Titan/webapp/titanembeds/database/guilds.py

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from titanembeds.database import db
class Guilds(db.Model):
__tablename__ = "guilds"
guild_id = db.Column(db.BigInteger, nullable=False, primary_key=True) # Discord guild id
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name = db.Column(db.String(255), nullable=False) # Name
unauth_users = db.Column(db.Boolean(), nullable=False, default=1) # If allowed unauth users
visitor_view = db.Column(db.Boolean(), nullable=False, default=0) # If users are automatically "signed in" and can view chat
webhook_messages = db.Column(db.Boolean(), nullable=False, default=0) # Use webhooks to send messages instead of the bot
guest_icon = db.Column(db.String(255), default=None) # Guest icon url, None if unset
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chat_links = db.Column(db.Boolean(), nullable=False, default=1) # If users can post links
bracket_links = db.Column(db.Boolean(), nullable=False, default=1) # If appending brackets to links to prevent embed
unauth_captcha = db.Column(db.Boolean(), nullable=False, server_default="1")# Enforce captcha on guest users
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mentions_limit = db.Column(db.Integer, nullable=False, default=11) # If there is a limit on the number of mentions in a msg
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roles = db.Column(db.Text().with_variant(db.Text(4294967295), 'mysql'), nullable=False) # Guild Roles
channels = db.Column(db.Text().with_variant(db.Text(4294967295), 'mysql'), nullable=False) # Guild channels
webhooks = db.Column(db.Text().with_variant(db.Text(4294967295), 'mysql'), nullable=False) # Guild webhooks
emojis = db.Column(db.Text().with_variant(db.Text(4294967295), 'mysql'), nullable=False) # Guild Emojis
owner_id = db.Column(db.BigInteger, nullable=False) # Snowflake of the owner
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icon = db.Column(db.String(255)) # The icon string, null if none
invite_link = db.Column(db.String(255)) # Custom Discord Invite Link
post_timeout = db.Column(db.Integer, nullable=False, server_default="5") # Seconds to elapse before another message can be posted from the widget
max_message_length = db.Column(db.Integer, nullable=False, server_default="300") # Chars length the message should be before being rejected by the server
def __init__(self, guild_id, name, roles, channels, webhooks, emojis, owner_id, icon):
self.guild_id = guild_id
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self.name = name
self.unauth_users = True # defaults to true
self.visitor_view = False
self.webhook_messages = False
self.guest_icon = None
self.chat_links = True
self.bracket_links = True
self.unauth_captcha = True
self.mentions_limit = -1 # -1 = unlimited mentions
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self.roles = roles
self.channels = channels
self.webhooks = webhooks
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self.emojis = emojis
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self.owner_id = owner_id
self.icon = icon
def __repr__(self):
return '<Guilds {0} {1}>'.format(self.id, self.guild_id)
def set_unauthUsersBool(self, value):
self.unauth_users = value
return self.unauth_users