Merge pull request #25 from IceOfWraith/spaceengineers
Add Space Engineers
This commit is contained in:
		
							
								
								
									
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								SpaceEngineers-Dedicated.cfg
									
									
									
									
									
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								SpaceEngineers-Dedicated.cfg
									
									
									
									
									
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<?xml version="1.0" encoding="utf-8"?>
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<MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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  <SessionSettings>
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    <GameMode>Survival</GameMode>
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    <InventorySizeMultiplier>1</InventorySizeMultiplier>
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    <AssemblerSpeedMultiplier>1</AssemblerSpeedMultiplier>
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    <AssemblerEfficiencyMultiplier>1</AssemblerEfficiencyMultiplier>
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    <RefinerySpeedMultiplier>1</RefinerySpeedMultiplier>
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    <OnlineMode>PUBLIC</OnlineMode>
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    <MaxPlayers>12</MaxPlayers>
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    <MaxFloatingObjects>100</MaxFloatingObjects>
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    <EnvironmentHostility>SAFE</EnvironmentHostility>
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    <AutoHealing>true</AutoHealing>
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    <EnableCopyPaste>false</EnableCopyPaste>
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    <WeaponsEnabled>true</WeaponsEnabled>
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    <WeatherSystem>true</WeatherSystem>
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    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
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    <SimplifiedSimulation>false</SimplifiedSimulation>
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    <ThrusterDamage>true</ThrusterDamage>
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    <CargoShipsEnabled>true</CargoShipsEnabled>
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    <EnableSpectator>false</EnableSpectator>
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    <WorldSizeKm>0</WorldSizeKm>
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    <RespawnShipDelete>true</RespawnShipDelete>
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    <ResetOwnership>false</ResetOwnership>
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    <WelderSpeedMultiplier>1</WelderSpeedMultiplier>
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    <GrinderSpeedMultiplier>1</GrinderSpeedMultiplier>
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    <RealisticSound>false</RealisticSound>
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    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
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    <PermanentDeath>false</PermanentDeath>
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    <AutoSaveInMinutes>5</AutoSaveInMinutes>
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    <SpawnShipTimeMultiplier>1</SpawnShipTimeMultiplier>
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    <DestructibleBlocks>true</DestructibleBlocks>
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    <EnableIngameScripts>true</EnableIngameScripts>
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    <ViewDistance>20000</ViewDistance>
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    <EnableToolShake>true</EnableToolShake>
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    <VoxelGeneratorVersion>2</VoxelGeneratorVersion>
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    <EnableOxygen>true</EnableOxygen>
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    <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
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    <MaxBackupSaves>250</MaxBackupSaves>
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    <MaxGridSize>0</MaxGridSize>
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    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
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    <TotalPCU>100000</TotalPCU>
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    <PiratePCU>50000</PiratePCU>
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    <MaxFactionsCount>0</MaxFactionsCount>
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    <BlockLimitsEnabled>NONE</BlockLimitsEnabled>
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    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
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    <EnableSaving>false</EnableSaving>
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    <InfiniteAmmo>false</InfiniteAmmo>
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    <EnableContainerDrops>false</EnableContainerDrops>
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    <ProceduralDensity>0.4</ProceduralDensity>
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    <ProceduralSeed>0</ProceduralSeed>
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    <EnableOxygenPressurization>true</EnableOxygenPressurization>
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    <EnablePcuTrading>true</EnablePcuTrading>
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    <Enable3rdPersonView>true</Enable3rdPersonView>
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    <EnableEncounters>false</EnableEncounters>
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    <EnableConvertToStation>true</EnableConvertToStation>
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    <StationVoxelSupport>false</StationVoxelSupport>
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    <EnableSunRotation>true</EnableSunRotation>
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    <EnableRespawnShips>true</EnableRespawnShips>
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    <ScenarioEditMode>false</ScenarioEditMode>
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    <Scenario>false</Scenario>
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    <CanJoinRunning>false</CanJoinRunning>
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    <PhysicsIterations>6</PhysicsIterations>
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    <SunRotationIntervalMinutes>120</SunRotationIntervalMinutes>
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    <EnableJetpack>true</EnableJetpack>
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    <SpawnWithTools>true</SpawnWithTools>
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    <StartInRespawnScreen>false</StartInRespawnScreen>
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    <EnableVoxelDestruction>true</EnableVoxelDestruction>
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    <MaxDrones>5</MaxDrones>
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    <EnableDrones>false</EnableDrones>
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    <EnableWolfs>false</EnableWolfs>
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    <EnableSpiders>false</EnableSpiders>
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    <FloraDensityMultiplier>1</FloraDensityMultiplier>
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    <EnableStructuralSimulation>false</EnableStructuralSimulation>
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    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
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    <EnableScripterRole>false</EnableScripterRole>
