AMPTemplates/risk-of-rain-2.kvp

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Meta.DisplayName=Risk of Rain 2
Meta.Description=Risk of Rain 2 Dedicated Server
Meta.OS=Windows, Linux
Meta.Arch=x86_64
Meta.Author=IceOfWraith, Greelan
Meta.URL=https://store.steampowered.com/app/632360/Risk_of_Rain_2/
Meta.DisplayImageSource=steam:632360
Meta.EndpointURIFormat=steam://connect/{ip}:{GenericModule.App.Ports.$ApplicationPort2}
Meta.ConfigManifest=risk-of-rain-2config.json
Meta.MetaConfigManifest=risk-of-rain-2metaconfig.json
Meta.ConfigRoot=risk-of-rain-2.kvp
Meta.MinAMPVersion=2.3.3.0
Meta.SpecificDockerImage=cubecoders/ampbase:wine
Meta.DockerRequired=False
Meta.ContainerPolicy=SupportedOnWindows, RecommendedOnLinux
Meta.ContainerPolicyReason=The server requires Wine (ideally Wine 8) and Xvfb to run on Linux. Using a container avoids the need to install these dependencies on the host.
Meta.Prerequsites=[]
Meta.ConfigReleaseState=NotSpecified
App.DisplayName=Risk of Rain 2
App.RootDir=./risk-of-rain-2/
App.BaseDirectory=./risk-of-rain-2/1180760/
App.ExecutableWin=1180760\Risk of Rain 2.exe
App.ExecutableLinux=/usr/bin/xvfb-run
App.WorkingDir=1180760
App.LinuxCommandLineArgs=-a wine "./Risk of Rain 2.exe"
App.WindowsCommandLineArgs=
App.CommandLineArgs={{$PlatformArgs}}
App.UseLinuxIOREDIR=False
App.AppSettings={}
App.EnvironmentVariables={"LD_LIBRARY_PATH":"{{$FullRootDir}}linux64:%LD_LIBRARY_PATH%","SteamAppId":"{{$SteamAppID}}","WINEPREFIX":"{{$FullRootDir}}.wine","WINEARCH":"win64","WINEDLLOVERRIDES":"winhttp=n,b","WINEDEBUG":"-all"}
App.CommandLineParameterFormat=+{0} {1}
App.CommandLineParameterDelimiter=
App.ExitMethod=OS_CLOSE
App.ExitTimeout=30
App.ExitString=stop
App.ExitFile=app_exit.lck
App.HasWriteableConsole=True
App.HasReadableConsole=True
App.SupportsLiveSettingsChanges=False
App.LiveSettingChangeCommandFormat=set {0} "{1}"
App.ApplicationIPBinding=0.0.0.0
App.Ports=[{"Protocol":2,"Port":27015,"Offset":0,"Range":1,"Ref":"ApplicationPort1","Name":"Game Port","Description":"Port for game traffic","ChildPorts":null},{"Protocol":2,"Port":27016,"Offset":0,"Range":1,"Ref":"ApplicationPort2","Name":"Steam Query Port","Description":"Port for Steam query traffic","ChildPorts":null},{"Protocol":2,"Port":27017,"Offset":0,"Range":1,"Ref":"ApplicationPort3","Name":"Steam Port","Description":"Port for Steam traffic","ChildPorts":null}]
App.AdminPortRef=RemoteAdminPort
App.PrimaryApplicationPortRef=ApplicationPort1
App.UniversalSleepApplicationUDPPortRef=ApplicationPort1
App.UniversalSleepSteamQueryPortRef=ApplicationPort2
App.MaxUsers=4
App.UseRandomAdminPassword=False
App.RemoteAdminPassword=Password123
App.AdminMethod=STDIO
App.AdminLoginTransform=None
App.RCONConnectDelaySeconds=5
App.RCONConnectRetrySeconds=5
App.TelnetLoginFormat={0}
App.UpdateSources=@IncludeJson[risk-of-rain-2updates.json]
App.Compatibility=None
App.SteamUpdateAnonymousLogin=True
App.SteamForceLoginPrompt=False
App.RapidStartup=False
App.MonitorChildProcess=True
App.MonitorChildProcessWaitMs=1000
App.MonitorChildProcessName=wine64
App.SupportsUniversalSleep=False
App.WakeupMode=Any
App.ApplicationReadyMode=RegexMatch
App.TemplateMatchRegex={{(\$?[\w]+)}}
Console.FilterMatchRegex=
Console.FilterMatchReplacement=
Console.ThrowawayMessageRegex=^.*Couldn't create a Convex Mesh from source mesh.*$|^.*Shader .* fallback shader .* not found.*$|^.*\[RoR2\.Audio\.NetworkSoundEventCatalog\] Error during network sound registration.*does not exist.*$|^.*\(Filename:.*Line: \d+\).*|Fallback handler could not load library .*$
Console.AppReadyRegex=^.*Press Enter to chat.*$
Console.UserJoinRegex=^.*NetworkManagerSystem\.AddPlayerInternal\(conn=hostId: \d+ connectionId: (?<sessionid>\d+) .*$
Console.UserLeaveRegex=^.*Log: connection \{(?<sessionid>\d+)\} has been disconnected by timeout.*$
Console.UserChatRegex=^\[\d\d:\d\d:\d\d\] \[CHAT\] <(?<username>.+?)> (?<message>.+)$
Console.UpdateAvailableRegex=^\[\d\d:\d\d:\d\d\] \[INFO\] A new server update is available! v[\d\.]+.$
Console.MetricsRegex=
Console.SuppressLogAtStart=False
Console.ActivateLogRegex=
Console.UserActions={}
Limits.SleepMode=True
Limits.SleepOnStart=False
Limits.SleepDelayMinutes=5
Limits.DozeDelay=2
Limits.AutoRetryCount=5
Limits.SleepStartThresholdSeconds=100