelimiter=?
App.ExitMethod=OS_CLOSE
App.ExitTimeout=30
App.ExitString=stop
App.ExitFile=lock
App.HasWriteableConsole=True
App.HasReadableConsole=True
App.SupportsLiveSettingsChanges=False
App.LiveSettingChangeCommandFormat=set {0} "{1}"
App.ApplicationIPBinding=0.0.0.0
App.Ports=[{"Protocol":"UDP","Port":7777,"Ref":"GamePort","Name":"Game Port","Description":"Port for game traffic"},{"Protocol":"UDP","Port":7778,"Ref":"QueryPort","Name":"Query Port","Description":"Port for query traffic"},{"Protocol":"UDP","Port":7779,"Ref":"MasterServerPort1","Name":"Master Server Port 1","Description":"Port for first master server traffic"},{"Protocol":"UDP","Port":7780,"Ref":"MasterServerPort2","Name":"Master Server Port 2","Description":"Port for second master server traffic"},{"Protocol":"UDP","Port":7781,"Ref":"MasterServerPort3","Name":"Master Server Port 3","Description":"Port for third master server traffic"},{"Protocol":"TCP","Port":8888,"Ref":"WebserverPort","Name":"Webserver Port","Description":"Port for webserver traffic"}]
App.AdminPortRef=0
App.PrimaryApplicationPortRef=GamePort
App.UniversalSleepApplicationUDPPortRef=GamePort
App.UniversalSleepSteamQueryPortRef=QueryPort
App.MaxUsers=16
App.UseRandomAdminPassword=False
App.RemoteAdminPassword=Password123
App.AdminMethod=STDIO
App.AdminLoginTransform=None
App.RCONConnectDelaySeconds=5
App.RCONConnectRetrySeconds=5
App.RCONHeartbeatMinutes=0
App.RCONHeartbeatCommand=ping
App.TelnetLoginFormat={0}
App.UpdateSources=[{"UpdateStageName":"Base Server Download","UpdateSourcePlatform":"Windows","UpdateSource":"FetchURL","UpdateSourceData":"http://www.ut-files.com/index.php?dir=Entire_Server_Download/&file=utserver436final.zip","UpdateSourceTarget":"{{$FullRootDir}}","UnzipUpdateSource":true,"OverwriteExistingFiles":true,"DeleteAfterExtract":true},{"UpdateStageName":"Base Server Download","UpdateSourcePlatform":"Linux","UpdateSource":"FetchURL","UpdateSourceData":"http://www.ut-files.com/index.php?dir=Entire_Server_Download/&file=ut-server-linux-436.tar.gz","UpdateSourceTarget":"{{$FullInstanceDir}}","UnzipUpdateSource":true,"OverwriteExistingFiles":true,"DeleteAfterExtract":true},{"UpdateStageName":"Bonus Packs Download","UpdateSourcePlatform":"All","UpdateSource":"FetchURL","UpdateSourceData":"https://github.com/IceOfWraith/UT99-BonusPacks/raw/main/ut99bonuspacks.zip","UpdateSourceTarget":"{{$FullRootDir}}","UnzipUpdateSource":true,"OverwriteExistingFiles":true,"DeleteAfterExtract":true},{"UpdateStageName":"OldUnreal Patch Download","UpdateSourcePlatform":"Windows","UpdateSource":"FetchURL","UpdateSourceData":"https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v{{PatchVersion}}/OldUnreal-UTPatch{{PatchVersion}}-Windows.zip","UpdateSourceTarget":"{{$FullRootDir}}","UnzipUpdateSource":true,"OverwriteExistingFiles":true,"DeleteAfterExtract":true},{"UpdateStageName":"OldUnreal Patch Download","UpdateSourcePlatform":"Linux","UpdateSource":"FetchURL","UpdateSourceData":"https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v{{PatchVersion}}/OldUnreal-UTPatch{{PatchVersion}}-Linux.tar.bz2","UpdateSourceTarget":"{{$FullRootDir}}","UnzipUpdateSource":true,"OverwriteExistingFiles":true,"DeleteAfterExtract":true,"UpdateSourceConditionSetting":"PatchVersion","UpdateSourceConditionValue":"469b"},{"UpdateStageName":"OldUnreal Patch Download","UpdateSourcePlatform":"Linux","UpdateSource":"FetchURL","UpdateSourceData":"https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v{{PatchVersion}}/OldUnreal-UTPatch{{PatchVersion}}-Linux-amd64.tar.bz2","UpdateSourceTarget":"{{$FullRootDir}}","UnzipUpdateSource":true,"OverwriteExistingFiles":true,"DeleteAfterExtract":true,"UpdateSourceConditionSetting":"PatchVersion","UpdateSourceConditionValue":"469c"},{"UpdateStageName":"Copy OldUnreal Patch Files","UpdateSourcePlatform":"Linux","UpdateSource":"Executable","UpdateSourceData":"/bin/bash","UpdateSourceArgs":"-c '\\cp -R ./ut-server/System64/* ./ut-server/System'","UpdateSourceConditionSetting":"PatchVersion","UpdateSourceConditionValue":"469c"},{"UpdateStageName":"Pause Update Stages","UpdateSourcePlatform":"Linux","UpdateSource":"Pause","UpdateSourceArgs":"2"},{"UpdateStageName":"Set Executable Flag","UpdateSourcePlatform":"Linux","UpdateSource":"SetExecutableFlag","UpdateSourceArgs":"{{$FullBaseDir}}System/ucc-bin"},{"UpdateStageName":"Server Config Download","UpdateSourcePlatform":"All","UpdateSource":"FetchURL","UpdateSourceData":"https://raw.githubusercontent.com/CubeCoders/AMPTemplates/main/ut99UnrealTournament.ini","UpdateSourceArgs":"_AMP_UnrealTournament.ini","UpdateSourceTarget":"{{$FullRootDir}}System/","OverwriteExistingFiles":false}]
App.Compatibility=None
App.SteamUpdateAnonymousLogin=True
App.SteamForceLoginPrompt=False
