from titanembeds.database import db, Guilds, UnauthenticatedUsers, UnauthenticatedBans, AuthenticatedUsers from titanembeds.decorators import valid_session_required, discord_users_only from titanembeds.utils import get_client_ipaddr, discord_api from flask import Blueprint, abort, jsonify, session, request from sqlalchemy import and_ import random import requests import json import time from config import config api = Blueprint("api", __name__) def user_unauthenticated(): if 'unauthenticated' in session: return session['unauthenticated'] return True def checkUserRevoke(guild_id, user_key=None): revoked = True #guilty until proven not revoked if user_unauthenticated(): dbUser = UnauthenticatedUsers.query.filter(and_(UnauthenticatedUsers.guild_id == guild_id, UnauthenticatedUsers.user_key == user_key)).first() revoked = dbUser.isRevoked() else: banned = checkUserBanned(guild_id) if banned: return revoked member = discord_api.get_guild_member(guild_id, session['user_id']) if member['code'] == 200: revoked = True return revoked def checkUserBanned(guild_id, ip_address=None): banned = True if user_unauthenticated(): dbUser = UnauthenticatedBans.query.filter(and_(UnauthenticatedBans.guild_id == guild_id, UnauthenticatedBans.ip_address == ip_address)).all() if not dbUser: banned = False else: for usr in dbUser: if usr.lifter_id is not None: banned = False else: banned = False bans = discord_api.get_guild_bans(guild_id)['content'] for user in bans: if session['user_id'] == user['id']: return True return banned def check_guild_existance(guild_id): dbGuild = Guilds.query.filter_by(guild_id=guild_id).first() if not dbGuild: return False guilds = discord_api.get_all_guilds()['content'] for guild in guilds: if guild_id == guild['id']: return True return False def update_user_status(guild_id, username, user_key=None): if user_unauthenticated(): ip_address = get_client_ipaddr() status = { 'ip_address': ip_address, 'username': username, 'user_key': user_key, 'guild_id': guild_id, 'banned': checkUserBanned(guild_id, ip_address), 'revoked': checkUserRevoke(guild_id, user_key), } if status['banned'] or status['revoked']: return status dbUser = UnauthenticatedUsers.query.filter(and_(UnauthenticatedUsers.guild_id == guild_id, UnauthenticatedUsers.user_key == user_key)).first() dbUser.bumpTimestamp() if dbUser.username != username or dbUser.ip_address != ip_address: dbUser.username = username dbUser.ip_address = ip_address db.session.commit() else: pass #authenticated user todo return status @api.route("/fetch", methods=["GET"]) @valid_session_required(api=True) def fetch(): channel_id = request.args.get('channel_id') after_snowflake = request.args.get('after', None, type=int) if user_unauthenticated(): key = session['user_keys'][channel_id] else: key = None status = update_user_status(channel_id, session['username'], key) if status['banned'] or status['revoked']: messages = {} else: messages = discord_api.get_channel_messages(channel_id, after_snowflake) return jsonify(messages=messages, status=status) @api.route("/post", methods=["POST"]) @valid_session_required(api=True) def post(): channel_id = request.form.get('channel_id') content = request.form.get('content') if user_unauthenticated(): key = session['user_keys'][channel_id] else: key = None status = update_user_status(channel_id, session['username'], key) if status['banned'] or status['revoked']: return jsonify(status=status) message = discord_api.create_message(channel_id, content) return jsonify(message=message, status=status) @api.route("/create_unauthenticated_user", methods=["POST"]) def create_unauthenticated_user(): session['unauthenticated'] = True username = request.form['username'] guild_id = request.form['guild_id'] ip_address = get_client_ipaddr() if not check_guild_existance(guild_id): abort(400) if not checkUserBanned(guild_id, ip_address): session['username'] = username if 'user_id' not in session: session['user_id'] = random.randint(0,9999) user = UnauthenticatedUsers(guild_id, username, session['user_id'], ip_address) db.session.add(user) db.session.commit() key = user.user_key if 'user_keys' not in session: session['user_keys'] = {guild_id: key} else: session['user_keys'][guild_id] = key status = update_user_status(guild_id, username, key) return jsonify(status=status) else: status = {'banned': True} return jsonify(status=status) @api.route("/query_guild", methods=["GET"]) @valid_session_required(api=True) def query_guild(): guild_id = request.args.get('guild_id') return jsonify(exists=check_guild_existance(guild_id)) @api.route("/check_discord_authentication", methods=["GET"]) @discord_users_only(api=True) def check_discord_authentication(): if not session['unauthenticated']: return jsonify(error=False) else: return jsonify(error=True)