Realtime updating channel list

This commit is contained in:
Jeremy Zhang
2017-08-25 06:37:14 +00:00
parent d1225e5273
commit e3f57500ff
4 changed files with 130 additions and 5 deletions

View File

@ -171,34 +171,41 @@ class Titan(discord.Client):
async def on_server_update(self, guildbefore, guildafter):
await self.wait_until_dbonline()
await self.database.update_guild(guildafter)
await self.socketio.on_guild_update(guildafter)
async def on_server_role_create(self, role):
await self.wait_until_dbonline()
if role.name == self.user.name and role.managed:
await asyncio.sleep(2)
await self.database.update_guild(role.server)
await self.socketio.on_guild_role_create(role)
async def on_server_role_delete(self, role):
await self.wait_until_dbonline()
if role.server.me not in role.server.members:
return
await self.database.update_guild(role.server)
await self.socketio.on_guild_role_delete(role)
async def on_server_role_update(self, rolebefore, roleafter):
await self.wait_until_dbonline()
await self.database.update_guild(roleafter.server)
await self.socketio.on_guild_role_update(role)
async def on_channel_delete(self, channel):
await self.wait_until_dbonline()
await self.database.update_guild(channel.server)
await self.socketio.on_channel_delete(channel)
async def on_channel_create(self, channel):
await self.wait_until_dbonline()
await self.database.update_guild(channel.server)
await self.socketio.on_channel_create(channel)
async def on_channel_update(self, channelbefore, channelafter):
await self.wait_until_dbonline()
await self.database.update_guild(channelafter.server)
await self.socketio.on_channel_update(channelafter)
async def on_member_join(self, member):
await self.wait_until_dbonline()

View File

@ -110,4 +110,61 @@ class SocketIOInterface:
async def on_guild_emojis_update(self, emojis):
emotes = self.get_formatted_emojis(emojis)
await self.io.emit('GUILD_EMOJIS_UPDATE', data=emotes, room=str("GUILD_"+emojis[0].server.id), namespace='/gateway')
await self.io.emit('GUILD_EMOJIS_UPDATE', data=emotes, room=str("GUILD_"+emojis[0].server.id), namespace='/gateway')
def get_formatted_guild(self, guild):
guil = {
"id": guild.id,
"name": guild.name,
"icon": guild.icon,
"icon_url": guild.icon_url,
}
return guil
async def on_guild_update(self, guild):
guildobj = self.get_formatted_guild(guild)
await self.io.emit('GUILD_UPDATE', data=guildobj, room=str("GUILD_"+guild.id), namespace='/gateway')
def get_formatted_channel(self, channel):
chan = {
"id": channel.id,
"guild_id": channel.server.id,
}
return chan
async def on_channel_delete(self, channel):
if str(channel.type) != "text":
return
chan = self.get_formatted_channel(channel)
await self.io.emit('CHANNEL_DELETE', data=chan, room=str("GUILD_"+channel.server.id), namespace='/gateway')
async def on_channel_create(self, channel):
if str(channel.type) != "text":
return
chan = self.get_formatted_channel(channel)
await self.io.emit('CHANNEL_CREATE', data=chan, room=str("GUILD_"+channel.server.id), namespace='/gateway')
async def on_channel_update(self, channel):
if str(channel.type) != "text":
return
chan = self.get_formatted_channel(channel)
await self.io.emit('CHANNEL_UPDATE', data=chan, room=str("GUILD_"+channel.server.id), namespace='/gateway')
def get_formatted_role(self, role):
rol = {
"id": role.id,
"guild_id": role.server.id,
}
return rol
async def on_guild_role_create(self, role):
rol = self.get_formatted_role(role)
await self.io.emit('GUILD_ROLE_CREATE', data=rol, room=str("GUILD_"+role.server.id), namespace='/gateway')
async def on_guild_role_update(self, role):
rol = self.get_formatted_role(role)
await self.io.emit('GUILD_ROLE_UPDATE', data=rol, room=str("GUILD_"+role.server.id), namespace='/gateway')
async def on_guild_role_delete(self, role):
rol = self.get_formatted_role(role)
await self.io.emit('GUILD_ROLE_DELETE', data=rol, room=str("GUILD_"+role.server.id), namespace='/gateway')