419 lines
9.2 KiB
Go
419 lines
9.2 KiB
Go
// Code generated by github.com/99designs/gqlgen, DO NOT EDIT.
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package graph
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import (
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"fmt"
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"io"
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"strconv"
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"time"
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"github.com/google/uuid"
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"github.com/jordanknott/project-citadel/api/internal/db"
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)
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type AddTaskLabelInput struct {
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TaskID uuid.UUID `json:"taskID"`
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ProjectLabelID uuid.UUID `json:"projectLabelID"`
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}
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type AssignTaskInput struct {
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TaskID uuid.UUID `json:"taskID"`
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UserID uuid.UUID `json:"userID"`
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}
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type ChecklistBadge struct {
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Complete int `json:"complete"`
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Total int `json:"total"`
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}
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type CreateProjectMember struct {
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ProjectID uuid.UUID `json:"projectID"`
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UserID uuid.UUID `json:"userID"`
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}
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type CreateProjectMemberPayload struct {
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Ok bool `json:"ok"`
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Member *Member `json:"member"`
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}
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type CreateTaskChecklist struct {
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TaskID uuid.UUID `json:"taskID"`
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Name string `json:"name"`
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Position float64 `json:"position"`
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}
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type CreateTaskChecklistItem struct {
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TaskChecklistID uuid.UUID `json:"taskChecklistID"`
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Name string `json:"name"`
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Position float64 `json:"position"`
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}
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type CreateTeamMember struct {
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UserID uuid.UUID `json:"userID"`
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TeamID uuid.UUID `json:"teamID"`
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}
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type CreateTeamMemberPayload struct {
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Team *db.Team `json:"team"`
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TeamMember *Member `json:"teamMember"`
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}
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type DeleteProject struct {
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ProjectID uuid.UUID `json:"projectID"`
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}
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type DeleteProjectLabel struct {
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ProjectLabelID uuid.UUID `json:"projectLabelID"`
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}
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type DeleteProjectMember struct {
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ProjectID uuid.UUID `json:"projectID"`
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UserID uuid.UUID `json:"userID"`
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}
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type DeleteProjectMemberPayload struct {
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Ok bool `json:"ok"`
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Member *Member `json:"member"`
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ProjectID uuid.UUID `json:"projectID"`
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}
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type DeleteProjectPayload struct {
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Ok bool `json:"ok"`
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Project *db.Project `json:"project"`
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}
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type DeleteTaskChecklist struct {
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TaskChecklistID uuid.UUID `json:"taskChecklistID"`
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}
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type DeleteTaskChecklistItem struct {
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TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"`
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}
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type DeleteTaskChecklistItemPayload struct {
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Ok bool `json:"ok"`
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TaskChecklistItem *db.TaskChecklistItem `json:"taskChecklistItem"`
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}
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type DeleteTaskChecklistPayload struct {
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Ok bool `json:"ok"`
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TaskChecklist *db.TaskChecklist `json:"taskChecklist"`
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}
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type DeleteTaskGroupInput struct {
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TaskGroupID uuid.UUID `json:"taskGroupID"`
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}
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type DeleteTaskGroupPayload struct {
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Ok bool `json:"ok"`
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AffectedRows int `json:"affectedRows"`
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TaskGroup *db.TaskGroup `json:"taskGroup"`
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}
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type DeleteTaskInput struct {
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TaskID string `json:"taskID"`
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}
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type DeleteTaskPayload struct {
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TaskID string `json:"taskID"`
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}
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type DeleteTeam struct {
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TeamID uuid.UUID `json:"teamID"`
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}
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type DeleteTeamMember struct {
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TeamID uuid.UUID `json:"teamID"`
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UserID uuid.UUID `json:"userID"`
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}
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type DeleteTeamMemberPayload struct {
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TeamID uuid.UUID `json:"teamID"`
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UserID uuid.UUID `json:"userID"`
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}
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type DeleteTeamPayload struct {
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Ok bool `json:"ok"`
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Team *db.Team `json:"team"`
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Projects []db.Project `json:"projects"`
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}
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type DeleteUserAccount struct {
