Correct Stationeers Config

This game has many bugs still and the dedicated server does not function properly. It is unable to create a new world. You must create a singleplayer/multiplayer game and copy it into the save folder. The line "OriginWorldSaveLocation" must be removed from the world_meta.xml file when importing.

-Remove uneccessary -basedirectory launch arg
-Removed -modpath launch arg that does not work. It must be manually set in the default.ini file
-Removed "" around launch args
-Corrected -worldname to -loadworld
-Clarified Map select option
-Set autosaveinterval to default at 300 per the default in the game
This commit is contained in:
James Manker
2022-02-23 21:21:23 -06:00
parent b5cb45c5d1
commit 6841a97973
2 changed files with 8 additions and 22 deletions

View File

@@ -22,10 +22,10 @@ App.ExecutableLinux=600760/rocketstation_DedicatedServer.x86_64
App.WorkingDir=600760
App.LinuxCommandLineArgs=
App.WindowsCommandLineArgs=
App.CommandLineArgs=-batchmode -nographics -autostart -bindip={{$ApplicationIPBinding}} -basedirectory="{{$FullBaseDir}}" -modpath="{{$FullBaseDir}}{{modpath}}/" {{$FormattedArgs}}
App.CommandLineArgs=-batchmode -nographics -autostart -bindip={{$ApplicationIPBinding}} {{$FormattedArgs}}
App.AppSettings={}
App.EnvironmentVariables={"LD_LIBRARY_PATH":"{{$FullBaseDir}}linux64:{{$FullRootDir}}linux64:%LD_LIBRARY_PATH%","SteamAppId":"544550"}
App.CommandLineParameterFormat=-{0}="{1}"
App.CommandLineParameterFormat=-{0}={1}
App.CommandLineParameterDelimiter=
App.ExitMethod=OS_CLOSE
App.ExitTimeout=30