AMPTemplates/insurgencysandstormconfig.json

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[
{
"DisplayName": "Starting Map",
"Category": "Server Config",
"Description": "Set the server's starting map. Not all scenarios work with all maps.",
"Keywords": "Map",
"FieldName": "Map",
"InputType": "enum",
"IsFlagArgument": false,
"ParamFieldName": "Map",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {
"": "None/Random",
"Bab": "Bab",
"Canyon": "Crossing (Canyon)",
"Citadel": "Citadel",
"Farmhouse": "Farmhouse",
"Gap": "Gap",
"Town": "Hideout (Town)",
"Sinjar": "Hillside (Sinjar)",
"Ministry": "Ministry",
"Compound": "Outskirts (Compound)",
"OilField": "Refinery (Oilfield)",
"PowerPlant": "PowerPlant",
"Precinct": "Precinct",
"Mountain": "Summit (Mountain)",
"Tell": "Tell",
"Buhriz": "Tideway (Buhriz)"
},
"SkipIfEmpty": true
},
{
"DisplayName": "Starting Scenario",
"Category": "Server Config",
"Description": "Set the server's starting scenario. Not all scenarios work with all maps. Must be set to None/Random if no map is chosen.",
"Keywords": "Scenario",
"FieldName": "Scenario",
"InputType": "enum",
"IsFlagArgument": false,
"ParamFieldName": "Scenario",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {
"": "None/Random",
"Scenario_Bab_Checkpoint_Insurgents": "Scenario_Bab_Checkpoint_Insurgents",
"Scenario_Bab_Checkpoint_Security": "Scenario_Bab_Checkpoint_Security",
"Scenario_Bab_Domination": "Scenario_Bab_Domination",
"Scenario_Bab_Firefight_East": "Scenario_Bab_Firefight_East",
"Scenario_Bab_Outpost": "Scenario_Bab_Outpost",
"Scenario_Bab_Push_Insurgents": "Scenario_Bab_Push_Insurgents",
"Scenario_Bab_Push_Security": "Scenario_Bab_Push_Security",
"Scenario_Citadel_Ambush": "Scenario_Citadel_Ambush",
"Scenario_Citadel_Checkpoint_Insurgents": "Scenario_Citadel_Checkpoint_Insurgents",
"Scenario_Citadel_Checkpoint_Security": "Scenario_Citadel_Checkpoint_Security",
"Scenario_Citadel_Domination": "Scenario_Citadel_Domination",
"Scenario_Citadel_Firefight_East": "Scenario_Citadel_Firefight_East",
"Scenario_Citadel_Outpost": "Scenario_Citadel_Outpost",
"Scenario_Citadel_Push_Insurgents": "Scenario_Citadel_Push_Insurgents",
"Scenario_Citadel_Push_Security": "Scenario_Citadel_Push_Security",
"Scenario_Citadel_Survival": "Scenario_Citadel_Survival",
"Scenario_Crossing_Ambush": "Scenario_Crossing_Ambush",
"Scenario_Crossing_Checkpoint_Insurgents": "Scenario_Crossing_Checkpoint_Insurgents",
"Scenario_Crossing_Checkpoint_Security": "Scenario_Crossing_Checkpoint_Security",
"Scenario_Crossing_Domination": "Scenario_Crossing_Domination",
"Scenario_Crossing_Firefight_West": "Scenario_Crossing_Firefight_West",
"Scenario_Crossing_Frontline": "Scenario_Crossing_Frontline",
"Scenario_Crossing_Push_Insurgents": "Scenario_Crossing_Push_Insurgents",
"Scenario_Crossing_Push_Security": "Scenario_Crossing_Push_Security",
"Scenario_Crossing_Skirmish": "Scenario_Crossing_Skirmish",
"Scenario_Crossing_Team_Deathmatch": "Scenario_Crossing_Team_Deathmatch",
"Scenario_Farmhouse_Ambush": "Scenario_Farmhouse_Ambush",
"Scenario_Farmhouse_Checkpoint_Insurgents": "Scenario_Farmhouse_Checkpoint_Insurgents",
"Scenario_Farmhouse_Checkpoint_Security": "Scenario_Farmhouse_Checkpoint_Security",
"Scenario_Farmhouse_Domination": "Scenario_Farmhouse_Domination",
"Scenario_Farmhouse_Firefight_East": "Scenario_Farmhouse_Firefight_East",
"Scenario_Farmhouse_Firefight_West": "Scenario_Farmhouse_Firefight_West",
"Scenario_Farmhouse_Frontline": "Scenario_Farmhouse_Frontline",
"Scenario_Farmhouse_Push_Insurgents": "Scenario_Farmhouse_Push_Insurgents",
"Scenario_Farmhouse_Push_Security": "Scenario_Farmhouse_Push_Security",
"Scenario_Farmhouse_Skirmish": "Scenario_Farmhouse_Skirmish",
"Scenario_Farmhouse_Team_Deathmatch": "Scenario_Farmhouse_Team_Deathmatch",
"Scenario_Farmhouse_Survival": "Scenario_Farmhouse_Survival",
"Scenario_Gap_Ambush": "Scenario_Gap_Ambush",
"Scenario_Gap_Checkpoint_Insurgents": "Scenario_Gap_Checkpoint_Insurgents",
"Scenario_Gap_Checkpoint_Security": "Scenario_Gap_Checkpoint_Security",
"Scenario_Gap_Domination": "Scenario_Gap_Domination",
"Scenario_Gap_Firefight": "Scenario_Gap_Firefight",
