import pygame # Farbe Weiß WHITE = (255, 255, 255) class Erz(pygame.sprite.Sprite): def __init__(self, x, y): super().__init__() self.image = pygame.image.load("resources/Erzmine.png").convert_alpha() self.rect = self.image.get_rect() self.rect.centerx = x self.rect.centery = y def draw(self, win): groesse = pygame.transform.scale(self.image, (100, 100)) win.blit(groesse, self.rect) class Tank(pygame.sprite.Sprite): def __init__(self, x, y): super().__init__() self.image = pygame.image.load("resources/Tank.jpg").convert_alpha() self.scaled_image = pygame.transform.scale(self.image, (self.image.get_width() / 100, self.image.get_height() / 100)) self.rect = self.scaled_image.get_rect() self.rect.centerx = x self.rect.centery = y def draw(self, win): groesse = pygame.transform.scale(self.image, (100, 100)) win.blit(groesse, self.rect) class Ziel(pygame.sprite.Sprite): def __init__(self, x, y): super().__init__() self.image = pygame.image.load("resources/Ziel.jpg").convert_alpha() self.rect = self.image.get_rect() self.rect.centerx = x self.rect.centery = y def draw(self, win): groesse = pygame.transform.scale(self.image, (100, 100)) win.blit(groesse, self.rect)