#include #include #include "tray.h" #if TRAY_APPINDICATOR #define TRAY_ICON1 "indicator-messages" #define TRAY_ICON2 "indicator-messages-new" #elif TRAY_APPKIT #define TRAY_ICON1 "icon.png" #define TRAY_ICON2 "icon.png" #elif TRAY_WINAPI #define TRAY_ICON1 "icon.ico" #define TRAY_ICON2 "icon.ico" #endif static struct tray tray; static void toggle_cb(struct tray_menu *item) { printf("toggle cb\n"); item->checked = !item->checked; tray_update(&tray); } static void hello_cb(struct tray_menu *item) { printf("hello cb\n"); if (strcmp(tray.icon, TRAY_ICON1) == 0) { tray.icon = TRAY_ICON2; } else { tray.icon = TRAY_ICON1; } tray_update(&tray); } static void quit_cb(struct tray_menu *item) { printf("quit cb\n"); tray_exit(); } static struct tray tray = { .icon = TRAY_ICON1, .menu = (struct tray_menu[]){{"Hello", 0, 0, hello_cb, NULL}, {"Checked", 0, 1, toggle_cb, NULL}, {"Disabled", 1, 0, NULL, NULL}, {"-", 0, 0, NULL, NULL}, {"Quit", 0, 0, quit_cb, NULL}, {NULL, 0, 0, NULL, NULL}}, }; int main(int argc, char *argv[]) { if (tray_init(&tray) < 0) { printf("failed to create tray\n"); return 1; } while (tray_loop(1) == 0) { printf("iteration\n"); } return 0; }