WS Realtime for message actions and Sidebar members list presence update

This commit is contained in:
Jeremy Zhang
2017-08-22 06:57:30 +00:00
parent 4ed2d14bc3
commit 0539efb204
6 changed files with 235 additions and 41 deletions

View File

@ -1,5 +1,6 @@
from titanembeds.utils import socketio, guild_accepts_visitors, get_client_ipaddr
from titanembeds.userbookkeeping import check_user_in_guild, get_guild_channels, update_user_status
from titanembeds.database import db, GuildMembers
from flask_socketio import Namespace, emit, disconnect, join_room
import functools
from flask import request, session
@ -14,6 +15,7 @@ class Gateway(Namespace):
if not guild_accepts_visitors(guild_id) and not check_user_in_guild(guild_id):
disconnect()
return
session["socket_guild_id"] = guild_id
channels = []
if guild_accepts_visitors(guild_id) and not check_user_in_guild(guild_id):
channels = get_guild_channels(guild_id, force_everyone=True)
@ -27,13 +29,34 @@ class Gateway(Namespace):
join_room("IP_"+get_client_ipaddr())
elif not session.get("unauthenticated", True):
join_room("USER_"+session["user_id"])
visitor_mode = data["visitor_mode"]
if not visitor_mode:
if session["unauthenticated"]:
emit("embed_user_connect", {"unauthenticated": True, "username": session["username"], "discriminator": session["user_id"]}, room="GUILD_"+guild_id)
else:
nickname = db.session.query(GuildMembers).filter(GuildMembers.guild_id == guild_id, GuildMembers.user_id == session["user_id"]).first().nickname
emit("embed_user_connect", {"unauthenticated": False, "id": session["user_id"], "nickname": nickname, "discriminator": session["discriminator"], "avatar_url": session["avatar"]}, room="GUILD_"+guild_id)
emit("identified")
def on_disconnect(self):
if "user_keys" not in session:
return
guild_id = session["socket_guild_id"]
msg = {}
if session["unauthenticated"]:
msg = {"unauthenticated": True, "username": session["username"], "discriminator": session["user_id"]}
else:
msg = {"unauthenticated": False, "id": session["user_id"]}
emit("embed_user_disconnect", msg, room="GUILD_"+guild_id)
def on_heartbeat(self, data):
guild_id = data["guild_id"]
visitor_mode = data["visitor_mode"]
if not visitor_mode:
status = update_user_status(guild_id, session["username"], session["user_keys"][guild_id])
key = None
if session["unauthenticated"]:
key = session["user_keys"][guild_id]
status = update_user_status(guild_id, session["username"], key)
if status["revoked"] or status["banned"]:
emit("revoke")
time.sleep(1000)