Fix for Always Requiring a password
Changed how passwords are handled for IS Sever. Fixed Password Field to be hidden for support tab, and Updated Server Config Page to allow for new configuration options. Will add support for game.ini at a later date.
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@ -3,7 +3,7 @@ App.ApplicationPort1=27102
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App.ApplicationPort2=27131
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App.ApplicationReadyMode=RCONConnected
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App.BaseDirectory=./insurgencysandstorm/581330/
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App.CommandLineArgs={{Map}}?Scenario={{Scenario}}?password={{Password}}?MaxPlayers={{$MaxUsers}} -Port={{$ApplicationPort1}} -QueryPort={{$ApplicationPort2}} -Rcon -RconPassword={{$RemoteAdminPassword}} -RconListenPort={{$RemoteAdminPort}} -log -GameStats {{$FormattedArgs}}
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App.CommandLineArgs=App.CommandLineArgs={{Map}}?Scenario={{Scenario}}{{password_enabled}}{{Password}}?MaxPlayers={{$MaxUsers}} -Port={{$ApplicationPort1}} -QueryPort={{$ApplicationPort2}} -Rcon -RconPassword={{$RemoteAdminPassword}} -RconListenPort={{$RemoteAdminPort}} -log -GameStats {{$FormattedArgs}}
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App.CommandLineParameterDelimiter=
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App.CommandLineParameterFormat=-{0}="{1}"
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App.DisplayName=InsurgencySandstorm
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@ -87,7 +87,7 @@
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"Description": "Sets a password for the server",
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"Keywords": "Password",
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"FieldName": "Password",
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"InputType": "text",
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"InputType": "password",
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"IsFlagArgument": false,
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"ParamFieldName": "Password",
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"IncludeInCommandLine": false,
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@ -95,6 +95,22 @@
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"EnumValues": {},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Password Enabled",
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"Category": "Server Config",
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"Description": "Enables the server password",
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"Keywords": "Password",
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"FieldName": "password_enabled",
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"InputType": "checkbox",
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"IsFlagArgument": false,
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"ParamFieldName": "password_enabled",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {
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"False": "",
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"True": "?password="
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}
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},
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{
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"DisplayName": "Mutator",
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"Category": "Server Config",
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