2048-Shooter/Objects/Slot.tscn
2022-11-27 20:47:03 +01:00

28 lines
821 B
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Objects/Slot.gd" type="Script" id=1]
[ext_resource path="res://box.png" type="Texture" id=2]
[sub_resource type="StyleBoxTexture" id=2]
texture = ExtResource( 2 )
region_rect = Rect2( 0, 0, 8, 8 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 56, 56 )
[node name="Slot" type="Panel"]
margin_right = 128.0
margin_bottom = 128.0
rect_min_size = Vector2( 128, 128 )
rect_pivot_offset = Vector2( 64, 64 )
custom_styles/panel = SubResource( 2 )
script = ExtResource( 1 )
[node name="slotshape" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="slotshape"]
position = Vector2( 64, 64 )
shape = SubResource( 3 )
[connection signal="area_entered" from="slotshape" to="." method="_on_slotshape_area_entered"]