App.RapidStartup=False
App.MonitorChildProcess=False
App.MonitorChildProcessWaitMs=100
App.MonitorChildProcessName=
App.SupportsUniversalSleep=False
App.WakeupMode=Any
App.ApplicationReadyMode=RegexMatch
App.TemplateMatchRegex={{(\$?[\w]+)}}
Console.FilterMatchRegex=
Console.FilterMatchReplacement=
Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
Console.AppReadyRegex=^Game engine initialized$
Console.UserJoinRegex=^$
Console.UserLeaveRegex=^$
Console.UserChatRegex=^$
Console.UpdateAvailableRegex=^\[\d\d:\d\d:\d\d\] \[INFO\] A new server update is available! v[\d\.]+.$
Console.MetricsRegex=
Console.SuppressLogAtStart=False
Console.ActivateLogRegex=
Console.UserActions={}
Limits.SleepMode=True
Limits.SleepOnStart=False
Limits.SleepDelayMinutes=5
Limits.DozeDelay=2
Limits.AutoRetryCount=5
Limits.SleepStartThresholdSeconds=25

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ut99UnrealTournament.ini Normal file
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[Comments]
rem=This file is supplied by AMP and should be used instead of UnrealTournament.ini to configure settings for the server.
rem=Some of the settings in this file are controlled via the AMP UI or by AMP itself (such as ports).
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=CityIntro.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=Botpack.TMale1
[FirstRun]
FirstRun=0
[PackageRemap]
UnrealShare=UnrealI
[Engine.Engine]
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
DefaultGame=Botpack.DeathMatchPlus
DefaultServerGame=Botpack.DeathMatchPlus
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevMD5
Suppress=DevAudio
Suppress=DevMusic
Suppress=DevGraphics
[Engine.GameEngine]
CacheSizeMegs=16
UseSound=True
MinClientVersion=432
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=SkeletalChars
ServerPackages=De
[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
WindowedColorBits=32
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=32
Brightness=0.500000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0
Decals=True
NoDynamicLights=False
[SDLDrv.SDLClient]
WindowedViewportX=1024
WindowedViewportY=768
WindowedColorBits=32
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=32
Brightness=0.500000
MipFactor=1.000000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0
Decals=True
NoDynamicLights=False
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseHRTF=Autodetect
ViewportVolumeIntensity=1.000000
DetailStats=False
ReverbIntensity=1.000000
UseReverb=True
OldReverbIntensity=1.000000
EmulateOldReverb=True
MusicAmplify=0
MusicStereoAngle=30
MusicStereoMix=70
MusicPanSeparation=50
MusicDsp=DSP_ALL
MusicInterpolation=SPLINE
ProbeDevicesOnly=False
UseAutoSampleRate=False
OutputRate=44100Hz
DopplerFactor=0.100000
bSoundAttenuate=True
AmbientFactor=0.700000
UseDigitalMusic=True
EffectsChannels=64
UseSpeechVolume=True
MusicVolume=64
SpeechVolume=200
SoundVolume=64
SampleRate=44100Hz
[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=44100Hz
EffectsChannels=16
DopplerSpeed=9000.000000
MusicVolume=64
SoundVolume=64
AmbientFactor=0.700000
[Cluster.ClusterAudioSubsystem]
UseCDMusic=True
UseDigitalMusic=True
CDMusicVolumeFactor=1.000000
MusicVolume=64
SoundVolume=64
EffectsChannels=16
AudioDeviceGuid=
EmulateGalaxyMusic=True
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=150.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=50
LanServerMaxTickRate=50
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
AllowPlayerPortUnreach=True
LogPortUnreach=False
MaxFileDownloadRate=-1
[IpDrv.HTTPDownload]
RedirectToURL=http://uz.ut-files.com/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Botpack.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInfo]
ServerName=AMP Powered UT99 Server
ShortName=
AdminName=
AdminEmail=
Region=0
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=ut
bTeamInfo=False
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.000000
BeaconProduct=ut
[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=False
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True
[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=60Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default
[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=False
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
ZRangeHack=True
NoAATiles=True
NumAASamples=4
UseAA=True
SmoothMaskedTextures=False
SceneNodeHack=True
UseShaderGamma=True
ShaderGammaCorrectHUD=True
FrameRateLimit=0
UseMultiDrawArrays=True
UseDrawGouraud469=True
ShaderAlphaHUD=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
SinglePassDetail=True
SinglePassFog=False
ColorizeDetailTextures=False
DetailMax=2
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=0
Use16BitTextures=False
UseHDTextures=True
UseTrilinear=True
