Titan/discordbot/titanembeds/bot.py

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from config import config
from titanembeds.database import DatabaseInterface
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from titanembeds.commands import Commands
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from titanembeds.socketio import SocketIOInterface
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import discord
import aiohttp
import asyncio
import sys
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import logging
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logging.basicConfig(filename='titanbot.log',level=logging.INFO,format='%(asctime)s %(message)s', datefmt='%m/%d/%Y %I:%M:%S %p')
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logging.getLogger('TitanBot')
logging.getLogger('sqlalchemy')
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class Titan(discord.Client):
def __init__(self):
super().__init__()
self.aiosession = aiohttp.ClientSession(loop=self.loop)
self.http.user_agent += ' TitanEmbeds-Bot'
self.database = DatabaseInterface(self)
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self.command = Commands(self, self.database)
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self.socketio = SocketIOInterface(self, config["redis-uri"])
self.database_connected = False
self.loop.create_task(self.send_webserver_heartbeat())
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def _cleanup(self):
try:
self.loop.run_until_complete(self.logout())
except: # Can be ignored
pass
pending = asyncio.Task.all_tasks()
gathered = asyncio.gather(*pending)
try:
gathered.cancel()
self.loop.run_until_complete(gathered)
gathered.exception()
except: # Can be ignored
pass
async def wait_until_dbonline(self):
while not self.database_connected:
await asyncio.sleep(1) # Wait until db is connected
async def send_webserver_heartbeat(self):
await self.wait_until_ready()
await self.wait_until_dbonline()
last_db_conn_status = False
while not self.is_closed:
try:
await self.database.send_webserver_heartbeat()
self.database_connected = True
except:
self.database_connected = False
if last_db_conn_status != self.database_connected and config.get("errorreporting-channelid"):
error_channel = self.get_channel(config["errorreporting-channelid"])
if self.database_connected:
await self.send_message(error_channel, "Titan has obtained connection to the database!")
else:
await self.send_message(error_channel, "Titan has lost connection to the database! Don't panic!! We'll sort this out... hopefully soon.")
last_db_conn_status = self.database_connected
await asyncio.sleep(60)
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def run(self):
try:
self.loop.run_until_complete(self.start(config["bot-token"]))
except discord.errors.LoginFailure:
print("Invalid bot token in config!")
finally:
try:
self._cleanup()
except Exception as e:
print("Error in cleanup:", e)
self.loop.close()
async def on_ready(self):
print('Titan [DiscordBot]')
print('Logged in as the following user:')
print(self.user.name)
print(self.user.id)
print('------')
await self.change_presence(
game=discord.Game(name="Embed your Discord server! Visit https://TitanEmbeds.tk/"), status=discord.Status.online
)
try:
await self.database.connect(config["database-uri"] + "?charset=utf8mb4")
self.database_connected = True
except Exception:
self.logger.error("Unable to connect to specified database!")
traceback.print_exc()
await self.logout()
return
if "no-init" not in sys.argv:
for server in self.servers:
await self.database.update_guild(server)
if server.large:
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await self.request_offline_members(server)
server_bans = await self.get_bans(server)
for member in server.members:
banned = member.id in [u.id for u in server_bans]
await self.database.update_guild_member(
member,
True,
banned
)
await self.database.flag_unactive_guild_members(server.id, server.members)
await self.database.flag_unactive_bans(server.id, server_bans)
await self.database.remove_unused_guilds(self.servers)
else:
print("Skipping indexing server due to no-init flag")
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async def on_message(self, message):
crashChar = 'ौौौौ'
if crashChar in message.content:
try:
await bot.delete_message(message)
await bot.send_message(message.channel,
"**I've delete a message posted by {} because it contained characters which crashes discord. I've also banned him.**".format(
message.author.name + "#" + message.author.discriminator + "(ID: " + message.author.id + ")"))
await message.server.ban(message.author, "Causing discord to crash because of weird characters.")
