#include #include #include "tray.h" #if TRAY_APPINDICATOR #define TRAY_ICON1 "indicator-messages" #define TRAY_ICON2 "indicator-messages-new" #elif TRAY_APPKIT #define TRAY_ICON1 "icon.png" #define TRAY_ICON2 "icon.png" #elif TRAY_WINAPI #define TRAY_ICON1 "icon.ico" #define TRAY_ICON2 "icon.ico" #endif static struct tray tray; // static void toggle_cb(struct tray_menu *item) { // printf("toggle cb\n"); // item->checked = !item->checked; // tray_update(&tray); // } // static void hello_cb(struct tray_menu *item) { // (void)item; // printf("hello cb\n"); // if (strcmp(tray.icon, TRAY_ICON1) == 0) { // tray.icon = TRAY_ICON2; // } else { // tray.icon = TRAY_ICON1; // } // tray_update(&tray); // } // static void quit_cb(struct tray_menu *item) { // (void)item; // printf("quit cb\n"); // tray_exit(); // } // static void submenu_cb(struct tray_submenu *item) { // (void)item; // printf("submenu cb\n"); // tray_update(&tray); // } //struct tray_submenu *t_sm = (struct tray_submenu[]){{"First",submenu_cb}, {"Second",submenu_cb}, {NULL, NULL},}; // static struct tray tray = { // .icon = TRAY_ICON1, // .menu = (struct tray_menu[]){{"Hello", 0, 0, NULL, hello_cb, NULL}, // {"Checked", 0, 1, NULL, toggle_cb, NULL}, // {"Disabled", 1, 0, NULL, NULL, NULL}, // {"-", 0, 0, NULL, NULL, NULL}, // {"SubMenu", 0, 0, (struct tray_submenu[]){{"First", NULL,submenu_cb, NULL}, // {"Second", // (struct tray_submenu[]){{"Third", NULL,submenu_cb, NULL}, // {NULL, NULL, NULL, NULL},}, // submenu_cb, NULL}, // {NULL, NULL, NULL},}, NULL, NULL}, // {"Quit", 0, 0, NULL, quit_cb, NULL}, // {NULL, 0, 0, NULL, NULL, NULL}}, // }; static struct tray tray = { .icon = TRAY_ICON1, .menu = (struct tray_menu[]){{"Hello", NULL}, {"Checked", NULL}, {"SubMenu", (struct tray_menu[]){{"FIRST", NULL}, {"SECOND", (struct tray_menu[]){{"THIRD", (struct tray_menu[]){{"7", NULL}, {"8", NULL}, {NULL, NULL}}}, {"FOUR", (struct tray_menu[]){{"5", NULL}, {"6", NULL}, {NULL, NULL}}}, {NULL, NULL}}}, {NULL, NULL}} }, {NULL, NULL}}, }; // static struct tray tray = { // .icon = TRAY_ICON1, // .menu = (struct tray_menu[]){{"Hello", NULL}, // {"Checked", NULL}, // {"SubMenu", (struct tray_menu[]){{"FIRST", NULL}, // {"SECOND", NULL}, // {NULL, NULL}} // }, // {NULL, NULL}}, // }; int main() { if (tray_init(&tray) < 0) { printf("failed to create tray\n"); return 1; } while (tray_loop(1) == 0) { printf("iteration\n"); } return 0; }