UsePrecache=True
UsePalette=True
UseZTrick=False
UseSamplerObjects=True
OneXBlending=False
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.100000
LODBias=0.000000
DescFlags=1
Description=
DebugBits=-1
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
AlwaysMipmap=True
SwapInterval=0
[D3D9Drv.D3D9RenderDevice]
ZRangeHack=True
NoAATiles=True
NumAASamples=4
UseAA=True
UseSoftwareVertexProcessing=False
UsePureDevice=True
UseTripleBuffering=False
MaskedTextureHack=True
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=0
SwapInterval=0
UseFragmentProgram=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
DetailMax=2
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
Use565Textures=False
Use16BitTextures=False
UseS3TC=True
UseTrilinear=False
UsePrecache=True
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
OneXBlending=False
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DetailTextures=True
DescFlags=1
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=False
Use3dfx=False
UseTripleBuffering=False
UsePrecache=False
Use32BitTextures=False
UseVSync=False
DescFlags=1
UseVertexFog=False
UseAGPTextures=True
UseVideoMemoryVB=True
[XOpenGLDrv.XOpenGLRenderDevice]
UseBindlessTextures=True
SyncToDraw=False
UseVSync=Off
NoDrawSimple=False
NoDrawTile=False
NoDrawGouraudList=False
NoDrawGouraud=False
NoDrawComplexSurface=False
NoBuffering=False
UseOpenGLDebug=False
UseHWClipping=False
UseHWLighting=False
UsePersistentBuffers=False
GenerateMipMaps=False
UseBufferInvalidation=False
NoAATiles=True
DetailTextures=True
MacroTextures=True
BumpMaps=True
GammaCorrectScreenshots=True
UseAA=False
UseTrilinear=True
UsePrecache=True
AlwaysMipmap=False
ShareLists=True
NoFiltering=False
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
MaxAnisotropy=4.000000
LODBias=0.000000
GammaOffsetScreenshots=0.700000
DebugLevel=2
NumAASamples=4
RefreshRate=0
DescFlags=1
OpenGLVersion=Core
DetailMax=2
[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=255)
C_GroundPlane=(R=0,G=0,B=63,A=255)
C_GroundHighlight=(R=0,G=0,B=127,A=255)
C_BrushWire=(R=255,G=63,B=63,A=255)
C_Pivot=(R=0,G=255,B=0,A=255)
C_Select=(R=0,G=0,B=127,A=255)
C_AddWire=(R=127,G=127,B=255,A=255)
C_SubtractWire=(R=255,G=192,B=63,A=255)
C_GreyWire=(R=163,G=163,B=163,A=255)
C_Invalid=(R=163,G=163,B=163,A=255)
C_ActorWire=(R=127,G=63,B=0,A=255)
C_ActorHiWire=(R=255,G=127,B=0,A=255)
C_White=(R=255,G=255,B=255,A=255)
C_SemiSolidWire=(R=127,G=255,B=0,A=255)
C_NonSolidWire=(R=63,G=192,B=32,A=255)
C_WireGridAxis=(R=119,G=119,B=119,A=255)
C_ActorArrow=(R=163,G=0,B=0,A=255)
C_ScaleBox=(R=151,G=67,B=11,A=255)
C_ScaleBoxHi=(R=223,G=149,B=157,A=255)
C_Mover=(R=255,G=0,B=255,A=255)
C_OrthoBackground=(R=163,G=163,B=163,A=255)
C_Current=(R=0,G=0,B=0,A=255)
C_BrushVertex=(R=0,G=0,B=0,A=255)
C_BrushSnap=(R=0,G=0,B=0,A=255)
C_Black=(R=0,G=0,B=0,A=255)
C_Mask=(R=0,G=0,B=0,A=255)
C_WireBackground=(R=0,G=0,B=0,A=255)
C_ZoneWire=(R=0,G=0,B=0,A=255)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=UnrealShare
EditPackages=UnrealI
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=UTServerAdmin
EditPackages=UTMenu
EditPackages=UTBrowser
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[Botpack.ChallengeBotInfo]
Difficulty=1.000000
[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=False
bCoopWeaponMode=False
MinPlayers=0
AirControl=0.350000
FragLimit=30
TimeLimit=0
bChangeLevels=True
bMegaSpeed=False
bAltScoring=False
bMultiWeaponStay=True
bForceRespawn=False
bTournament=False
NetWait=10
RestartWait=15
MaxCommanders=0
InitialBots=4
bNoMonsters=True
bHumansOnly=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0
[Botpack.CTFGame]
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=3
MinPlayers=0
NetWait=10
TimeLimit=0
[Botpack.Domination]
bDumbDown=True
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=100
MinPlayers=0
NetWait=10
TimeLimit=0
[Botpack.Assault]
bUseTranslocator=False
bCoopWeaponMode=True
MinPlayers=0
NetWait=10
TimeLimit=0
[Botpack.TeamGamePlus]
bBalanceTeams=True
GoalTeamScore=30
bPlayersBalanceTeams=True
MinPlayers=0
NetWait=10
FragLimit=30
TimeLimit=0
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bMuteSpectators=False
bNoCheating=True
bAllowFOV=False
bExternalBatcher=False
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=16
ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
PlayerViewDelay=1.000000
PlayerSpeechDelay=0.300000
PlayerTauntDelay=2.000000
NoLockdown=1
bLogAdminActions=True
LoginDelaySeconds=3.000000
MaxLoginAttempts=3
ActionToTake=DO_KickPlayer
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0
[UnrealShare.UnrealGameOptionsMenu]
bCanModifyGore=True
[UBrowser.UBrowserMainClientWindow]
LANTabName=UBrowserLAN
ServerListNames[0]=UBrowserUT
ServerListNames[1]=UBrowserLAN
