Updated stable settings and config options. (#239)

* Updated stable settings and config options.

* Added Persistant Player Profile setting.
This commit is contained in:
Geramie Kuba
2022-11-26 06:42:27 -08:00
committed by GitHub
parent 38bcb44b08
commit 0d08f63bf3
2 changed files with 21 additions and 2 deletions

View File

@@ -201,4 +201,8 @@
<property name="WanderingHordeEnemyCount" value="10"/>
<!-- WanderingHordeEnemyRange: This value determines up to how many additional zombies can spawn for Wandering Horde. For example, Zombies: 5, Zombies RNG Range: 10, then wandering horde will spawn anywhere between 5 to 15 (5+10) zombies. Combined value must not exceed: 64 -->
<property name="WanderingHordeEnemyRange" value="10"/>
<!-- DeathPenalty: Sets what will be the consequences to your progression when you die in the game: 0 - No penalty (you will not get XP debt as well as no debuff, that lowers your Attributes) 1 - Beginner, near Death Trauma debuff (Vanilla like experience) 2 - Moderate, same as beginner, but also with loss of random Action skills 3 - Standard, same as moderate, but also you will respawn with partial health, food and water -->
<property name="DeathPenalty" value="3"/>
<!-- POITierLootScale: Multiplier determining how important a POI Tier is when scaling Loot Stage. 0% - Disabled (Default), 100% Vanilla Scaling. Acceptable values are integers from 0 to 100 -->
<property name="POITierLootScale" value="0"/>
</ServerSettings>