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UserID uuid.UUID `json:"userID"`
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}
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type DeleteUserAccountPayload struct {
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Ok bool `json:"ok"`
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UserAccount *db.UserAccount `json:"userAccount"`
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}
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type FindProject struct {
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ProjectID string `json:"projectId"`
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}
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type FindTask struct {
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TaskID uuid.UUID `json:"taskID"`
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}
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type FindTeam struct {
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TeamID uuid.UUID `json:"teamID"`
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}
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type FindUser struct {
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UserID string `json:"userId"`
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}
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type LogoutUser struct {
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UserID string `json:"userID"`
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}
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type Member struct {
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ID uuid.UUID `json:"id"`
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Role *db.Role `json:"role"`
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FullName string `json:"fullName"`
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Username string `json:"username"`
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ProfileIcon *ProfileIcon `json:"profileIcon"`
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}
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type NewProject struct {
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UserID uuid.UUID `json:"userID"`
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TeamID uuid.UUID `json:"teamID"`
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Name string `json:"name"`
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}
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type NewProjectLabel struct {
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ProjectID uuid.UUID `json:"projectID"`
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LabelColorID uuid.UUID `json:"labelColorID"`
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Name *string `json:"name"`
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}
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type NewRefreshToken struct {
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UserID string `json:"userId"`
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}
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type NewTask struct {
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TaskGroupID string `json:"taskGroupID"`
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Name string `json:"name"`
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Position float64 `json:"position"`
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}
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type NewTaskGroup struct {
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ProjectID string `json:"projectID"`
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Name string `json:"name"`
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Position float64 `json:"position"`
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}
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type NewTaskGroupLocation struct {
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TaskGroupID uuid.UUID `json:"taskGroupID"`
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Position float64 `json:"position"`
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}
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type NewTaskLocation struct {
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TaskID uuid.UUID `json:"taskID"`
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TaskGroupID uuid.UUID `json:"taskGroupID"`
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Position float64 `json:"position"`
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}
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type NewTeam struct {
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Name string `json:"name"`
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OrganizationID uuid.UUID `json:"organizationID"`
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}
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type NewUserAccount struct {
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Username string `json:"username"`
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Email string `json:"email"`
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FullName string `json:"fullName"`
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Initials string `json:"initials"`
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Password string `json:"password"`
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RoleCode string `json:"roleCode"`
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}
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type ProfileIcon struct {
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URL *string `json:"url"`
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Initials *string `json:"initials"`
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BgColor *string `json:"bgColor"`
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}
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type ProjectsFilter struct {
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TeamID *uuid.UUID `json:"teamID"`
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}
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type RemoveTaskLabelInput struct {
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TaskLabelID uuid.UUID `json:"taskLabelID"`
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}
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type SetProjectOwner struct {
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ProjectID uuid.UUID `json:"projectID"`
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OwnerID uuid.UUID `json:"ownerID"`
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}
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type SetProjectOwnerPayload struct {
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Ok bool `json:"ok"`
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PrevOwner *Member `json:"prevOwner"`
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NewOwner *Member `json:"newOwner"`
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}
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type SetTaskChecklistItemComplete struct {
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TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"`
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Complete bool `json:"complete"`
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}
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type SetTaskComplete struct {
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TaskID uuid.UUID `json:"taskID"`
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Complete bool `json:"complete"`
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}
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type SetTeamOwner struct {
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TeamID uuid.UUID `json:"teamID"`
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UserID uuid.UUID `json:"userID"`
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}
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type SetTeamOwnerPayload struct {
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Ok bool `json:"ok"`
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PrevOwner *Member `json:"prevOwner"`
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NewOwner *Member `json:"newOwner"`
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}
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type TaskBadges struct {
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Checklist *ChecklistBadge `json:"checklist"`
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}
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type ToggleTaskLabelInput struct {