"Scenario_Gap_Frontline": "Scenario_Gap_Frontline",
"Scenario_Gap_Outpost": "Scenario_Gap_Outpost",
"Scenario_Gap_Push_Insurgents": "Scenario_Gap_Push_Insurgents",
"Scenario_Gap_Push_Security": "Scenario_Gap_Push_Security",
"Scenario_Gap_Survival": "Scenario_Gap_Survival",
"Scenario_Hideout_Ambush": "Scenario_Hideout_Ambush",
"Scenario_Hideout_Checkpoint_Insurgents": "Scenario_Hideout_Checkpoint_Insurgents",
"Scenario_Hideout_Checkpoint_Security": "Scenario_Hideout_Checkpoint_Security",
"Scenario_Hideout_Domination": "Scenario_Hideout_Domination",
"Scenario_Hideout_Firefight_East": "Scenario_Hideout_Firefight_East",
"Scenario_Hideout_Firefight_West": "Scenario_Hideout_Firefight_West",
"Scenario_Hideout_Frontline": "Scenario_Hideout_Frontline",
"Scenario_Hideout_Push_Insurgents": "Scenario_Hideout_Push_Insurgents",
"Scenario_Hideout_Push_Security": "Scenario_Hideout_Push_Security",
"Scenario_Hideout_Skirmish": "Scenario_Hideout_Skirmish",
"Scenario_Hideout_Team_Deathmatch": "Scenario_Hideout_Team_Deathmatch",
"Scenario_Hideout_Survival": "Scenario_Hideout_Survival",
"Scenario_Hillside_Ambush": "Scenario_Hillside_Ambush",
"Scenario_Hillside_Checkpoint_Insurgents": "Scenario_Hillside_Checkpoint_Insurgents",
"Scenario_Hillside_Checkpoint_Security": "Scenario_Hillside_Checkpoint_Security",
"Scenario_Hillside_Domination": "Scenario_Hillside_Domination",
"Scenario_Hillside_Firefight_East": "Scenario_Hillside_Firefight_East",
"Scenario_Hillside_Firefight_West": "Scenario_Hillside_Firefight_West",
"Scenario_Hillside_Frontline": "Scenario_Hillside_Frontline",
"Scenario_Hillside_Push_Insurgents": "Scenario_Hillside_Push_Insurgents",
"Scenario_Hillside_Push_Security": "Scenario_Hillside_Push_Security",
"Scenario_Hillside_Skirmish": "Scenario_Hillside_Skirmish",
"Scenario_Hillside_Team_Deathmatch": "Scenario_Hillside_Team_Deathmatch",
"Scenario_Hillside_Survival": "Scenario_Hillside_Survival",
"Scenario_Ministry_Ambush": "Scenario_Ministry_Ambush",
"Scenario_Ministry_Checkpoint_Insurgents": "Scenario_Ministry_Checkpoint_Insurgents",
"Scenario_Ministry_Checkpoint_Security": "Scenario_Ministry_Checkpoint_Security",
"Scenario_Ministry_Domination": "Scenario_Ministry_Domination",
"Scenario_Ministry_Firefight_A": "Scenario_Ministry_Firefight_A",
"Scenario_Ministry_Skirmish": "Scenario_Ministry_Skirmish",
"Scenario_Ministry_Team_Deathmatch": "Scenario_Ministry_Team_Deathmatch",
"Scenario_Outskirts_Checkpoint_Insurgents": "Scenario_Outskirts_Checkpoint_Insurgents",
"Scenario_Outskirts_Checkpoint_Security": "Scenario_Outskirts_Checkpoint_Security",
"Scenario_Outskirts_Firefight_East": "Scenario_Outskirts_Firefight_East",
"Scenario_Outskirts_Firefight_West": "Scenario_Outskirts_Firefight_West",
"Scenario_Outskirts_Frontline": "Scenario_Outskirts_Frontline",
"Scenario_Outskirts_Push_Insurgents": "Scenario_Outskirts_Push_Insurgents",
"Scenario_Outskirts_Push_Security": "Scenario_Outskirts_Push_Security",
"Scenario_Outskirts_Skirmish": "Scenario_Outskirts_Skirmish",
"Scenario_Outskirts_Team_Deathmatch": "Scenario_Outskirts_Team_Deathmatch",
"Scenario_Outskirts_Survival": "Scenario_Outskirts_Survival",
"Scenario_Precinct_Ambush": "Scenario_Precinct_Ambush",
"Scenario_Precinct_Checkpoint_Insurgents": "Scenario_Precinct_Checkpoint_Insurgents",
"Scenario_Precinct_Checkpoint_Security": "Scenario_Precinct_Checkpoint_Security",
"Scenario_Precinct_Firefight_East": "Scenario_Precinct_Firefight_East",
"Scenario_Precinct_Firefight_West": "Scenario_Precinct_Firefight_West",
"Scenario_Precinct_Frontline": "Scenario_Precinct_Frontline",
"Scenario_Precinct_Push_Insurgents": "Scenario_Precinct_Push_Insurgents",
"Scenario_Precinct_Push_Security": "Scenario_Precinct_Push_Security",
"Scenario_Precinct_Skirmish": "Scenario_Precinct_Skirmish",
"Scenario_Precinct_Team_Deathmatch": "Scenario_Precinct_Team_Deathmatch",
"Scenario_Precinct_Survival": "Scenario_Precinct_Survival",
"Scenario_Refinery_Ambush": "Scenario_Refinery_Ambush",
"Scenario_Refinery_Checkpoint_Insurgents": "Scenario_Refinery_Checkpoint_Insurgents",
"Scenario_Refinery_Checkpoint_Security": "Scenario_Refinery_Checkpoint_Security",
