AMPTemplates/swords-n-magic-and-stuffconfig.json
2023-10-22 12:40:57 +11:00

114 lines
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[
{
"DisplayName":"Game Port",
"Category":"Server Settings",
"Description":"",
"Keywords":"",
"FieldName":"$GamePort",
"InputType":"number",
"Hidden":true,
"IsFlagArgument":false,
"ParamFieldName":"URL.Port",
"EnumValues":{}
},
{
"DisplayName":"Query Port",
"Category":"Server Settings",
"Description":"",
"Keywords":"",
"FieldName":"$QueryPort",
"InputType":"number",
"Hidden":true,
"IsFlagArgument":false,
"ParamFieldName":"OnlineSubsystemSteam.GameServerQueryPort",
"EnumValues":{}
},
{
"DisplayName":"Server Owner/Admin",
"Category":"Server Settings",
"Description":"Sets the [Steam64 ID](https://www.steamidfinder.com/) of the server owner/admin",
"Keywords":"owner,steamid,DedSrv_OwnerSteamID",
"FieldName":"DedSrv_OwnerSteamID",
"InputType":"text",
"ParamFieldName":"/Game/Blueprints/GameModes/BP_GameInstance.BP_GameInstance_C.DedSrv_OwnerSteamID",
"DefaultValue":"",
"Required":true,
"EnumValues":{}
},
{
"DisplayName":"Server Name",
"Category":"Server Settings",
"Description":"Sets the name of the server. Must be between 2 and 5 UNIQUE words (no duplicates, case insensitive). See 'SNM2020/Saved/Logs/Allowed-Words.txt' for approved words. Leave blank for a random name on each start",
"Keywords":"name,DedSrv_Name",
"FieldName":"DedSrv_Name",
"InputType":"text",
"ParamFieldName":"/Game/Blueprints/GameModes/BP_GameInstance.BP_GameInstance_C.DedSrv_Name",
"DefaultValue":"Swords 'n Magic Server",
"EnumValues":{}
},
{
"DisplayName":"Server Password",
"Category":"Server Settings",
"Description":"Sets the password for players to join the server. Default is no password",
"Keywords":"server,password,DedSrv_Password",
"FieldName":"DedSrv_Password",
"InputType":"password",
"ParamFieldName":"/Game/Blueprints/GameModes/BP_GameInstance.BP_GameInstance_C.DedSrv_Password",
"DefaultValue":"",
"EnumValues":{}
},
{
"DisplayName":"Player Limit",
"Category":"Server Settings",
"Description":"Sets the maximum number of players that may connect to the server at one time",
"Keywords":"maximum,players,limit,DedSrv_MaxPlayers",
"FieldName":"$MaxUsers",
"InputType":"number",
"MinValue":"1",
"ParamFieldName":"/Game/Blueprints/GameModes/BP_GameInstance.BP_GameInstance_C.DedSrv_MaxPlayers",
"DefaultValue":"16",
"Placeholder":"16",
"Suffix":"players",
"EnumValues":{}
},
{
"DisplayName":"Days Until Reset",
"Category":"Server Settings",
"Description":"Sets the number of days between resets. 1 = HIGHLY recommended (otherwise strange errors may occur). If 1, and the server is started less than 3 hours before the Reset Time Of Day, it will reset on the next day (ie up to 27 hours later)",
"Keywords":"days,period,reset,DedSrv_DaysUntilReset",
"FieldName":"DedSrv_DaysUntilReset",
"InputType":"number",
"MinValue":"1",
"ParamFieldName":"/Game/Blueprints/GameModes/BP_GameInstance.BP_GameInstance_C.DedSrv_DaysUntilReset",
"DefaultValue":"1",
"Placeholder":"1",
"Suffix":"days",
"EnumValues":{}
},
{
"DisplayName":"Reset Time Of Day",
"Category":"Server Settings",
"Description":"Sets the local time of day when the server will reset. Format: HH:MM (in 24 hours format). Example: midnight = 00:00",
"Keywords":"reset,time,day,DedSrv_ResetTimeOfDay",
"FieldName":"DedSrv_ResetTimeOfDay",
"InputType":"text",
"ParamFieldName":"/Game/Blueprints/GameModes/BP_GameInstance.BP_GameInstance_C.DedSrv_ResetTimeOfDay",
"DefaultValue":"00:00",
"Placeholder":"00:00",
"EnumValues":{}
},
{
"DisplayName":"Reset Warnings",
"Category":"Server Settings",
"Description":"Sets an array of when the server will warn players before reset. The array must be in descending order. Example: 60,30,5,1 (will give warnings 60, 30, 5 and 1 minutes before reset). Blank = default",
"Keywords":"warnings,reset,DedSrv_ResetWarningsInMinutes",
"FieldName":"DedSrv_ResetWarningsInMinutes",
"InputType":"text",
"ParamFieldName":"DedSrv_ResetWarningsInMinutes",
"DefaultValue":"60,30,5,1",
"Placeholder":"60,30,5,1",
"Suffix":"minutes",
"EnumValues":{}
}
]