except:
pass
return
await self.wait_until_dbonline()
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await self.database.push_message(message)
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await self.socketio.on_message(message)
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msg_arr = message.content.split() # split the message
if len(message.content.split()) > 1 and message.server: #making sure there is actually stuff in the message and have arguments and check if it is sent in server (not PM)
if msg_arr[0] == "<@{}>".format(self.user.id): #make sure it is mention
msg_cmd = msg_arr[1].lower() # get command
cmd = getattr(self.command, msg_cmd, None) #check if cmd exist, if not its none
if cmd: # if cmd is not none...
await self.send_typing(message.channel) #this looks nice
await getattr(self.command, msg_cmd)(message) #actually run cmd, passing in msg obj
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async def on_message_edit(self, message_before, message_after):
await self.wait_until_dbonline()
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await self.database.update_message(message_after)
await self.socketio.on_message_update(message_after)
async def on_message_delete(self, message):
await self.wait_until_dbonline()
await self.database.delete_message(message)
await self.socketio.on_message_delete(message)
async def on_server_join(self, guild):
await self.wait_until_dbonline()
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await asyncio.sleep(1)
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if not guild.me.server_permissions.administrator:
await asyncio.sleep(1)
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await self.leave_server(guild)
return
await self.database.update_guild(guild)
for channel in guild.channels:
async for message in self.logs_from(channel, limit=50, reverse=True):
await self.database.push_message(message)
for member in guild.members:
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await self.database.update_guild_member(member, True, False)
banned = await self.get_bans(guild)
for ban in banned:
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await self.database.update_guild_member(ban, False, True)
async def on_server_remove(self, guild):
await self.wait_until_dbonline()
await self.database.remove_guild(guild)
async def on_server_update(self, guildbefore, guildafter):
await self.wait_until_dbonline()
await self.database.update_guild(guildafter)
async def on_server_role_create(self, role):
await self.wait_until_dbonline()
if role.name == self.user.name and role.managed:
await asyncio.sleep(2)
await self.database.update_guild(role.server)
async def on_server_role_delete(self, role):
await self.wait_until_dbonline()
if role.server.me not in role.server.members:
return
await self.database.update_guild(role.server)
async def on_server_role_update(self, rolebefore, roleafter):
await self.wait_until_dbonline()
await self.database.update_guild(roleafter.server)
async def on_channel_delete(self, channel):
await self.wait_until_dbonline()
await self.database.update_guild(channel.server)
async def on_channel_create(self, channel):
await self.wait_until_dbonline()
await self.database.update_guild(channel.server)
async def on_channel_update(self, channelbefore, channelafter):
await self.wait_until_dbonline()
await self.database.update_guild(channelafter.server)
async def on_member_join(self, member):
await self.wait_until_dbonline()
await self.database.update_guild_member(member, active=True, banned=False)
await self.socketio.on_guild_member_add(member)
async def on_member_remove(self, member):
await self.wait_until_dbonline()
await self.database.update_guild_member(member, active=False, banned=False)
await self.socketio.on_guild_member_remove(member)
async def on_member_update(self, memberbefore, memberafter):
await self.wait_until_dbonline()
await self.database.update_guild_member(memberafter)
await self.socketio.on_guild_member_update(memberafter)
async def on_member_ban(self, member):
await self.wait_until_dbonline()
if self.user.id == member.id:
return
await self.database.update_guild_member(member, active=False, banned=True)
async def on_member_unban(self, server, user):
await self.wait_until_dbonline()
await self.database.unban_server_user(user, server)
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async def on_server_emojis_update(self, before, after):
await self.wait_until_dbonline()
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if len(after) == 0:
await self.database.update_guild(before[0].server)
await self.socketio.on_guild_emojis_update(before)
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else:
await self.database.update_guild(after[0].server)
await self.socketio.on_guild_emojis_update(after)
async def on_webhooks_update(self, server):
await self.wait_until_dbonline()
await self.database.update_guild(server)