"Scenario_Refinery_Firefight_West": "Scenario_Refinery_Firefight_West",
"Scenario_Refinery_Frontline": "Scenario_Refinery_Frontline",
"Scenario_Refinery_Push_Insurgents": "Scenario_Refinery_Push_Insurgents",
"Scenario_Refinery_Push_Security": "Scenario_Refinery_Push_Security",
"Scenario_Refinery_Skirmish": "Scenario_Refinery_Skirmish",
"Scenario_Refinery_Team_Deathmatch": "Scenario_Refinery_Team_Deathmatch",
"Scenario_Summit_Ambush": "Scenario_Summit_Ambush",
"Scenario_Summit_Checkpoint_Insurgents": "Scenario_Summit_Checkpoint_Insurgents",
"Scenario_Summit_Checkpoint_Security": "Scenario_Summit_Checkpoint_Security",
"Scenario_Summit_Firefight_East": "Scenario_Summit_Firefight_East",
"Scenario_Summit_Firefight_West": "Scenario_Summit_Firefight_West",
"Scenario_Summit_Frontline": "Scenario_Summit_Frontline",
"Scenario_Summit_Push_Insurgents": "Scenario_Summit_Push_Insurgents",
"Scenario_Summit_Push_Security": "Scenario_Summit_Push_Security",
"Scenario_Summit_Skirmish": "Scenario_Summit_Skirmish",
"Scenario_Summit_Team_Deathmatch": "Scenario_Summit_Team_Deathmatch",
"Scenario_Summit_Survival": "Scenario_Summit_Survival",
"Scenario_Powerplant_Ambush": "Scenario_Powerplant_Ambush",
"Scenario_PowerPlant_Checkpoint_Insurgents": "Scenario_PowerPlant_Checkpoint_Insurgents",
"Scenario_PowerPlant_Checkpoint_Security": "Scenario_PowerPlant_Checkpoint_Security",
"Scenario_PowerPlant_Domination": "Scenario_PowerPlant_Domination",
"Scenario_PowerPlant_Firefight_East": "Scenario_PowerPlant_Firefight_East",
"Scenario_PowerPlant_Firefight_West": "Scenario_PowerPlant_Firefight_West",
"Scenario_PowerPlant_Push_Insurgents": "Scenario_PowerPlant_Push_Insurgents",
"Scenario_PowerPlant_Push_Security": "Scenario_PowerPlant_Push_Security",
"Scenario_PowerPlant_Survival": "Scenario_PowerPlant_Survival",
"Scenario_Tell_Ambush": "Scenario_Tell_Ambush",
"Scenario_Tell_Checkpoint_Insurgents": "Scenario_Tell_Checkpoint_Insurgents",
"Scenario_Tell_Checkpoint_Security": "Scenario_Tell_Checkpoint_Security",
"Scenario_Tell_Domination": "Scenario_Tell_Domination",
"Scenario_Tell_Firefight_East": "Scenario_Tell_Firefight_East",
"Scenario_Tell_Firefight_West": "Scenario_Tell_Firefight_West",
"Scenario_Tell_Outpost": "Scenario_Tell_Outpost",
"Scenario_Tell_Push_Insurgents": "Scenario_Tell_Push_Insurgents",
"Scenario_Tell_Push_Security": "Scenario_Tell_Push_Security",
"Scenario_Tell_Survival": "Scenario_Tell_Survival",
"Scenario_Tideway_Checkpoint_Insurgents": "Scenario_Tideway_Checkpoint_Insurgents",
"Scenario_Tideway_Checkpoint_Security": "Scenario_Tideway_Checkpoint_Security",
"Scenario_Tideway_Domination": "Scenario_Tideway_Domination",
"Scenario_Tideway_Firefight_West": "Scenario_Tideway_Firefight_West",
"Scenario_Tideway_Frontline": "Scenario_Tideway_Frontline",
"Scenario_Tideway_Push_Insurgents": "Scenario_Tideway_Push_Insurgents",
"Scenario_Tideway_Push_Security": "Scenario_Tideway_Push_Security"
},
"SkipIfEmpty": true
},
{
"DisplayName": "Starting Lighting",
"Category": "Server Config",
"Description": "Set the server's starting lighting. Must be set to Day if no map and Scenario are chosen.",
"Keywords": "Lighting",
"FieldName": "Lighting",
"InputType": "enum",
"IsFlagArgument": false,
"ParamFieldName": "Lighting",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {
"": "Day",
"Night": "Night"
},
"SkipIfEmpty": true
},
{
"DisplayName": "Starting Game Mode",
"Category": "Server Config",
"Description": "Set the server's starting game mode. Must be set to None/Random if no map and Scenario are chosen.",
"Keywords": "Gamemode",
"FieldName": "Game",
"InputType": "enum",
"IsFlagArgument": false,
"ParamFieldName": "Game",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {
"": "None/Random",
"CaptureTheBase": "Capture The Base",
"Checkpoint": "Checkpoint",
"CheckpointHardcore": "Checkpoint Hardcore",
"CheckpointTutorial": "Checkpoint Tutorial",
"Domination": "Domination",
"Filming": "Filming",
"Firefight": "Firefight",
"Frontline": "Frontline",
"Mission": "Mission",
"Occupy": "Occupy",
"Operations": "Operations",
"Outpost": "Outpost",
"Skirmish": "Skirmish",
