feat: enforce user roles
enforces user admin role requirement for - creating / deleting / setting role for organization users - creating / deleting / setting role for project users - updating project name - deleting project hides action elements based on role for - admin console - team settings if team is only visible through project membership - add project tile if not team admin - project name text editor if not team / project admin - add redirect from team page if settings only visible through project membership - add redirect from admin console if not org admin role enforcement is handled on the api side through a custom GraphQL directive `hasRole`. on the client side, role information is fetched in the TopNavbar's `me` query and stored in the `UserContext`. there is a custom hook, `useCurrentUser`, that provides a user object with two functions, `isVisibile` & `isAdmin` which is used to check roles in order to render/hide relevant UI elements.
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committed by
Jordan Knott
parent
5dbdc20b36
commit
e64f6f8569
@ -1,12 +1,16 @@
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extend type Mutation {
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createRefreshToken(input: NewRefreshToken!): RefreshToken!
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createUserAccount(input: NewUserAccount!): UserAccount!
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deleteUserAccount(input: DeleteUserAccount!): DeleteUserAccountPayload!
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createUserAccount(input: NewUserAccount!):
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UserAccount! @hasRole(roles: [ADMIN], level: ORG, type: ORG)
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deleteUserAccount(input: DeleteUserAccount!):
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DeleteUserAccountPayload! @hasRole(roles: [ADMIN], level: ORG, type: ORG)
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logoutUser(input: LogoutUser!): Boolean!
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clearProfileAvatar: UserAccount!
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updateUserPassword(input: UpdateUserPassword!): UpdateUserPasswordPayload!
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updateUserRole(input: UpdateUserRole!): UpdateUserRolePayload!
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updateUserRole(input: UpdateUserRole!):
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UpdateUserRolePayload! @hasRole(roles: [ADMIN], level: ORG, type: ORG)
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}
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input UpdateUserPassword {
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