Realtime emoji and discord member sidebar fix

This commit is contained in:
Jeremy Zhang 2017-08-22 07:53:41 +00:00
parent 0539efb204
commit d1225e5273
3 changed files with 49 additions and 9 deletions

View File

@ -229,8 +229,10 @@ class Titan(discord.Client):
await self.wait_until_dbonline() await self.wait_until_dbonline()
if len(after) == 0: if len(after) == 0:
await self.database.update_guild(before[0].server) await self.database.update_guild(before[0].server)
await self.socketio.on_guild_emojis_update(before)
else: else:
await self.database.update_guild(after[0].server) await self.database.update_guild(after[0].server)
await self.socketio.on_guild_emojis_update(after)
async def on_webhooks_update(self, server): async def on_webhooks_update(self, server):
await self.wait_until_dbonline() await self.wait_until_dbonline()

View File

@ -1,5 +1,5 @@
import socketio import socketio
from titanembeds.utils import get_message_author, get_message_mentions from titanembeds.utils import get_message_author, get_message_mentions, get_roles_list
import time import time
from email import utils as emailutils from email import utils as emailutils
@ -64,7 +64,10 @@ class SocketIOInterface:
"id": user.id, "id": user.id,
"status": str(user.status), "status": str(user.status),
"username": user.name, "username": user.name,
"nick": None,
} }
if user.nick:
userobj["nick"] = user.nick
if user.game: if user.game:
userobj["game"] = { userobj["game"] = {
"name": user.game.name "name": user.game.name
@ -90,4 +93,21 @@ class SocketIOInterface:
async def on_guild_member_update(self, member): async def on_guild_member_update(self, member):
user = self.get_formatted_user(member) user = self.get_formatted_user(member)
await self.io.emit('GUILD_MEMBER_UPDATE', data=user, room=str("GUILD_"+member.server.id), namespace='/gateway') await self.io.emit('GUILD_MEMBER_UPDATE', data=user, room=str("GUILD_"+member.server.id), namespace='/gateway')
def get_formatted_emojis(self, emojis):
emotes = []
for emo in emojis:
emotes.append({
"id": emo.id,
"managed": emo.managed,
"name": emo.name,
"require_colons": emo.require_colons,
"roles": get_roles_list(emo.roles),
"url": emo.url,
})
return emotes
async def on_guild_emojis_update(self, emojis):
emotes = self.get_formatted_emojis(emojis)
await self.io.emit('GUILD_EMOJIS_UPDATE', data=emotes, room=str("GUILD_"+emojis[0].server.id), namespace='/gateway')

View File

@ -20,7 +20,7 @@
var last_message_id; // last message tracked var last_message_id; // last message tracked
var selected_channel = null; // user selected channel var selected_channel = null; // user selected channel
var guild_channels = {}; // all server channels used to highlight channels in messages var guild_channels = {}; // all server channels used to highlight channels in messages
var emoji_store = {}; // all server emojis var emoji_store = []; // all server emojis
var current_username_discrim; // Current username/discrim pair, eg EndenDraogn#4151 var current_username_discrim; // Current username/discrim pair, eg EndenDraogn#4151
var visitor_mode = false; // Keep track of if using the visitor mode or authenticate mode var visitor_mode = false; // Keep track of if using the visitor mode or authenticate mode
var socket = null; // Socket.io object var socket = null; // Socket.io object
@ -486,6 +486,21 @@
var rendered_role = Mustache.render(template_role, {"name": roleobj["name"] + " - " + roleobj["members"].length}); var rendered_role = Mustache.render(template_role, {"name": roleobj["name"] + " - " + roleobj["members"].length});
discordmembercnt += roleobj["members"].length; discordmembercnt += roleobj["members"].length;
$("#discord-members").append(rendered_role); $("#discord-members").append(rendered_role);
roleobj.members.sort(function(a, b){
var name_a = a.username;
var name_b = b.username;
if (a.nick) {
name_a = a.nick;
}
if (b.nick) {
name_b = b.nick;
}
name_a = name_a.toUpperCase();
name_b = name_b.toUpperCase();
if(name_a < name_b) return -1;
if(name_a > name_b) return 1;
return 0;
});
for (var j = 0; j < roleobj.members.length; j++) { for (var j = 0; j < roleobj.members.length; j++) {
var member = roleobj.members[j]; var member = roleobj.members[j];
var member_name = member.nick; var member_name = member.nick;
@ -1032,13 +1047,12 @@
socket.on("GUILD_MEMBER_UPDATE", function (usr) { socket.on("GUILD_MEMBER_UPDATE", function (usr) {
for (var i = 0; i < discord_users_list.length; i++) { for (var i = 0; i < discord_users_list.length; i++) {
if (usr.id == discord_users_list[i].id) { if (usr.id == discord_users_list[i].id) {
if (usr.status == "offline") { discord_users_list.splice(i, 1);
discord_users_list.splice(i, 1); if (usr.status != "offline") {
fill_discord_members(discord_users_list); discord_users_list.push(usr);
return;
} else {
return;
} }
fill_discord_members(discord_users_list);
return;
} }
} }
discord_users_list.push(usr); discord_users_list.push(usr);
@ -1054,6 +1068,10 @@
} }
} }
}); });
socket.on("GUILD_EMOJIS_UPDATE", function (emo) {
emoji_store = emo;
});
} }
function send_socket_heartbeat() { function send_socket_heartbeat() {