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    <EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
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    <MinDropContainerRespawnTime>15</MinDropContainerRespawnTime>
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    <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
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    <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
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    <EnableSubgridDamage>false</EnableSubgridDamage>
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    <SyncDistance>3000</SyncDistance>
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    <ExperimentalMode>false</ExperimentalMode>
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    <FamilySharing>false</FamilySharing>
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    <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
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    <EnableVoxelHand>true</EnableVoxelHand>
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    <RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
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    <TrashRemovalEnabled>true</TrashRemovalEnabled>
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    <StopGridsPeriodMin>30</StopGridsPeriodMin>
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    <TrashFlagsValue>7706</TrashFlagsValue>
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    <AFKTimeountMin>0</AFKTimeountMin>
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    <BlockCountThreshold>5</BlockCountThreshold>
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    <PlayerDistanceThreshold>1000</PlayerDistanceThreshold>
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    <OptimalGridCount>0</OptimalGridCount>
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    <PlayerInactivityThreshold>0</PlayerInactivityThreshold>
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    <PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
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    <VoxelTrashRemovalEnabled>true</VoxelTrashRemovalEnabled>
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    <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
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    <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
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    <VoxelAgeThreshold>600</VoxelAgeThreshold>
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    <EnableResearch>false</EnableResearch>
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    <EnableGoodBotHints>false</EnableGoodBotHints>
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    <OptimalSpawnDistance>16000</OptimalSpawnDistance>
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    <EnableAutorespawn>false</EnableAutorespawn>
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    <EnableBountyContracts>false</EnableBountyContracts>
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    <EnableSupergridding>false</EnableSupergridding>
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    <EnableEconomy>false</EnableEconomy>
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    <DepositsCountCoefficient>1.125</DepositsCountCoefficient>
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    <DepositSizeDenominator>75</DepositSizeDenominator>
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    <HarvestRatioMultiplier>0.85</HarvestRatioMultiplier>
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    <TradeFactionsCount>12</TradeFactionsCount>
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    <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
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    <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
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    <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
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    <EconomyTickInSeconds>1200</EconomyTickInSeconds>
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    <PredefinedAsteroids>true</PredefinedAsteroids>
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    <UseConsolePCU>false</UseConsolePCU>
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    <MaxPlanets>99</MaxPlanets>
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    <OffensiveWordsFiltering>false</OffensiveWordsFiltering>
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    <AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
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    <EnableMatchComponent>false</EnableMatchComponent>
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    <PreMatchDuration>0</PreMatchDuration>
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    <MatchDuration>0</MatchDuration>
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    <PostMatchDuration>0</PostMatchDuration>
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    <EnableFriendlyFire>true</EnableFriendlyFire>
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    <EnableTeamBalancing>false</EnableTeamBalancing>
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    <CharacterSpeedMultiplier>1</CharacterSpeedMultiplier>
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    <EnableRecoil>true</EnableRecoil>
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    <EnvironmentDamageMultiplier>1</EnvironmentDamageMultiplier>
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    <EnableGamepadAimAssist>false</EnableGamepadAimAssist>
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    <BackpackDespawnTimer>5</BackpackDespawnTimer>
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    <EnableFactionPlayerNames>false</EnableFactionPlayerNames>
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  </SessionSettings>
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  <IP>0.0.0.0</IP>
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  <ServerPort>27027</ServerPort>
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  <RemoteApiPort>27028</RemoteApiPort>
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  <RemoteApiEnabled>true</RemoteApiEnabled>
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  <RemoteSecurityKey />
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  <SteamPort>27029</SteamPort>
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  <AsteroidAmount>4</AsteroidAmount>
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  <Administrators />
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  <Banned />
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  <GroupID>0</GroupID>
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  <ServerName>AMP Powered Server</ServerName>
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  <ServerDescription>My AMP Powered Space Engineers Server</ServerDescription>
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  <MessageOfTheDay>Welcome to my Space Engineers Server, powered by AMP!</MessageOfTheDay>
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  <MessageOfTheDayUrl>https://cubecoders.com/AMP</MessageOfTheDayUrl>
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  <SaveChatToLog>true</SaveChatToLog>
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  <WorldName>World</WorldName>
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  <LoadWorld>World</LoadWorld>
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  <PremadeCheckpointPath>Content/CustomWorlds/Star System</PremadeCheckpointPath>
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  <PauseGameWhenEmpty>false</PauseGameWhenEmpty>
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  <IgnoreLastSession>true</IgnoreLastSession>
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</MyConfigDedicated>
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								space-engineers-generic.kvp
									
