mirror of
https://github.com/Yadciel1/2048-Shooter.git
synced 2024-12-27 07:17:03 +01:00
28 lines
821 B
Plaintext
28 lines
821 B
Plaintext
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Objects/Slot.gd" type="Script" id=1]
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[ext_resource path="res://box.png" type="Texture" id=2]
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[sub_resource type="StyleBoxTexture" id=2]
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texture = ExtResource( 2 )
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region_rect = Rect2( 0, 0, 8, 8 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 56, 56 )
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[node name="Slot" type="Panel"]
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margin_right = 128.0
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margin_bottom = 128.0
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rect_min_size = Vector2( 128, 128 )
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rect_pivot_offset = Vector2( 64, 64 )
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custom_styles/panel = SubResource( 2 )
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script = ExtResource( 1 )
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[node name="slotshape" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="slotshape"]
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position = Vector2( 64, 64 )
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shape = SubResource( 3 )
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[connection signal="area_entered" from="slotshape" to="." method="_on_slotshape_area_entered"]
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