LF08/background.py

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Python
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2023-03-31 11:54:10 +02:00
import pygame
class Erz(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = pygame.image.load("Erzmine.jpg").convert_alpha()
self.rect = self.image.get_rect()
self.rect = 330, 20
def draw(self, win):
groesse = pygame.transform.scale(self.image, (100, 100))
win.blit(groesse, self.rect)
class Tank(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = pygame.image.load("Tank.png").convert_alpha()
self.rect = self.image.get_rect()
self.rect = 30, 220
def draw(self, win):
groesse = pygame.transform.scale(self.image, (100, 100))
win.blit(groesse, self.rect)
class Ziel(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = pygame.image.load("Ziel.jpg").convert_alpha()
self.rect = self.image.get_rect()
self.rect = 330, 520
def draw(self, win):
groesse = pygame.transform.scale(self.image, (100, 100))
win.blit(groesse, self.rect)