some change

This commit is contained in:
Yadciel 2023-01-18 18:33:59 +01:00
parent ef897f0b1f
commit e155b78e53
10 changed files with 61923 additions and 1 deletions

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@ -0,0 +1,13 @@
[core]
modified_time=1674062872
bindings_version=13
cs_glue_version=1664316215
api_hash=702222790131169798
[editor]
modified_time=1674062872
bindings_version=13
cs_glue_version=1664316215
api_hash=-5533208003708907912

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@ -0,0 +1,2 @@
62844
C:/Users/slave/Desktop/Godot_v3.5.1-stable_mono_win64/Godot_v3.5.1-stable_mono_win64.exe

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@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=2] [gd_scene load_steps=9 format=2]
[ext_resource path="res://Font/super-legend-boy-font/SuperLegendBoy-4w8Y.ttf" type="DynamicFontData" id=1] [ext_resource path="res://Font/super-legend-boy-font/SuperLegendBoy-4w8Y.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://retrowave.png" type="Texture" id=2] [ext_resource path="res://retrowave.png" type="Texture" id=2]
@ -42,6 +42,49 @@ func load_score():
[sub_resource type="DynamicFont" id=1] [sub_resource type="DynamicFont" id=1]
font_data = ExtResource( 1 ) font_data = ExtResource( 1 )
[sub_resource type="StyleBoxFlat" id=6]
bg_color = Color( 0, 0.0235294, 0.647059, 1 )
border_width_left = 5
border_width_top = 5
border_width_right = 5
border_width_bottom = 5
border_color = Color( 0, 0, 0, 1 )
border_blend = true
corner_radius_top_left = 10
corner_radius_top_right = 10
corner_radius_bottom_right = 10
corner_radius_bottom_left = 10
shadow_size = 4
shadow_offset = Vector2( 2, 2 )
[sub_resource type="StyleBoxFlat" id=7]
bg_color = Color( 0, 0.0235294, 0.647059, 1 )
border_width_left = 5
border_width_top = 5
border_width_right = 5
border_width_bottom = 5
border_color = Color( 0, 0, 0, 1 )
border_blend = true
corner_radius_top_left = 10
corner_radius_top_right = 10
corner_radius_bottom_right = 10
corner_radius_bottom_left = 10
[sub_resource type="StyleBoxFlat" id=5]
bg_color = Color( 0, 0.0235294, 1, 1 )
border_width_left = 5
border_width_top = 5
border_width_right = 5
border_width_bottom = 5
border_color = Color( 0, 0, 0, 1 )
border_blend = true
corner_radius_top_left = 10
corner_radius_top_right = 10
corner_radius_bottom_right = 10
corner_radius_bottom_left = 10
shadow_size = 4
shadow_offset = Vector2( 2, 2 )
[sub_resource type="DynamicFont" id=3] [sub_resource type="DynamicFont" id=3]
size = 40 size = 40
font_data = ExtResource( 1 ) font_data = ExtResource( 1 )
@ -79,6 +122,9 @@ margin_right = 320.0
margin_bottom = 70.0 margin_bottom = 70.0
rect_min_size = Vector2( 0, 70 ) rect_min_size = Vector2( 0, 70 )
custom_fonts/font = SubResource( 1 ) custom_fonts/font = SubResource( 1 )
custom_styles/hover = SubResource( 6 )
custom_styles/pressed = SubResource( 7 )
custom_styles/normal = SubResource( 5 )
text = "Start" text = "Start"
[node name="Score" type="Label" parent="Control"] [node name="Score" type="Label" parent="Control"]

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@ -114,6 +114,10 @@ texture={
pointing/emulate_touch_from_mouse=true pointing/emulate_touch_from_mouse=true
[mono]
project/assembly_name="2048 shooter"
[physics] [physics]
common/enable_pause_aware_picking=true common/enable_pause_aware_picking=true