"TeamDeathmatch": "Team Deathmatch"
},
"SkipIfEmpty": true
},
{
"DisplayName": "Hostname",
"Category": "Server Config",
"Description": "Set the servers hostname",
"Keywords": "Hostname",
"FieldName": "Hostname",
"InputType": "text",
"IsFlagArgument": false,
"ParamFieldName": "Hostname",
"IncludeInCommandLine": false,
"DefaultValue": "My Server Powered by AMP",
"EnumValues": {}
},
{
"DisplayName": "Max Players",
"Category": "Server Config",
"Description": "Set server maximum amount of players",
"Keywords": "Max Users",
"FieldName": "$MaxUsers",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "MaxPlayers",
"IncludeInCommandLine": false,
"DefaultValue": "32",
"EnumValues": {}
},
{
"DisplayName": "Token",
"Category": "Server Config",
"Description": "Set the steam GSLTToken APPID 581320 [Get A GSLToken ID](https://steamcommunity.com/dev/managegameservers/)",
"Keywords": "Token",
"FieldName": "GSLTToken",
"InputType": "password",
"IsFlagArgument": false,
"ParamFieldName": "GSLTToken",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {},
"SkipIfEmpty": true
},
{
"DisplayName": "Game Stats Token",
"Category": "Server Config",
"Description": "Set the game stats token for XP Gain [Get A GameStats Token ID](https://gamestats.sandstorm.game/)",
"Keywords": "Stats",
"FieldName": "GameStatsToken",
"InputType": "password",
"IsFlagArgument": false,
"ParamFieldName": "GameStatsToken",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {},
"SkipIfEmpty": true
},
{
"DisplayName": "Password",
"Category": "Server Config",
"Description": "Sets a password for the server",
"Keywords": "Password",
"FieldName": "password",
"InputType": "password",
"IsFlagArgument": false,
"ParamFieldName": "password",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {},
"SkipIfEmpty": true
},
{
"DisplayName": "RCON Password",
"Category": "Server Config",
"Description": "Password to connect to RCON. Change this after installing the server",
"Keywords": "RCON,password",
"FieldName": "$RemoteAdminPassword",
"InputType": "RandomPassword",
"IsFlagArgument": false,
"ParamFieldName": "$RemoteAdminPassword",
"IncludeInCommandLine": false,
"DefaultValue": "Password123"
},
{
"DisplayName": "Mutator",
"Category": "Server Config",
"Description": "Set server mutators (comma separated)",
"Keywords": "Mutator",
"FieldName": "mutators",
"InputType": "text",
"IsFlagArgument": false,
"ParamFieldName": "mutators",
"IncludeInCommandLine": true,
"DefaultValue": "",
"EnumValues": {},
"Placeholder": "HotPotato,Vampirism",
"SkipIfEmpty": true
},
{
"DisplayName": "Rule Set",
"Category": "Server Config",
"Description": "Set the rules for the server",
"Keywords": "Rules",
"FieldName": "ruleset",
"InputType": "enum",
"IsFlagArgument": false,
"ParamFieldName": "ruleset",
"IncludeInCommandLine": true,
"DefaultValue": "",
"EnumValues": {
"": "None",
"CheckpointFrenzy": "Checkpoint Frenzy",
"CompetitiveFirefight": "Competitive Firefight",
"CompetitiveTheater": "Competitive Theater",
"MatchmakingCasual": "Matchmaking Casual",
"OfficialRules": "Official Rules"
},
"SkipIfEmpty": true
},
{
"DisplayName": "Mods Enabled",
"Category": "Server Config",
"Description": "Enables the server to use a Modlist",
"Keywords": "Mods",
"FieldName": "Mods_enabled",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "Mods_enabled",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {
"False": "",
"True": "-Mods -ModList=Mods"
}
},
{
"DisplayName": "Mod Travel To",
"Category": "Server Config",
"Description": "Set the Mod Travel to",
"Keywords": "Mods",
"FieldName": "ModDownloadTravelTo",
"InputType": "text",
"IsFlagArgument": false,
"ParamFieldName": "ModDownloadTravelTo",
"IncludeInCommandLine": true,
"DefaultValue": "",
"EnumValues": {},
"Placeholder":"Canyon?Scenario=Scenario_Crossing_Checkpoint_Security?Lighting=Day",
"SkipIfEmpty": true
},
{
"DisplayName": "MOTD",
"Category": "Server Config",
"Description": "Set the server MOTD",
"Keywords": "MOTD",
"FieldName": "Motd",
"InputType": "text",
"IsFlagArgument": false,
"ParamFieldName": "Motd",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {},
"SkipIfEmpty": true
},
{