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TaskID uuid.UUID `json:"taskID"`
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ProjectLabelID uuid.UUID `json:"projectLabelID"`
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}
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type ToggleTaskLabelPayload struct {
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Active bool `json:"active"`
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Task *db.Task `json:"task"`
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}
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type UnassignTaskInput struct {
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TaskID uuid.UUID `json:"taskID"`
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UserID uuid.UUID `json:"userID"`
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}
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type UpdateProjectLabel struct {
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ProjectLabelID uuid.UUID `json:"projectLabelID"`
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LabelColorID uuid.UUID `json:"labelColorID"`
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Name string `json:"name"`
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}
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type UpdateProjectLabelColor struct {
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ProjectLabelID uuid.UUID `json:"projectLabelID"`
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LabelColorID uuid.UUID `json:"labelColorID"`
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}
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type UpdateProjectLabelName struct {
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ProjectLabelID uuid.UUID `json:"projectLabelID"`
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Name string `json:"name"`
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}
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type UpdateProjectMemberRole struct {
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ProjectID uuid.UUID `json:"projectID"`
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UserID uuid.UUID `json:"userID"`
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RoleCode RoleCode `json:"roleCode"`
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}
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type UpdateProjectMemberRolePayload struct {
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Ok bool `json:"ok"`
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Member *Member `json:"member"`
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}
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type UpdateProjectName struct {
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ProjectID uuid.UUID `json:"projectID"`
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Name string `json:"name"`
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}
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type UpdateTaskChecklistItemName struct {
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TaskChecklistItemID uuid.UUID `json:"taskChecklistItemID"`
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Name string `json:"name"`
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}
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type UpdateTaskChecklistName struct {
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TaskChecklistID uuid.UUID `json:"taskChecklistID"`
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Name string `json:"name"`
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}
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type UpdateTaskDescriptionInput struct {
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TaskID uuid.UUID `json:"taskID"`
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Description string `json:"description"`
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}
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type UpdateTaskDueDate struct {
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TaskID uuid.UUID `json:"taskID"`
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DueDate *time.Time `json:"dueDate"`
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}
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type UpdateTaskGroupName struct {
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TaskGroupID uuid.UUID `json:"taskGroupID"`
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Name string `json:"name"`
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}
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type UpdateTaskLocationPayload struct {
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PreviousTaskGroupID uuid.UUID `json:"previousTaskGroupID"`
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Task *db.Task `json:"task"`
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}
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type UpdateTaskName struct {
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TaskID string `json:"taskID"`
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Name string `json:"name"`
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}
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type UpdateTeamMemberRole struct {
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TeamID uuid.UUID `json:"teamID"`
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UserID uuid.UUID `json:"userID"`
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RoleCode RoleCode `json:"roleCode"`
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}
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type UpdateTeamMemberRolePayload struct {
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Ok bool `json:"ok"`
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Member *Member `json:"member"`
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}
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type RoleCode string
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const (
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RoleCodeOwner RoleCode = "owner"
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RoleCodeAdmin RoleCode = "admin"
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RoleCodeMember RoleCode = "member"
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RoleCodeObserver RoleCode = "observer"
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)
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var AllRoleCode = []RoleCode{
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RoleCodeOwner,
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RoleCodeAdmin,
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RoleCodeMember,
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RoleCodeObserver,
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}
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func (e RoleCode) IsValid() bool {
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switch e {
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case RoleCodeOwner, RoleCodeAdmin, RoleCodeMember, RoleCodeObserver:
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return true
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}
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return false
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}
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func (e RoleCode) String() string {
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return string(e)
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}
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func (e *RoleCode) UnmarshalGQL(v interface{}) error {
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str, ok := v.(string)
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if !ok {
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return fmt.Errorf("enums must be strings")
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}
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*e = RoleCode(str)
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if !e.IsValid() {
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return fmt.Errorf("%s is not a valid RoleCode", str)
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}
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return nil
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}
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func (e RoleCode) MarshalGQL(w io.Writer) {
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fmt.Fprint(w, strconv.Quote(e.String()))
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}
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