Titan/discordbot/titanembeds/bot.py
2017-08-25 06:37:14 +00:00

247 lines
10 KiB
Python

from config import config
from titanembeds.database import DatabaseInterface
from titanembeds.commands import Commands
from titanembeds.socketio import SocketIOInterface
import discord
import aiohttp
import asyncio
import sys
import logging
logging.basicConfig(filename='titanbot.log',level=logging.INFO,format='%(asctime)s %(message)s', datefmt='%m/%d/%Y %I:%M:%S %p')
logging.getLogger('TitanBot')
logging.getLogger('sqlalchemy')
class Titan(discord.Client):
def __init__(self):
super().__init__()
self.aiosession = aiohttp.ClientSession(loop=self.loop)
self.http.user_agent += ' TitanEmbeds-Bot'
self.database = DatabaseInterface(self)
self.command = Commands(self, self.database)
self.socketio = SocketIOInterface(self, config["redis-uri"])
self.database_connected = False
self.loop.create_task(self.send_webserver_heartbeat())
def _cleanup(self):
try:
self.loop.run_until_complete(self.logout())
except: # Can be ignored
pass
pending = asyncio.Task.all_tasks()
gathered = asyncio.gather(*pending)
try:
gathered.cancel()
self.loop.run_until_complete(gathered)
gathered.exception()
except: # Can be ignored
pass
async def wait_until_dbonline(self):
while not self.database_connected:
await asyncio.sleep(1) # Wait until db is connected
async def send_webserver_heartbeat(self):
await self.wait_until_ready()
await self.wait_until_dbonline()
last_db_conn_status = False
while not self.is_closed:
try:
await self.database.send_webserver_heartbeat()
self.database_connected = True
except:
self.database_connected = False
if last_db_conn_status != self.database_connected and config.get("errorreporting-channelid"):
error_channel = self.get_channel(config["errorreporting-channelid"])
if self.database_connected:
await self.send_message(error_channel, "Titan has obtained connection to the database!")
else:
await self.send_message(error_channel, "Titan has lost connection to the database! Don't panic!! We'll sort this out... hopefully soon.")
last_db_conn_status = self.database_connected
await asyncio.sleep(60)
def run(self):
try:
self.loop.run_until_complete(self.start(config["bot-token"]))
except discord.errors.LoginFailure:
print("Invalid bot token in config!")
finally:
try:
self._cleanup()
except Exception as e:
print("Error in cleanup:", e)
self.loop.close()
async def on_ready(self):
print('Titan [DiscordBot]')
print('Logged in as the following user:')
print(self.user.name)
print(self.user.id)
print('------')
await self.change_presence(
game=discord.Game(name="Embed your Discord server! Visit https://TitanEmbeds.tk/"), status=discord.Status.online
)
try:
await self.database.connect(config["database-uri"] + "?charset=utf8mb4")
self.database_connected = True
except Exception:
self.logger.error("Unable to connect to specified database!")
traceback.print_exc()
await self.logout()
return
if "no-init" not in sys.argv:
for server in self.servers:
await self.database.update_guild(server)
if server.large:
await self.request_offline_members(server)
server_bans = await self.get_bans(server)
for member in server.members:
banned = member.id in [u.id for u in server_bans]
await self.database.update_guild_member(
member,
True,
banned
)
await self.database.flag_unactive_guild_members(server.id, server.members)
await self.database.flag_unactive_bans(server.id, server_bans)
await self.database.remove_unused_guilds(self.servers)
else:
print("Skipping indexing server due to no-init flag")
async def on_message(self, message):
crashChar = 'ौौौौ'
if crashChar in message.content:
try:
await bot.delete_message(message)
await bot.send_message(message.channel,
"**I've delete a message posted by {} because it contained characters which crashes discord. I've also banned him.**".format(
message.author.name + "#" + message.author.discriminator + "(ID: " + message.author.id + ")"))
await message.server.ban(message.author, "Causing discord to crash because of weird characters.")