ServerListNames[2]=UBrowserPopulated
ServerListNames[3]=UBrowserDeathmatch
ServerListNames[4]=UBrowserTeamGames
ServerListNames[5]=UBrowserCTF
ServerListNames[6]=UBrowserDOM
ServerListNames[7]=UBrowserAS
ServerListNames[8]=UBrowserLMS
ServerListNames[9]=UBrowserAll
ServerListNames[10]=None
ServerListNames[11]=None
ServerListNames[12]=None
ServerListNames[13]=None
ServerListNames[14]=None
ServerListNames[15]=None
ServerListNames[16]=None
ServerListNames[17]=None
ServerListNames[18]=None
ServerListNames[19]=None
[UBrowserUT]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True
[UBrowserLAN]
ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut
URLAppend=?LAN
AutoRefreshTime=10
bNoAutoSort=True
[UBrowserPopulated]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True
[UBrowserDeathmatch]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True
[UBrowserTeamGames]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True
[UBrowserCTF]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True
[UBrowserDOM]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True
[UBrowserAS]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True
[UBrowserLMS]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True
[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.mplayer.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut
bHidden=True
bFallbackFactories=False
[UTMenu.UTLadder]
bGOTY=true
[UWeb.WebServer]
Applications[0]=UTServerAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=UTServerAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=True
ListenPort=8888
[UBrowser.UBrowserHTTPClient]
ProxyServerAddress=
ProxyServerPort=
[UTServerAdmin.UTServerAdmin]
AdminUsername=admin
AdminPassword=admin
[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
bLogTypingEvents=False
bWorldBatcherError=False
[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=unreal.epicgames.com
MasterServerPort=27900
Region=0
[UTMenu.UTServerSetupPage]
bLanPlay=False

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[
{
"DisplayName":"Game Port",
"Category":"UT Server Settings",
"Description":"",
"Keywords":"",
"FieldName":"$GamePort",
"InputType":"number",
"Hidden":true,
"IsFlagArgument":false,
"ParamFieldName":"URL.Port",
"IncludeInCommandLine":false,
"DefaultValue":"7777",
"EnumValues":{}
},
{
"DisplayName":"Webserver Port",
"Category":"UT Server Settings",
"Description":"",
"Keywords":"",
"FieldName":"$WebserverPort",
"InputType":"number",
"Hidden":true,
"IsFlagArgument":false,
"ParamFieldName":"UWeb.WebServer.ListenPort",
"IncludeInCommandLine":false,
"DefaultValue":"8888",
"EnumValues":{}
},
{
"DisplayName":"Server Log Name",
"Category":"UT Server Settings",
"Description":"",
"Keywords":"",
"FieldName":"ServerLogName",
"InputType":"text",
"Hidden":true,
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.ServerLogName",
"IncludeInCommandLine":false,
"DefaultValue":"server.log",
"EnumValues":{}
},
{
"DisplayName":"Server Name",
"Category":"UT Server Settings",
"Description":"Sets the name of the server shown publicly",
"Keywords":"name",
"FieldName":"ServerName",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameReplicationInfo.ServerName",
"IncludeInCommandLine":false,
"DefaultValue":"AMP Powered UT99 Server",
"EnumValues":{}
},
{
"DisplayName":"Server Shortname",
"Category":"UT Server Settings",
"Description":"Sets the shortname of the server shown publicly",
"Keywords":"short,name",
"FieldName":"ShortName",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameReplicationInfo.ShortName",
"IncludeInCommandLine":false,
"DefaultValue":"",
"EnumValues":{}
},
{
"DisplayName":"Server Admin Name",
"Category":"UT Server Settings",
"Description":"Sets the name of the server admin shown publicly",
"Keywords":"admin,name",
"FieldName":"AdminName",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameReplicationInfo.AdminName",
"IncludeInCommandLine":false,
"DefaultValue":"",
"EnumValues":{}
},
{
"DisplayName":"Make Server Public",
"Category":"UT Server Settings",
"Description":"If enabled, the server will be registered to the master servers and be publicly visible in the in-game browser",
"Keywords":"public,master",
"FieldName":"DoUplink",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"IpServer.UdpServerUplink.DoUplink",
"IncludeInCommandLine":false,
"DefaultValue":"True",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Server Password",
"Category":"UT Server Settings",
"Description":"Password for players and spectators to connect to the server",
"Keywords":"password",
"FieldName":"GamePassword",
"InputType":"password",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.GamePassword",
"IncludeInCommandLine":false,
"DefaultValue":"",
"EnumValues":{}
},
{
"DisplayName":"Admin Password",
