Files
c_tray/example.c
2017-01-11 18:27:30 +03:00

101 lines
4.6 KiB
C

#include <stdio.h>
#include <string.h>
#include "tray.h"
#if TRAY_APPINDICATOR
#define TRAY_ICON1 "indicator-messages"
#define TRAY_ICON2 "indicator-messages-new"
#elif TRAY_APPKIT
#define TRAY_ICON1 "icon.png"
#define TRAY_ICON2 "icon.png"
#elif TRAY_WINAPI
#define TRAY_ICON1 "icon.ico"
#define TRAY_ICON2 "icon.ico"
#endif
static struct tray tray;
// static void toggle_cb(struct tray_menu *item) {
// printf("toggle cb\n");
// item->checked = !item->checked;
// tray_update(&tray);
// }
// static void hello_cb(struct tray_menu *item) {
// (void)item;
// printf("hello cb\n");
// if (strcmp(tray.icon, TRAY_ICON1) == 0) {
// tray.icon = TRAY_ICON2;
// } else {
// tray.icon = TRAY_ICON1;
// }
// tray_update(&tray);
// }
// static void quit_cb(struct tray_menu *item) {
// (void)item;
// printf("quit cb\n");
// tray_exit();
// }
// static void submenu_cb(struct tray_submenu *item) {
// (void)item;
// printf("submenu cb\n");
// tray_update(&tray);
// }
//struct tray_submenu *t_sm = (struct tray_submenu[]){{"First",submenu_cb}, {"Second",submenu_cb}, {NULL, NULL},};
// static struct tray tray = {
// .icon = TRAY_ICON1,
// .menu = (struct tray_menu[]){{"Hello", 0, 0, NULL, hello_cb, NULL},
// {"Checked", 0, 1, NULL, toggle_cb, NULL},
// {"Disabled", 1, 0, NULL, NULL, NULL},
// {"-", 0, 0, NULL, NULL, NULL},
// {"SubMenu", 0, 0, (struct tray_submenu[]){{"First", NULL,submenu_cb, NULL},
// {"Second",
// (struct tray_submenu[]){{"Third", NULL,submenu_cb, NULL},
// {NULL, NULL, NULL, NULL},},
// submenu_cb, NULL},
// {NULL, NULL, NULL},}, NULL, NULL},
// {"Quit", 0, 0, NULL, quit_cb, NULL},
// {NULL, 0, 0, NULL, NULL, NULL}},
// };
static struct tray tray = {
.icon = TRAY_ICON1,
.menu = (struct tray_menu[]){{"Hello", NULL},
{"Checked", NULL},
{"SubMenu", (struct tray_menu[]){{"FIRST", NULL},
{"SECOND", (struct tray_menu[]){{"THIRD", (struct tray_menu[]){{"7", NULL},
{"8", NULL},
{NULL, NULL}}},
{"FOUR", (struct tray_menu[]){{"5", NULL},
{"6", NULL},
{NULL, NULL}}},
{NULL, NULL}}},
{NULL, NULL}}
},
{NULL, NULL}},
};
// static struct tray tray = {
// .icon = TRAY_ICON1,
// .menu = (struct tray_menu[]){{"Hello", NULL},
// {"Checked", NULL},
// {"SubMenu", (struct tray_menu[]){{"FIRST", NULL},
// {"SECOND", NULL},
// {NULL, NULL}}
// },
// {NULL, NULL}},
// };
int main() {
if (tray_init(&tray) < 0) {
printf("failed to create tray\n");
return 1;
}
while (tray_loop(1) == 0) {
printf("iteration\n");
}
return 0;
}