									
									
									
									
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								space-engineers-generic.kvp
									
									
									
									
									
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App.AdminMethod=STDIO
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App.ApplicationReadyMode=RegexMatch
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App.RemoteAdminPort=27016
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App.ApplicationPort1=27017
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App.ApplicationPort2=8777
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App.ApplicationReadyMode=RegexMatch
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App.BaseDirectory=./space-engineers-generic/298740/
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App.CommandLineArgs=-console -path "{{$FullBaseDir}}servers" {{$FormattedArgs}}
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App.CommandLineParameterDelimiter= 
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App.CommandLineParameterFormat=-{0} "{1}"
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App.DisplayName=Space Engineers (Generic)
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App.EnvironmentVariables={"LD_LIBRARY_PATH": "./linux64:%LD_LIBRARY_PATH%", "SteamAppId": "298740"}
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App.ExecutableLinux=298740/
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App.ExecutableWin=298740\DedicatedServer64\SpaceEngineersDedicated.exe
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App.ExitMethod=String
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App.ExitString=taskkill /IM
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App.HasReadableConsole=true
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App.HasWritableConsole=true
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App.RapidStartup=false
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App.RootDir=./space-engineers-generic/
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App.UpdateSource=Multi
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App.UpdateSources=[{"UpdateStageName": "SteamCMD Download","UpdateSourcePlatform": "All", "UpdateSource": "SteamCMD", "UpdateSourceData": "298740"},{"UpdateStageName": "Base Config Download","UpdateSourcePlatform": "All", "UpdateSource": "FetchURL", "UpdateSourceData": "https://github.com/CubeCoders/AMPTemplates/raw/main/SpaceEngineers-Dedicated.cfg","UpdateSourceTarget":"servers"}]
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App.WorkingDir=298740
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Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+$
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Console.AppReadyRegex=^\d+\-\d+\-\d+ \d+\:\d+\:\d+.\d+\: Game ready.*$
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Console.UserJoinRegex=^\d+\-\d+\-\d+ \d+\:\d+\:\d+.\d+\: World request received: (?<username>.+?)$
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Console.UserLeaveRegex=^\d+\-\d+\-\d+ \d+\:\d+\:\d+.\d+\: User left (?<username>.+?)$
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Console.UserChatRegex=
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Console.UpdateAvailableRegex=^\[\d\d:\d\d:\d\d\] \[INFO\] A new server update is available! v[\d\.]+.$
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Meta.Author=IceOfWraith, CubeCoders(base)
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Meta.ConfigManifest=space-engineers-genericconfig.json
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Meta.MetaConfigManifest=space-engineers-genericmetaconfig.json
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Meta.ConfigRoot=space-engineers-generic.kvp
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Meta.Description=
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Meta.DisplayImageSource=steam:244850
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Meta.DisplayName=Space Engineers (Generic)
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Meta.EndpointURIFormat=
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Meta.OS=1
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Meta.URL=https://store.steampowered.com/app/244850/Space_Engineers/
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Meta.MinAMPVersion=2.3.0.9
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										2106
									
								
								space-engineers-genericconfig.json
									
									
									
									
									
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								space-engineers-genericmetaconfig.json
									
									
									
									
									
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[
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  {
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    "ConfigFile": "./servers/SpaceEngineers-Dedicated.cfg",
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    "AutoMap": true,
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    "ConfigType": "xml"
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  }
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]
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