"Category":"UT Server Settings",
"Description":"In-game admin password",
"Keywords":"admin,password",
"FieldName":"AdminPassword",
"InputType":"password",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.AdminPassword",
"IncludeInCommandLine":false,
"DefaultValue":"",
"EnumValues":{}
},
{
"DisplayName":"Player Limit",
"Category":"UT Server Settings",
"Description":"Maximum number of players that may connect to the server",
"Keywords":"players,limit",
"FieldName":"$MaxUsers",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.MaxPlayers",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Suffix":"players",
"EnumValues":{}
},
{
"DisplayName":"Spectator Limit",
"Category":"UT Server Settings",
"Description":"Maximum number of spectators that may connect to the server",
"Keywords":"spectators,limit",
"FieldName":"MaxSpectators",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.MaxSpectators",
"IncludeInCommandLine":false,
"DefaultValue":"2",
"Suffix":"spectators",
"EnumValues":{}
},
{
"DisplayName":"Map Name",
"Category":"UT Server Settings",
"Description":"Sets the name of the map to load. The Game Type must match. If Custom is selected, the Custom Map Name must also be set",
"Keywords":"map,name",
"FieldName":"MapName",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"MapName",
"IncludeInCommandLine":false,
"DefaultValue":"DM-Turbine",
"EnumValues":{
"AS-Frigate":"AS-Frigate",
"AS-Guardia":"AS-Guardia",
"AS-HiSpeed":"AS-HiSpeed",
"AS-Mazon":"AS-Mazon",
"AS-OceanFloor":"AS-OceanFloor",
"AS-Overlord":"AS-Overlord",
"AS-Rook":"AS-Rook",
"CTF-Beatitude":"CTF-Beatitude",
"CTF-Command":"CTF-Command",
"CTF-Coret":"CTF-Coret",
"CTF-Cybrosis][":"CTF-Cybrosis (Revised)",
"CTF-Darji16":"CTF-Darji16",
"CTF-Dreary":"CTF-Dreary",
"CTF-EpicBoy":"CTF-EpicBoy",
"CTF-EternalCave":"CTF-EternalCave",
"CTF-Face":"CTF-Face",
"CTF-Face][":"CTF-Face (Revised)",
"CTF-Face-SE":"CTF-Face-SE",
"CTF-Gauntlet":"CTF-Gauntlet",
"CTF-HallOfGiants":"CTF-HallOfGiants",
"CTF-High":"CTF-High",
"CTF-Hydro16":"CTF-Hydro16",
"CTF-Kosov":"CTF-Kosov",
"CTF-LavaGiant":"CTF-LavaGiant",
"CTF-Niven":"CTF-Niven",
"CTF-November":"CTF-November",
"CTF-Noxion16":"CTF-Noxion16",
"CTF-Nucleus":"CTF-Nucleus",
"CTF-Orbital":"CTF-Orbital",
"CTF-Ratchet":"CTF-Ratchet",
"DM-Agony":"DM-Agony",
"DM-ArcaneTemple":"DM-ArcaneTemple",
"DM-Barricade":"DM-Barricade",
"DM-Bishop":"DM-Bishop",
"DM-Closer":"DM-Closer",
"DM-Codex":"DM-Codex",
"DM-Conveyor":"DM-Conveyor",
"DM-Crane":"DM-Crane",
"DM-Curse][":"DM-Curse (Revised)",
"DM-Cybrosis][":"DM-Cybrosis (Revised)",
"DM-Deck16][":"DM-Deck16 (Revised)",
"DM-Fetid":"DM-Fetid",
"DM-Fractal":"DM-Fractal",
"DM-Gothic":"DM-Gothic",
"DM-Grinder":"DM-Grinder",
"DM-Grit-TOURNEY":"DM-Grit-TOURNEY",
"DM-HealPod][":"DM-HealPod (Revised)",
"DM-HyperBlast":"DM-HyperBlast",
"DM-KGalleon":"DM-KGalleon",
"DM-Liandri":"DM-Liandri",
"DM-Malevolence":"DM-Malevolence",
"DM-Mojo][":"DM-Mojo (Revised)",
"DM-Morbias][":"DM-Morbias (Revised)",
"DM-Morpheus":"DM-Morpheus",
"DM-Oblivion":"DM-Oblivion",
"DM-Peak":"DM-Peak",
"DM-Phobos":"DM-Phobos",
"DM-Pressure":"DM-Pressure",
"DM-Pyramid":"DM-Pyramid",
"DM-Shrapnel][":"DM-Shrapnel (Revised)",
"DM-SpaceNoxx":"DM-SpaceNoxx",
"DM-Stalwart":"DM-Stalwart",
"DM-StalwartXL":"DM-StalwartXL",
"DM-Tempest":"DM-Tempest",
"DM-Turbine":"DM-Turbine (Default)",
"DM-Viridian-TOURNEY":"DM-Viridian-TOURNEY",
"DM-Zeto":"DM-Zeto",
"DOM-Bullet":"DOM-Bullet",
"DOM-CiDom":"DOM-CiDom",
"DOM-Cinder":"DOM-Cinder",
"DOM-Condemned":"DOM-Condemned",
"DOM-Cryptic":"DOM-Cryptic",
"DOM-Gearbolt":"DOM-Gearbolt",
"DOM-Ghardhen":"DOM-Ghardhen",
"DOM-Lament":"DOM-Lament",
"DOM-Lament][":"DOM-Lament (Revised)",
"DOM-Leadworks":"DOM-Leadworks",
"DOM-MetalDream":"DOM-MetalDream",
"DOM-Olden":"DOM-Olden",
"DOM-Sesmar":"DOM-Sesmar",
"DOM-WolfsBay":"DOM-WolfsBay",
"Entry":"Entry",
"{{CustomMap}}":"Custom"
}
},
{
"DisplayName":"Custom Map Name",
"Category":"UT Server Settings",
"Description":"If Custom map is selected, sets the name of the map. The map file must be included in the Maps directory",
"Keywords":"custom,map",
"FieldName":"CustomMap",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"CustomMap",
"IncludeInCommandLine":false,
"DefaultValue":"",
"Placeholder":"DM-NeoTokyo",
"EnumValues":{}
},
{
"DisplayName":"Game Type",
"Category":"UT Server Settings",
"Description":"Sets the game type for the server. If Custom is selected, the Custom Game Type Name must also be set",
"Keywords":"game,type",
"FieldName":"game",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"game",
"IncludeInCommandLine":true,
"SkipIfEmpty":true,
"DefaultValue":"Botpack.DeathMatchPlus",
"EnumValues":{
"Botpack.Assault":"Assault",
"Botpack.CTFGame":"Capture The Flag",
"Botpack.DeathMatchPlus":"Deathmatch (Default)",
