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Handle webhooks update manually in socket response in hopes that Titan would update it more often
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@ -184,8 +184,8 @@ class Titan(discord.AutoShardedClient):
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else:
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else:
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await self.socketio.on_guild_emojis_update(after)
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await self.socketio.on_guild_emojis_update(after)
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async def on_webhooks_update(self, channel):
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# async def on_webhooks_update(self, channel):
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await self.redisqueue.update_guild(channel.guild)
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# await self.redisqueue.update_guild(channel.guild)
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async def on_raw_message_edit(self, payload):
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async def on_raw_message_edit(self, payload):
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message_id = payload.message_id
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message_id = payload.message_id
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@ -254,6 +254,14 @@ class Titan(discord.AutoShardedClient):
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message = await channel.get_message(message_id)
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message = await channel.get_message(message_id)
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await self.on_reaction_clear(message, [])
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await self.on_reaction_clear(message, [])
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async def on_socket_response(self, msg):
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if "op" in msg and "t" in msg and msg["op"] == 0:
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if msg["t"] == "WEBHOOKS_UPDATE":
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guild_id = int(msg["d"]["guild_id"])
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guild = self.get_guild(guild_id)
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if guild:
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await self.redisqueue.update_guild(guild)
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def in_messages_cache(self, msg_id):
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def in_messages_cache(self, msg_id):
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for msg in self._connection._messages:
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for msg in self._connection._messages:
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if msg.id == msg_id:
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if msg.id == msg_id:
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