from titanembeds.utils import socketio, guild_accepts_visitors, get_client_ipaddr from titanembeds.userbookkeeping import check_user_in_guild, get_guild_channels, update_user_status from titanembeds.database import db, GuildMembers from flask_socketio import Namespace, emit, disconnect, join_room import functools from flask import request, session import time class Gateway(Namespace): def on_connect(self): emit('hello') def on_identify(self, data): guild_id = data["guild_id"] if not guild_accepts_visitors(guild_id) and not check_user_in_guild(guild_id): disconnect() return session["socket_guild_id"] = guild_id channels = [] if guild_accepts_visitors(guild_id) and not check_user_in_guild(guild_id): channels = get_guild_channels(guild_id, force_everyone=True) else: channels = get_guild_channels(guild_id) join_room("GUILD_"+guild_id) for chan in channels: if chan["read"]: join_room("CHANNEL_"+chan["channel"]["id"]) if session.get("unauthenticated", True) and guild_id in session.get("user_keys", {}): join_room("IP_"+get_client_ipaddr()) elif not session.get("unauthenticated", True): join_room("USER_"+session["user_id"]) visitor_mode = data["visitor_mode"] if not visitor_mode: if session["unauthenticated"]: emit("embed_user_connect", {"unauthenticated": True, "username": session["username"], "discriminator": session["user_id"]}, room="GUILD_"+guild_id) else: nickname = db.session.query(GuildMembers).filter(GuildMembers.guild_id == guild_id, GuildMembers.user_id == session["user_id"]).first().nickname emit("embed_user_connect", {"unauthenticated": False, "id": session["user_id"], "nickname": nickname, "discriminator": session["discriminator"], "avatar_url": session["avatar"]}, room="GUILD_"+guild_id) emit("identified") def on_disconnect(self): if "user_keys" not in session: return guild_id = session["socket_guild_id"] msg = {} if session["unauthenticated"]: msg = {"unauthenticated": True, "username": session["username"], "discriminator": session["user_id"]} else: msg = {"unauthenticated": False, "id": session["user_id"]} emit("embed_user_disconnect", msg, room="GUILD_"+guild_id) def on_heartbeat(self, data): guild_id = data["guild_id"] visitor_mode = data["visitor_mode"] if not visitor_mode: key = None if session["unauthenticated"]: key = session["user_keys"][guild_id] status = update_user_status(guild_id, session["username"], key) if status["revoked"] or status["banned"]: emit("revoke") time.sleep(1000) disconnect() else: if not guild_accepts_visitors(guild_id): disconnect()