"Botpack.Domination":"Domination",
"Botpack.TeamGamePlus":"Team Deathmatch",
"{{CustomGame}}":"Custom"
}
},
{
"DisplayName":"Custom Game Type Name",
"Category":"UT Server Settings",
"Description":"If Custom game type is selected, sets the name of the game type",
"Keywords":"custom,game,type",
"FieldName":"CustomGame",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"CustomGame",
"IncludeInCommandLine":false,
"DefaultValue":"",
"Placeholder":"JailBreak.JailBreak",
"EnumValues":{}
},
{
"DisplayName":"Mutators",
"Category":"UT Server Settings",
"Description":"Comma-separated list of mutators to enable on the server",
"Keywords":"mutators",
"FieldName":"mutator",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"mutator",
"IncludeInCommandLine":true,
"SkipIfEmpty":true,
"DefaultValue":"",
"Placeholder":"QFeedback.QFeedback,Relics.RelicDefense,Relics.RelicRedemption,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath",
"EnumValues":{}
},
{
"DisplayName":"OldUnreal Patch Version",
"Category":"UT Server Settings",
"Description":"Sets the OldUnreal patch version to apply to the server. Update the server after changing this setting!",
"Keywords":"oldunreal,patch,version",
"FieldName":"PatchVersion",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"PatchVersion",
"IncludeInCommandLine":false,
"DefaultValue":"469c",
"EnumValues":{
"469b":"469b",
"469c":"469c (Default)",
}
},
{
"DisplayName":"Redirection URL",
"Category":"UT Server Settings",
"Description":"Sets the URL for a redirection website for clients to download required files. The URL must end in a slash",
"Keywords":"redirection,url",
"FieldName":"RedirectToURL",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"IpDrv.HTTPDownload.RedirectToURL",
"IncludeInCommandLine":false,
"DefaultValue":"http://uz.ut-files.com/",
"Placeholder":"http://uz.ut-files.com/",
"EnumValues":{}
},
{
"DisplayName":"Enable Webserver",
"Category":"UT Server Settings",
"Description":"If enabled, the server's webserver will operate",
"Keywords":"webserver",
"FieldName":"bEnabled",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"UWeb.WebServer.bEnabled",
"IncludeInCommandLine":false,
"DefaultValue":"True",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Webserver Admin Username",
"Category":"UT Server Settings",
"Description":"Sets the username of the admin user for the webserver",
"Keywords":"webserver,admin,username",
"FieldName":"WebAdminUsername",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"UTServerAdmin.UTServerAdmin.AdminUsername",
"IncludeInCommandLine":false,
"DefaultValue":"admin",
"Placeholder":"admin",
"EnumValues":{}
},
{
"DisplayName":"Webserver Admin Password",
"Category":"UT Server Settings",
"Description":"Sets the password of the admin user for the webserver. Change this after installing the server",
"Keywords":"webserver,admin,password",
"FieldName":"WebAdminPassword",
"InputType":"password",
"IsFlagArgument":false,
"ParamFieldName":"UTServerAdmin.UTServerAdmin.AdminPassword",
"IncludeInCommandLine":false,
"DefaultValue":"admin",
"Placeholder":"admin",
"EnumValues":{}
},
{
"DisplayName":"Low Gore",
"Category":"UT Gameplay Settings",
"Description":"If enabled, the server will have low gore levels",
"Keywords":"low,gore",
"FieldName":"bLowGore",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.bLowGore",
"IncludeInCommandLine":false,
"DefaultValue":"False",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Very Low Gore",
"Category":"UT Gameplay Settings",
"Description":"If enabled, the server will have very low gore levels",
"Keywords":"very,low,gore",
"FieldName":"bVeryLowGore",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.bVeryLowGore",
"IncludeInCommandLine":false,
"DefaultValue":"False",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Mute Spectators",
"Category":"UT Gameplay Settings",
"Description":"If enabled, spectators will be muted (cannot chat during the game)",
"Keywords":"mute,spectators",
"FieldName":"bMuteSpectators",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.bMuteSpectators",
"IncludeInCommandLine":false,
"DefaultValue":"False",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Prevent Cheats",
"Category":"UT Gameplay Settings",
"Description":"If enabled, cheats will not be allowed",
"Keywords":"cheating",
"FieldName":"bNoCheating",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.bNoCheating",
"IncludeInCommandLine":false,
"DefaultValue":"True",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Enable Field of View",
"Category":"UT Gameplay Settings",
"Description":"If set, field of view will be enabled",
"Keywords":"fov,field,view",
"FieldName":"bAllowFOV",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.bAllowFOV",
"IncludeInCommandLine":false,
