Fahrzeug #2
@ -17,6 +17,7 @@ class Fahrzeug(pygame.sprite.Sprite):
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def draw(self, win):
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def draw(self, win):
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rotated_image = pygame.transform.rotate(self.image, self.angle)
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rotated_image = pygame.transform.rotate(self.image, self.angle)
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rotated_rect = rotated_image.get_rect(center=self.rect.center)
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rotated_rect = rotated_image.get_rect(center=self.rect.center)
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#debug nicht anrühren
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#self.angle += 1
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#self.angle += 1
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Yadciel marked this conversation as resolved
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#pygame.draw.rect(win, (255, 0, 0), rotated_rect)
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#pygame.draw.rect(win, (255, 0, 0), rotated_rect)
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win.blit(rotated_image, rotated_rect)
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win.blit(rotated_image, rotated_rect)
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