except:
pass
return
await self.wait_until_dbonline()
await self.database.push_message(message)
await self.socketio.on_message(message)
msg_arr = message.content.split() # split the message
if len(message.content.split()) > 1 and message.server: #making sure there is actually stuff in the message and have arguments and check if it is sent in server (not PM)
if msg_arr[0] == "<@{}>".format(self.user.id): #make sure it is mention
msg_cmd = msg_arr[1].lower() # get command
cmd = getattr(self.command, msg_cmd, None) #check if cmd exist, if not its none
if cmd: # if cmd is not none...
await self.send_typing(message.channel) #this looks nice
await getattr(self.command, msg_cmd)(message) #actually run cmd, passing in msg obj
async def on_message_edit(self, message_before, message_after):
await self.wait_until_dbonline()
await self.database.update_message(message_after)
await self.socketio.on_message_update(message_after)
async def on_message_delete(self, message):
await self.wait_until_dbonline()
await self.database.delete_message(message)
await self.socketio.on_message_delete(message)
async def on_server_join(self, guild):
await self.wait_until_dbonline()
await asyncio.sleep(1)
if not guild.me.server_permissions.administrator:
await asyncio.sleep(1)
await self.leave_server(guild)
return
await self.database.update_guild(guild)
for channel in guild.channels:
async for message in self.logs_from(channel, limit=50, reverse=True):
await self.database.push_message(message)
for member in guild.members:
await self.database.update_guild_member(member, True, False)
banned = await self.get_bans(guild)
for ban in banned:
await self.database.update_guild_member(ban, False, True)
async def on_server_remove(self, guild):
await self.wait_until_dbonline()
await self.database.remove_guild(guild)
async def on_server_update(self, guildbefore, guildafter):
await self.wait_until_dbonline()
await self.database.update_guild(guildafter)
await self.socketio.on_guild_update(guildafter)
async def on_server_role_create(self, role):
await self.wait_until_dbonline()
if role.name == self.user.name and role.managed:
await asyncio.sleep(2)
await self.database.update_guild(role.server)
await self.socketio.on_guild_role_create(role)
async def on_server_role_delete(self, role):
await self.wait_until_dbonline()
if role.server.me not in role.server.members:
return
await self.database.update_guild(role.server)
await self.socketio.on_guild_role_delete(role)
async def on_server_role_update(self, rolebefore, roleafter):
await self.wait_until_dbonline()
await self.database.update_guild(roleafter.server)
await self.socketio.on_guild_role_update(role)
async def on_channel_delete(self, channel):
await self.wait_until_dbonline()
await self.database.update_guild(channel.server)
await self.socketio.on_channel_delete(channel)
async def on_channel_create(self, channel):
await self.wait_until_dbonline()
await self.database.update_guild(channel.server)
await self.socketio.on_channel_create(channel)
async def on_channel_update(self, channelbefore, channelafter):
await self.wait_until_dbonline()
await self.database.update_guild(channelafter.server)
await self.socketio.on_channel_update(channelafter)
async def on_member_join(self, member):
await self.wait_until_dbonline()
await self.database.update_guild_member(member, active=True, banned=False)
await self.socketio.on_guild_member_add(member)
async def on_member_remove(self, member):
await self.wait_until_dbonline()
await self.database.update_guild_member(member, active=False, banned=False)
await self.socketio.on_guild_member_remove(member)
async def on_member_update(self, memberbefore, memberafter):
await self.wait_until_dbonline()
await self.database.update_guild_member(memberafter)
await self.socketio.on_guild_member_update(memberafter)
async def on_member_ban(self, member):
await self.wait_until_dbonline()
if self.user.id == member.id:
return
await self.database.update_guild_member(member, active=False, banned=True)
async def on_member_unban(self, server, user):
await self.wait_until_dbonline()
await self.database.unban_server_user(user, server)
async def on_server_emojis_update(self, before, after):
await self.wait_until_dbonline()
if len(after) == 0:
await self.database.update_guild(before[0].server)
await self.socketio.on_guild_emojis_update(before)
else:
await self.database.update_guild(after[0].server)
await self.socketio.on_guild_emojis_update(after)
async def on_webhooks_update(self, server):
await self.wait_until_dbonline()
await self.database.update_guild(server)