Titan/titanembeds/blueprints/api/api.py

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from titanembeds.database import db, Guilds, UnauthenticatedUsers, UnauthenticatedBans, AuthenticatedUsers
from titanembeds.decorators import valid_session_required, discord_users_only
from titanembeds.utils import get_client_ipaddr, discord_api
from flask import Blueprint, abort, jsonify, session, request
from sqlalchemy import and_
import random
import requests
import json
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import time
from config import config
api = Blueprint("api", __name__)
def user_unauthenticated():
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if 'unauthenticated' in session:
return session['unauthenticated']
return True
def checkUserRevoke(guild_id, user_key=None):
revoked = True #guilty until proven not revoked
if user_unauthenticated():
dbUser = UnauthenticatedUsers.query.filter(and_(UnauthenticatedUsers.guild_id == guild_id, UnauthenticatedUsers.user_key == user_key)).first()
revoked = dbUser.isRevoked()
else:
banned = checkUserBanned(guild_id)
if banned:
return revoked
member = discord_api.get_guild_member(guild_id, session['user_id'])
if member['code'] == 200:
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revoked = False
return revoked
def checkUserBanned(guild_id, ip_address=None):
banned = True
if user_unauthenticated():
dbUser = UnauthenticatedBans.query.filter(and_(UnauthenticatedBans.guild_id == guild_id, UnauthenticatedBans.ip_address == ip_address)).all()
if not dbUser:
banned = False
else:
for usr in dbUser:
if usr.lifter_id is not None:
banned = False
else:
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banned = False
bans = discord_api.get_guild_bans(guild_id)['content']
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for user in bans:
if session['user_id'] == user['id']:
return True
return banned
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def check_guild_existance(guild_id):
dbGuild = Guilds.query.filter_by(guild_id=guild_id).first()
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if not dbGuild:
return False
guilds = discord_api.get_all_guilds()['content']
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for guild in guilds:
if guild_id == guild['id']:
return True
return False
def update_user_status(guild_id, username, user_key=None):
if user_unauthenticated():
ip_address = get_client_ipaddr()
status = {
'ip_address': ip_address,
'username': username,
'user_key': user_key,
'guild_id': guild_id,
'banned': checkUserBanned(guild_id, ip_address),
'revoked': checkUserRevoke(guild_id, user_key),
}
if status['banned'] or status['revoked']:
return status
dbUser = UnauthenticatedUsers.query.filter(and_(UnauthenticatedUsers.guild_id == guild_id, UnauthenticatedUsers.user_key == user_key)).first()
dbUser.bumpTimestamp()
if dbUser.username != username or dbUser.ip_address != ip_address:
dbUser.username = username
dbUser.ip_address = ip_address
db.session.commit()
else:
pass #authenticated user todo
return status
@api.route("/fetch", methods=["GET"])
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@valid_session_required(api=True)
def fetch():
channel_id = request.args.get('channel_id')
after_snowflake = request.args.get('after', None, type=int)
if user_unauthenticated():
key = session['user_keys'][channel_id]
else:
key = None
status = update_user_status(channel_id, session['username'], key)
if status['banned'] or status['revoked']:
messages = {}
else:
messages = discord_api.get_channel_messages(channel_id, after_snowflake)
return jsonify(messages=messages, status=status)
@api.route("/post", methods=["POST"])
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@valid_session_required(api=True)
def post():
channel_id = request.form.get('channel_id')
content = request.form.get('content')
if user_unauthenticated():
key = session['user_keys'][channel_id]
else:
key = None
status = update_user_status(channel_id, session['username'], key)
if status['banned'] or status['revoked']:
return jsonify(status=status)
message = discord_api.create_message(channel_id, content)
return jsonify(message=message, status=status)
@api.route("/create_unauthenticated_user", methods=["POST"])
def create_unauthenticated_user():
session['unauthenticated'] = True
username = request.form['username']
guild_id = request.form['guild_id']
ip_address = get_client_ipaddr()
if not check_guild_existance(guild_id):
abort(400)
if not checkUserBanned(guild_id, ip_address):
session['username'] = username
if 'user_id' not in session:
session['user_id'] = random.randint(0,9999)
user = UnauthenticatedUsers(guild_id, username, session['user_id'], ip_address)
db.session.add(user)
db.session.commit()
key = user.user_key
if 'user_keys' not in session:
session['user_keys'] = {guild_id: key}
else:
session['user_keys'][guild_id] = key
status = update_user_status(guild_id, username, key)
return jsonify(status=status)
else:
status = {'banned': True}
return jsonify(status=status)
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@api.route("/query_guild", methods=["GET"])
@valid_session_required(api=True)
def query_guild():
guild_id = request.args.get('guild_id')
return jsonify(exists=check_guild_existance(guild_id))
@api.route("/check_discord_authentication", methods=["GET"])
@discord_users_only(api=True)
def check_discord_authentication():
if not session['unauthenticated']:
return jsonify(error=False)
else:
return jsonify(error=True)