"DisplayName": "Admin Players",
"Description": "A list of Steam64 IDs for players that are in-game admins. [Find your Steam64 ID](https://steamidfinder.com/)",
"FieldName": "AdminPlayers",
"Category": "Server Config",
"InputType": "list",
"Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/Admins.txt"
},
{
"DisplayName": "Map Cycle",
"Description": "A List of map scenarios for the server to use",
"FieldName": "MapCycle",
"Category": "Server Config",
"InputType": "list",
"Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/MapCycle.txt"
},
{
"DisplayName": "Mods",
"Description": "Define a list of Mods for the server to use.",
"FieldName": "Mods",
"Category": "Server Config",
"InputType": "list",
"Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/Mods.txt"
},
{
"DisplayName": "Kill Feed Enabled",
"Category": "Game Mode",
"Description": "Is the kill feed enabled?",
"Keywords": "Kill Feed",
"FieldName": "bKillFeed",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bKillFeed",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Kill Feed Spectator",
"Category": "Game Mode",
"Description": "Is the kill feed enabled for dedicated spectators and replays?",
"Keywords": "Kill Feed",
"FieldName": "bKillFeedSpectator",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bKillFeedSpectator",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Display Killer Info",
"Category": "Game Mode",
"Description": "Show information about a death (killer, weapon) to the victim?",
"Keywords": "Kill Feed",
"FieldName": "bKillerInfo",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bKillerInfo",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Kill Distance Reveal",
"Category": "Game Mode",
"Description": "Reveal distance of kills?",
"Keywords": "Kill Feed",
"FieldName": "bKillerInfoRevealDistance",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bKillerInfoRevealDistance",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Team Kill Limit",
"Category": "Game Mode",
"Description": "Limit for the number of team kills one player can perform before being kicked.",
"Keywords": "Team",
"FieldName": "TeamKillLimit",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "TeamKillLimit",
"DefaultValue": "3",
"EnumValues": {}
},
{
"DisplayName": "Team Kill Grace Timer",
"Category": "Game Mode",
"Description": "Grace timer between team killing incidents.",
"Keywords": "Team",
"FieldName": "TeamKillGrace",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "TeamKillGrace",
"DefaultValue": "0.2",
"EnumValues": {}
},
{
"DisplayName": "Team Kill Reduce Time",
"Category": "Game Mode",
"Description": "How long until a players TK count reduces by 1.",
"Keywords": "Team",
"FieldName": "TeamKillReduceTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "TeamKillReduceTime",
"DefaultValue": "90",
"EnumValues": {}
},
{
"DisplayName": "Can the dead speak?",
"Category": "Game Mode",
"Description": "Can alive players see messages from the dead?",
"Keywords": "Voice",
"FieldName": "bDeadSay",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bDeadSay",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Can the dead speak to teammates?",
"Category": "Game Mode",
"Description": "Can alive players see messages from dead teammates using team-only chat?",
"Keywords": "Voice",
"FieldName": "bDeadSayTeam",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bDeadSayTeam",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Allow Dead Players Voice Chat?",
"Category": "Game Mode",
"Description": "Can alive players hear voice chat from dead players?",
"Keywords": "Voice",
"FieldName": "bVoiceAllowDeadChat",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bVoiceAllowDeadChat",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Allow enemies to hear proximity chat?",
"Category": "Game Mode",
"Description": "Can proximity voice chat be heard by enemies?",
"Keywords": "Radio",
"FieldName": "bVoiceEnemyHearsLocal",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bVoiceEnemyHearsLocal",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Allow radio chat to broadcast on local channel",
