Titan/discordbot/titanembeds/database/__init__.py

241 lines
9.3 KiB
Python

from contextlib import contextmanager
from asyncio_extras import threadpool
import sqlalchemy as db
from sqlalchemy.engine import Engine, create_engine
from sqlalchemy.orm import sessionmaker, Session
from sqlalchemy.ext.declarative import declarative_base
import json
import discord
Base = declarative_base()
from titanembeds.database.guilds import Guilds
from titanembeds.database.messages import Messages
from titanembeds.database.guild_members import GuildMembers
class DatabaseInterface(object):
# Courtesy of https://github.com/SunDwarf/Jokusoramame
def __init__(self, bot):
self.bot = bot
self.engine = None # type: Engine
self._sessionmaker = None # type: sessionmaker
async def connect(self, dburi):
async with threadpool():
self.engine = create_engine(dburi, pool_recycle=10)
self._sessionmaker = sessionmaker(bind=self.engine, expire_on_commit=False)
@contextmanager
def get_session(self) -> Session:
session = self._sessionmaker() # type: Session
try:
yield session
session.commit()
except:
session.rollback()
raise
finally:
session.close()
async def push_message(self, message):
if message.server:
async with threadpool():
with self.get_session() as session:
edit_ts = message.edited_timestamp
if not edit_ts:
edit_ts = None
else:
edit_ts = str(edit_ts)
msg = Messages(
message.server.id,
message.channel.id,
message.id,
message.content,
str(message.timestamp),
edit_ts,
json.dumps(message.mentions),
json.dumps(message.attachments)
)
session.add(msg)
session.commit()
async def update_message(self, message):
if message.server:
async with threadpool():
with self.get_session() as session:
msg = session.query(Messages) \
.filter(Messages.guild_id == message.server.id) \
.filter(Messages.channel_id == message.channel.id) \
.filter(Messages.message_id == message.id).first()
if msg:
msg.content = message.content
msg.edited_timestamp = message.edited_timestamp
msg.mentions = json.dumps(message.mentions)
msg.attachments = json.dumps(message.attachments)
session.commit()
async def delete_message(self, message):
if message.server:
async with threadpool():
with self.get_session() as session:
msg = session.query(Messages) \
.filter(Messages.guild_id == message.server.id) \
.filter(Messages.channel_id == message.channel.id) \
.filter(Messages.message_id == message.id).first()
if msg:
session.delete(msg)
session.commit()
async def update_guild(self, guild):
async with threadpool():
with self.get_session() as session:
gui = session.query(Guilds).filter(Guilds.guild_id == guild.id).first()
if not gui:
gui = Guilds(
guild.id,
guild.name,
json.dumps(self.get_roles_list(guild.roles)),
json.dumps(self.get_channels_list(guild.channels)),
guild.owner_id,
guild.icon
)
session.add(gui)
else:
gui.name = guild.name
gui.roles = json.dumps(self.get_roles_list(guild.roles))
gui.channels = json.dumps(self.get_channels_list(guild.channels))
gui.owner_id = guild.owner_id
gui.icon = guild.icon
session.commit()
def get_roles_list(self, guildroles):
roles = []
for role in guildroles:
roles.append({
"id": role.id,
"name": role.name,
"color": role.color.value,
"hoist": role.hoist,
"position": role.position,
})
return roles
def get_channels_list(self, guildchannels):
channels = []
for channel in guildchannels:
if str(channel.type) == "text":
overwrites = []
for target, overwrite in channel.overwrites:
if isinstance(target, discord.Role):
type = "role"
else:
type = "member"
allow, deny = overwrite.pair()
allow = allow.value
deny = deny.value
overwrites.append({
"id": target.id,
"type": type,
"allow": allow,
"deny": deny,
})
channels.append({
"id": channel.id,
"name": channel.name,
"topic": channel.topic,
"position": channel.position,
"type": str(channel.type),
"permission_overwrites": overwrites
})
return channels
async def remove_unused_guilds(self, guilds):
async with threadpool():
with self.get_session() as session:
dbguilds = session.query(Guilds).all()
changed = False
for guild in dbguilds:
disguild = discord.utils.get(guilds, id=guild.guild_id)
if not disguild:
changed = True
session.delete(guild)
if changed:
session.commit()
async def remove_guild(self, guild):
async with threadpool():
with self.get_session() as session:
gui = session.query(Guilds).filter(Guilds.guild_id == guild.id).first()
if gui:
session.delete(gui)
session.commit()
async def update_guild_member(self, member, active=True, banned=False):
async with threadpool():
with self.get_session() as session:
dbmember = session.query(GuildMembers) \
.filter(GuildMembers.guild_id == member.server.id) \
.filter(GuildMembers.user_id == member.id).first()
if not dbmember:
dbmember = GuildMembers(
member.server.id,
member.id,
member.name,
member.discriminator,
member.nick,
member.avatar,
active,
banned,
json.dumps(self.list_role_ids(member.roles))
)
session.add(dbmember)
else:
dbmember.banned = banned
dbmember.active = active
dbmember.username = member.name
dbmember.discriminator = member.discriminator
dbmember.nick = member.nick
dbmember.avatar = member.avatar
dbmember.roles = json.dumps(self.list_role_ids(member.roles))
session.commit()
async def flag_unactive_guild_members(self, guild_id, guild_members):
async with threadpool():
with self.get_session() as session:
changed = False
dbmembers = session.query(GuildMembers) \
.filter(GuildMembers.guild_id == guild_id) \
.filter(GuildMembers.active == True).all()
for member in dbmembers:
dismember = discord.utils.get(guild_members, id=member.user_id)
if not dismember:
changed = True
member.active = False
if changed:
session.commit()
def list_role_ids(self, usr_roles):
ids = []
for role in usr_roles:
ids.append(role.id)
return ids
async def flag_unactive_bans(self, guild_id, guildbans):
async with threadpool():
with self.get_session() as session:
changed = False
for usr in guildbans:
dbusr = session.query(GuildMembers) \
.filter(GuildMembers.guild_id == guild_id) \
.filter(GuildMembers.user_id == usr.id) \
.filter(GuildMembers.active == False).first()
if dbusr:
changed = True
dbusr.banned = True
if changed:
session.commit()