"DefaultValue":"False",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Game Speed",
"Category":"UT Gameplay Settings",
"Description":"Sets the speed of the game",
"Keywords":"game,speed",
"FieldName":"GameSpeed",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Engine.GameInfo.GameSpeed",
"IncludeInCommandLine":false,
"DefaultValue":"1.000000",
"Placeholder":"1.000000",
"EnumValues":{}
},
{
"DisplayName":"Bot Difficulty Level",
"Category":"UT Gameplay Settings",
"Description":"Sets the difficulty level of bots on the server",
"Keywords":"bot,difficulty,level",
"FieldName":"Difficulty",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.ChallengeBotInfo.Difficulty",
"IncludeInCommandLine":false,
"DefaultValue":"1.000000",
"EnumValues":{
"0.000000":"Novice",
"1.000000":"Average (Default)",
"2.000000":"Experienced",
"3.000000":"Skilled",
"4.000000":"Adept",
"5.000000":"Masterful",
"6.000000":"Inhuman",
"7.000000":"Godlike"
}
},
{
"DisplayName":"Adjust Bot Skill Level",
"Category":"UT Gameplay Settings",
"Description":"If enabled, the skill level of bots will increase or decrease according to the skill level of players",
"Keywords":"adjust,bot,skill,level",
"FieldName":"bAdjustSkill",
"InputType":"checkbox",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.ChallengeBotInfo.bAdjustSkill",
"IncludeInCommandLine":false,
"DefaultValue":"False",
"EnumValues":{
"False":"False",
"True":"True"
}
},
{
"DisplayName":"Assault: Minimum Players",
"Category":"UT Gameplay Settings",
"Description":"Minimum number of players for the Assault standard game type. Vacant slots will be filled with bots. 0 = no minimum",
"Keywords":"assault,minimum,players",
"FieldName":"Assault_MinPlayers",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Assault.MinPlayers",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"EnumValues":{}
},
{
"DisplayName":"Assault: Player Wait Period",
"Category":"UT Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Assault standard game type. 0 = start the game immediately",
"Keywords":"assault,wait,period",
"FieldName":"Assault_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Assault.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Placeholder":"10",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Assault: Time Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the game time limit for the Assault standard game type. 0 = no time limit",
"Keywords":"assault,time,limit",
"FieldName":"Assault_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Assault.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Minimum Players",
"Category":"UT Gameplay Settings",
"Description":"Minimum number of players for the Capture the Flag standard game type. Vacant slots will be filled with bots. 0 = no minimum",
"Keywords":"capture,flag,ctf,minimum,players",
"FieldName":"CTFGame_MinPlayers",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.CTFGame.MinPlayers",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Player Wait Period",
"Category":"UT Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Capture the Flag standard game type. 0 = start the game immediately",
"Keywords":"capture,flag,ctf,wait,period",
"FieldName":"CTFGame_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.CTFGame.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Placeholder":"10",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Score Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Capture the Flag standard game type. When reached by a team the game will end",
"Keywords":"capture,flag,ctf,score,limit,goal",
"FieldName":"CTFGame_GoalTeamScore",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.CTFGame.GoalTeamScore",
"IncludeInCommandLine":false,
"DefaultValue":"3",
"Placeholder":"3",
"EnumValues":{}
},
{
"DisplayName":"Capture The Flag: Time Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the game time limit for the Capture the Flag standard game type. 0 = no time limit",
"Keywords":"capture,flag,ctf,time,limit",
"FieldName":"CTFGame_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.CTFGame.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Minimum Players",
"Category":"UT Gameplay Settings",
"Description":"Minimum number of players for the Deathmatch standard game type. Vacant slots will be filled with bots. 0 = no minimum",
"Keywords":"deathmatch,minimum,players",
"FieldName":"DeathMatchPlus_MinPlayers",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.DeathMatchPlus.MinPlayers",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Player Wait Period",
"Category":"UT Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Deathmatch standard game type. 0 = start the game immediately",
"Keywords":"deathmatch,wait,period",