"Category": "Game Mode",
"Description": "Can radio chat also broadcast on the local channel?",
"Keywords": "Radio",
"FieldName": "bVoiceRadioBroadcastLocal",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bVoiceRadioBroadcastLocal",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Objective Capture Time",
"Category": "Game Mode",
"Description": "How long it takes to capture territorial objectives.",
"Keywords": "Time",
"FieldName": "ObjectiveCaptureTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "ObjectiveCaptureTime",
"DefaultValue": "30",
"EnumValues": {}
},
{
"DisplayName": "Objective Reset Time",
"Category": "Game Mode",
"Description": "How long objective progress decays with no one on the point. Negative value disables.",
"Keywords": "Time",
"FieldName": "ObjectiveResetTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "ObjectiveResetTime",
"DefaultValue": "-1",
"EnumValues": {}
},
{
"DisplayName": "Objective Speed Up Time",
"Category": "Game Mode",
"Description": "Additional capture speed-up for each player on the point.",
"Keywords": "Time",
"FieldName": "ObjectiveSpeedup",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "ObjectiveSpeedup",
"DefaultValue": "0.25",
"EnumValues": {}
},
{
"DisplayName": "Objective Speed Up Players",
"Category": "Game Mode",
"Description": "Maximum players taken into account for capture speed-up.",
"Keywords": "Time,Speed",
"FieldName": "ObjectiveMaxSpeedupPlayers",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "ObjectiveMaxSpeedupPlayers",
"DefaultValue": "4",
"EnumValues": {}
},
{
"DisplayName": "Kill Feed Game Starting Intermission time",
"Category": "Game Mode",
"Description": "How long after a round starts before showing a kill feed",
"Keywords": "Time,Speed",
"FieldName": "bKillFeedGameStartingIntermissionTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "bKillFeedGameStartingIntermissionTime",
"DefaultValue": "5",
"EnumValues": {}
},
{
"DisplayName": "Game Start Intermission Timer",
"Category": "Multiplayer Mode",
"Description": "The additional time to wait for additional players during the starting intermission.",
"Keywords": "Time",
"FieldName": "GameStartingIntermissionTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "GameStartingIntermissionTime",
"DefaultValue": "5",
"EnumValues": {}
},
{
"DisplayName": "Win Time",
"Category": "Multiplayer Mode",
"Description": "How long players are frozen before transitioning to the round intermission screen.",
"Keywords": "Time",
"FieldName": "WinTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "WinTime",
"DefaultValue": "5",
"EnumValues": {}
},
{
"DisplayName": "Time Spent on Intermision Screen.",
"Category": "Multiplayer Mode",
"Description": "How long is spent on the intermission screen.",
"Keywords": "Time",
"FieldName": "PostRoundTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "PostRoundTime",
"DefaultValue": "15",
"EnumValues": {}
},
{
"DisplayName": "Time Spent inbetween rounds",
"Category": "Multiplayer Mode",
"Description": "How much time is spent between last post round and game over.",
"Keywords": "Time",
"FieldName": "PostGameTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "PostGameTime",
"DefaultValue": "15",
"EnumValues": {}
},
{
"DisplayName": "Auto Assign Teams?",
"Category": "Multiplayer Mode",
"Description": "Should teams be assigned on connect?",
"Keywords": "Team",
"FieldName": "bAutoAssignTeams",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bAutoAssignTeams",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Allow Friendly Fire?",
"Category": "Multiplayer Mode",
"Description": "Enables friendly fire.",
"Keywords": "Team",
"FieldName": "bAllowFriendlyFire",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bAllowFriendlyFire",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Friendly Fire Damage Modifier",
"Category": "Multiplayer Mode",
"Description": "Damage modifier for friendly fire",
"Keywords": "Damage",
"FieldName": "FriendlyFireModifier",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "FriendlyFireModifier",
"DefaultValue": "0.2",
"EnumValues": {}
},
{
"DisplayName": "Friendly Fire Reflect Damage",
