feat: enforce user roles

enforces user admin role requirement for
- creating / deleting / setting role for organization users
- creating / deleting / setting role for project users
- updating project name
- deleting project

hides action elements based on role for
- admin console
- team settings if team is only visible through project membership
- add project tile if not team admin
- project name text editor if not team / project admin
- add redirect from team page if settings only visible through project
  membership
- add redirect from admin console if not org admin

role enforcement is handled on the api side through a custom GraphQL
directive `hasRole`. on the client side, role information is fetched in
the TopNavbar's `me` query and stored in the `UserContext`.

there is a custom hook, `useCurrentUser`, that provides a user object
with two functions, `isVisibile` & `isAdmin` which is used to check
roles in order to render/hide relevant UI elements.
This commit is contained in:
Jordan Knott
2020-07-31 20:01:14 -05:00
committed by Jordan Knott
parent 5dbdc20b36
commit e64f6f8569
63 changed files with 3017 additions and 1905 deletions

View File

@ -2,9 +2,12 @@ import gql from 'graphql-tag';
import TASK_FRAGMENT from './fragments/task';
const FIND_PROJECT_QUERY = gql`
query findProject($projectId: String!) {
findProject(input: { projectId: $projectId }) {
query findProject($projectID: UUID!) {
findProject(input: { projectID: $projectID }) {
name
team {
id
}
members {
id
fullName

View File

@ -1,11 +1,21 @@
query me {
me {
id
fullName
profileIcon {
initials
bgColor
url
user {
id
fullName
profileIcon {
initials
bgColor
url
}
}
teamRoles {
teamID
roleCode
}
projectRoles {
projectID
roleCode
}
}
}

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@ -1,25 +0,0 @@
import gql from 'graphql-tag';
export const SET_PROJECT_OWNER_MUTATION = gql`
mutation setProjectOwner($projectID: UUID!, $ownerID: UUID!) {
setProjectOwner(input: { projectID: $projectID, ownerID: $ownerID }) {
ok
newOwner {
id
role {
code
name
}
}
prevOwner {
id
role {
code
name
}
}
}
}
`;
export default SET_PROJECT_OWNER_MUTATION;

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@ -0,0 +1,18 @@
import gql from 'graphql-tag';
export const UPDATE_TEAM_MEMBER_ROLE_MUTATION = gql`
mutation updateTeamMemberRole($teamID: UUID!, $userID: UUID!, $roleCode: RoleCode!) {
updateTeamMemberRole(input: { teamID: $teamID, userID: $userID, roleCode: $roleCode }) {
member {
id
role {
code
name
}
}
teamID
}
}
`;
export default UPDATE_TEAM_MEMBER_ROLE_MUTATION;