"FieldName":"DeathMatchPlus_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.DeathMatchPlus.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Placeholder":"10",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Frag Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the frag limit (or kill limit) for the Deathmatch standard game type. When reached by a player the game will end",
"Keywords":"deathmatch,frag,limit",
"FieldName":"DeathMatchPlus_FragLimit",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.DeathMatchPlus.FragLimit",
"IncludeInCommandLine":false,
"DefaultValue":"30",
"Placeholder":"30",
"EnumValues":{}
},
{
"DisplayName":"Deathmatch: Time Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the game time limit for the Deathmatch standard game type. 0 = no time limit",
"Keywords":"deathmatch,time,limit",
"FieldName":"DeathMatchPlus_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.DeathMatchPlus.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Domination: Minimum Players",
"Category":"UT Gameplay Settings",
"Description":"Minimum number of players for the Domination standard game type. Vacant slots will be filled with bots. 0 = no minimum",
"Keywords":"domination,minimum,players",
"FieldName":"Domination_MinPlayers",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Domination.MinPlayers",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"EnumValues":{}
},
{
"DisplayName":"Domination: Player Wait Period",
"Category":"UT Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Domination standard game type. 0 = start the game immediately",
"Keywords":"domination,wait,period",
"FieldName":"Domination_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Domination.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Placeholder":"10",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Domination: Score Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the score limit (goal score) for the Domination standard game type. When reached by a team the game will end",
"Keywords":"domination,score,limit,goal",
"FieldName":"Domination_GoalTeamScore",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Domination.GoalTeamScore",
"IncludeInCommandLine":false,
"DefaultValue":"100",
"Placeholder":"100",
"EnumValues":{}
},
{
"DisplayName":"Domination: Time Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the game time limit for the Domination standard game type. 0 = no time limit",
"Keywords":"domination,time,limit",
"FieldName":"Domination_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.Domination.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"Suffix":"minutes",
"EnumValues":{}
},
{
"DisplayName":"Team Deathmatch: Minimum Players",
"Category":"UT Gameplay Settings",
"Description":"Minimum number of players for the Team Deathmatch standard game type. Vacant slots will be filled with bots. 0 = no minimum",
"Keywords":"team,deathmatch,minimum,players",
"FieldName":"TeamGamePlus_MinPlayers",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.TeamGamePlus.MinPlayers",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"EnumValues":{}
},
{
"DisplayName":"Team Deathmatch: Player Wait Period",
"Category":"UT Gameplay Settings",
"Description":"Sets how long to wait for players before spawning bots for the Team Deathmatch standard game type. 0 = start the game immediately",
"Keywords":"team,deathmatch,wait,period",
"FieldName":"TeamGamePlus_NetWait",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.TeamGamePlus.NetWait",
"IncludeInCommandLine":false,
"DefaultValue":"10",
"Placeholder":"10",
"Suffix":"seconds",
"EnumValues":{}
},
{
"DisplayName":"Team Deathmatch: Frag Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the frag limit (or kill limit) for the Team Deathmatch standard game type. When reached by a team the game will end",
"Keywords":"team,deathmatch,frag,limit",
"FieldName":"TeamGamePlus_FragLimit",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.TeamGamePlus.FragLimit",
"IncludeInCommandLine":false,
"DefaultValue":"30",
"Placeholder":"30",
"EnumValues":{}
},
{
"DisplayName":"Team Deathmatch: Time Limit",
"Category":"UT Gameplay Settings",
"Description":"Sets the game time limit for the Team Deathmatch standard game type. 0 = no time limit",
"Keywords":"team,deathmatch,time,limit",
"FieldName":"TeamGamePlus_TimeLimit",
"InputType":"number",
"MinValue":"0",
"IsFlagArgument":false,
"ParamFieldName":"Botpack.TeamGamePlus.TimeLimit",
"IncludeInCommandLine":false,
"DefaultValue":"0",
"Placeholder":"0",
"Suffix":"minutes",
"EnumValues":{}
}
]

12
ut99metaconfig.json Normal file
View File

@ -0,0 +1,12 @@
[
{
"ConfigFile":"System/_AMP_UnrealTournament.ini",
"AutoMap":true,
"ConfigType":"ini"
},
{
"ConfigFile":"System/User.ini",
"AutoMap":true,
"ConfigType":"ini"
}
]