"Category": "Multiplayer Mode",
"Description": "Damage modifier for friendly fire that is mirrored back at the attacker.",
"Keywords": "Damage",
"FieldName": "FriendlyFireReflect",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "FriendlyFireReflect",
"DefaultValue": "0",
"EnumValues": {}
},
{
"DisplayName": "Auto Balance Teams",
"Category": "Multiplayer Mode",
"Description": "Enables auto team balancing.",
"Keywords": "Team",
"FieldName": "bAutoBalanceTeams",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bAutoBalanceTeams",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Auto Balance Delay",
"Category": "Multiplayer Mode",
"Description": "How long to wait after detecting unbalanced teams.",
"Keywords": "Team",
"FieldName": "AutoBalanceDelay",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "AutoBalanceDelay",
"DefaultValue": "10",
"EnumValues": {}
},
{
"DisplayName": "Map Voting",
"Category": "Multiplayer Mode",
"Description": "Enabled map voting at the end of each game.",
"Keywords": "Map,Voting",
"FieldName": "bMapVoting",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bMapVoting",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Enable Map Cycle",
"Category": "Multiplayer Mode",
"Description": "Enables the use of the map cycle. If disabled, the current map loops indefinitely.",
"Keywords": "Map",
"FieldName": "bUseMapCycle",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bUseMapCycle",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Allow Voice During Intermission?",
"Category": "Multiplayer Mode",
"Description": "Allow both teams to talk to each other between rounds.",
"Keywords": "Voice",
"FieldName": "bVoiceIntermissionAllowAll",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bVoiceIntermissionAllowAll",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Idle Kick Timer",
"Category": "Multiplayer Mode",
"Description": "How long a player can be idle for before being kicked.",
"Keywords": "Time",
"FieldName": "IdleLimit",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "IdleLimit",
"DefaultValue": "150",
"EnumValues": {}
},
{
"DisplayName": "Low Reinforcements Idle Timer",
"Category": "Multiplayer Mode",
"Description": "How long a player can idle for when there are low reinforcements.",
"Keywords": "Time",
"FieldName": "IdleLimitLowReinforcements",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "IdleLimitLowReinforcements",
"DefaultValue": "90",
"EnumValues": {}
},
{
"DisplayName": "Check For Idle Players Timer",
"Category": "Multiplayer Mode",
"Description": "How frequently to check for idle players.",
"Keywords": "Time",
"FieldName": "IdleCheckFrequency",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "IdleCheckFrequency",
"DefaultValue": "30",
"EnumValues": {}
},
{
"DisplayName": "Allow 3rd Person Spectate?",
"Category": "Multiplayer Mode",
"Description": "Can Players use 3rd person spectator mode?",
"Keywords": "Spectate",
"FieldName": "bAllowThirdPersonSpectate",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bAllowThirdPersonSpectate",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Minimum Players to start the game.",
"Category": "Multiplayer Mode",
"Description": "Minimum players required on each team to start the game.",
"Keywords": "Players, Minimum",
"FieldName": "MinimumPlayers",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "MinimumPlayers",
"DefaultValue": "1",
"EnumValues": {}
},
{
"DisplayName": "Round Limit",
"Category": "Multiplayer Mode",
"Description": "Maximum number of rounds to play.",
"Keywords": "Rounds,Maximum",
"FieldName": "RoundLimit",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "RoundLimit",
"DefaultValue": "3",
"EnumValues": {}
},
{
"DisplayName": "Win Limit",
"Category": "Multiplayer Mode",
"Description": "Number of rounds required for game victory.",
"Keywords": "Rounds",
"FieldName": "WinLimit",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "WinLimit",
"DefaultValue": "1",
"EnumValues": {}
},
{
"DisplayName": "Game Time Limit",
"Category": "Multiplayer Mode",
"Description": "Number of rounds required for game victory.",
"Keywords": "Time",
"FieldName": "GameTimeLimit",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "GameTimeLimit",
"DefaultValue": "-1",
"EnumValues": {}
},
{
"DisplayName": "Pre Round Limit",
"Category": "Multiplayer Mode",
"Description": "Amount of “freeze time” at the start of a round.",
"Keywords": "Time",
"FieldName": "PreRoundLimit",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "PreRoundLimit",
"DefaultValue": "10",
"EnumValues": {}
},
{
"DisplayName": "Round Time",
"Category": "Multiplayer Mode",
"Description": "Duration of the round.",
"Keywords": "Time",
"FieldName": "RoundTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "RoundTime",
"DefaultValue": "1080",
"EnumValues": {}
},
{
"DisplayName": "Overtime",
"Category": "Multiplayer Mode",
"Description": "Amount of overtime given when there is an objective being contested after the round timer expires.",
"Keywords": "Time",
"FieldName": "OverTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "OverTime",
"DefaultValue": "60",
"EnumValues": {}
},
{
"DisplayName": "Team Switch Time",
"Category": "Multiplayer Mode",
"Description": "Minimum additional time spent between team switches.",
"Keywords": "Time",
"FieldName": "TeamSwitchTime",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "TeamSwitchTime",
"DefaultValue": "10",
"EnumValues": {}
},
{
"DisplayName": "Switch Team Every Round",
"Category": "Multiplayer Mode",
"Description": "How often to switch teams. 0 = never, 1 = every round, 2 = every other round, etc.",
"Keywords": "Team,Switch",
"FieldName": "SwitchTeamsEveryRound",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "SwitchTeamsEveryRound",
"DefaultValue": "1",
"EnumValues": {}
},
{
"DisplayName": "Allow Players to Switch Teams",
"Category": "Multiplayer Mode",
"Description": "Allow players to switch to the other team?",
"Keywords": "Team,Switch",
"FieldName": "bAllowPlayerTeamSelect",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bAllowPlayerTeamSelect",
"DefaultValue": "True",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Enable Bots?",
"Category": "Multiplayer Mode",
"Description": "Enables Bots",
"Keywords": "Bots",
"FieldName": "bBots",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bBots",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Bot Quota Fill",
"Category": "Multiplayer Mode",
"Description": "Bot quota to fill.",
"Keywords": "Bots",
"FieldName": "BotQuota",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "BotQuota",
"DefaultValue": "5",
"EnumValues": {}
},
{
"DisplayName": "Initial Supply Points",
"Category": "Multiplayer Mode",
"Description": "Amount of starting supply points.",
"Keywords": "Supply,Points",
"FieldName": "InitialSupply",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "InitialSupply",
"DefaultValue": "15",
"EnumValues": {}
},
{
"DisplayName": "Maximum Supply Points",
"Category": "Multiplayer Mode",
"Description": "Maximum supply that can be earned.",
"Keywords": "Supply,Points",
"FieldName": "MaximumSupply",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "MaximumSupply",
"DefaultValue": "15",
"EnumValues": {}
},
{
"DisplayName": "Enable Supply Gain",
"Category": "Multiplayer Mode",
"Description": "Enable supply gain throughout the round.",
"Keywords": "Supply,Points",
"FieldName": "bSupplyGainEnabled",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bSupplyGainEnabled",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Instant Supply Gain",
"Category": "Multiplayer Mode",
"Description": "Should supply gain be awarded instantly?",
"Keywords": "Supply,Points",
"FieldName": "bAwardSupplyInstantly",
"InputType": "checkbox",
"IsFlagArgument": false,
"ParamFieldName": "bAwardSupplyInstantly",
"DefaultValue": "False",
"EnumValues": {
"False": "False",
"True": "True"
}
},
{
"DisplayName": "Supply Gain Frequency",
"Category": "Multiplayer Mode",
"Description": "Score threshold for earning supply.",
"Keywords": "Supply,Points",
"FieldName": "SupplyGainFrequency",
"InputType": "number",
"IsFlagArgument": false,
"ParamFieldName": "SupplyGainFrequency",
"DefaultValue": "150",
"EnumValues": {}
}
]