86 lines
4.1 KiB
Plaintext
86 lines
4.1 KiB
Plaintext
Meta.DisplayName=Risk of Rain 2
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Meta.Description=Risk of Rain 2 Dedicated Server
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Meta.OS=Windows, Linux
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Meta.Arch=x86_64
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Meta.Author=IceOfWraith, Greelan
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Meta.URL=https://store.steampowered.com/app/632360/Risk_of_Rain_2/
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Meta.DisplayImageSource=steam:632360
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Meta.EndpointURIFormat=steam://connect/{ip}:{GenericModule.App.Ports.$ApplicationPort2}
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Meta.ConfigManifest=risk-of-rain-2config.json
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Meta.MetaConfigManifest=risk-of-rain-2metaconfig.json
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Meta.ConfigRoot=risk-of-rain-2.kvp
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Meta.MinAMPVersion=2.3.3.0
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Meta.SpecificDockerImage=cubecoders/ampbase:wine
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Meta.DockerRequired=False
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Meta.ContainerPolicy=SupportedOnWindows, RecommendedOnLinux
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Meta.ContainerPolicyReason=The server requires Wine (ideally Wine 8) and Xvfb to run on Linux. Using a container avoids the need to install these dependencies on the host.
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Meta.Prerequsites=[]
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Meta.ConfigReleaseState=NotSpecified
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App.DisplayName=Risk of Rain 2
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App.RootDir=./risk-of-rain-2/
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App.BaseDirectory=./risk-of-rain-2/1180760/
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App.ExecutableWin=1180760\Risk of Rain 2.exe
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App.ExecutableLinux=/usr/bin/xvfb-run
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App.WorkingDir=1180760
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App.LinuxCommandLineArgs=-a wine "./Risk of Rain 2.exe"
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App.WindowsCommandLineArgs=
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App.CommandLineArgs={{$PlatformArgs}}
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App.UseLinuxIOREDIR=False
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App.AppSettings={}
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App.EnvironmentVariables={"LD_LIBRARY_PATH":"{{$FullRootDir}}linux64:%LD_LIBRARY_PATH%","SteamAppId":"{{$SteamAppID}}","WINEPREFIX":"{{$FullRootDir}}.wine","WINEARCH":"win64","WINEDLLOVERRIDES":"winhttp=n,b","WINEDEBUG":"-all"}
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App.CommandLineParameterFormat=+{0} {1}
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App.CommandLineParameterDelimiter=
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App.ExitMethod=OS_CLOSE
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App.ExitTimeout=30
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App.ExitString=stop
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App.ExitFile=app_exit.lck
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App.HasWriteableConsole=True
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App.HasReadableConsole=True
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App.SupportsLiveSettingsChanges=False
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App.LiveSettingChangeCommandFormat=set {0} "{1}"
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App.ApplicationIPBinding=0.0.0.0
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App.Ports=[{"Protocol":2,"Port":27015,"Offset":0,"Range":1,"Ref":"ApplicationPort1","Name":"Game Port","Description":"Port for game traffic","ChildPorts":null},{"Protocol":2,"Port":27016,"Offset":0,"Range":1,"Ref":"ApplicationPort2","Name":"Steam Query Port","Description":"Port for Steam query traffic","ChildPorts":null},{"Protocol":2,"Port":27017,"Offset":0,"Range":1,"Ref":"ApplicationPort3","Name":"Steam Port","Description":"Port for Steam traffic","ChildPorts":null}]
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App.AdminPortRef=RemoteAdminPort
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App.PrimaryApplicationPortRef=ApplicationPort1
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App.UniversalSleepApplicationUDPPortRef=ApplicationPort1
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App.UniversalSleepSteamQueryPortRef=ApplicationPort2
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App.MaxUsers=4
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App.UseRandomAdminPassword=False
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App.RemoteAdminPassword=Password123
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App.AdminMethod=STDIO
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App.AdminLoginTransform=None
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App.RCONConnectDelaySeconds=5
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App.RCONConnectRetrySeconds=5
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App.TelnetLoginFormat={0}
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App.UpdateSources=@IncludeJson[risk-of-rain-2updates.json]
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App.Compatibility=None
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App.SteamUpdateAnonymousLogin=True
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App.SteamForceLoginPrompt=False
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App.RapidStartup=False
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App.MonitorChildProcess=True
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App.MonitorChildProcessWaitMs=1000
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App.MonitorChildProcessName=wine64
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App.SupportsUniversalSleep=False
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App.WakeupMode=Any
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App.ApplicationReadyMode=RegexMatch
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App.TemplateMatchRegex={{(\$?[\w]+)}}
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Console.FilterMatchRegex=
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Console.FilterMatchReplacement=
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Console.ThrowawayMessageRegex=^.*Couldn't create a Convex Mesh from source mesh.*$|^.*Shader .* fallback shader .* not found.*$|^.*\[RoR2\.Audio\.NetworkSoundEventCatalog\] Error during network sound registration.*does not exist.*$|^.*\(Filename:.*Line: \d+\).*|Fallback handler could not load library .*$
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Console.AppReadyRegex=^.*Press Enter to chat.*$
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Console.UserJoinRegex=^.*NetworkManagerSystem\.AddPlayerInternal\(conn=hostId: \d+ connectionId: (?<sessionid>\d+) .*$
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Console.UserLeaveRegex=^.*Log: connection \{(?<sessionid>\d+)\} has been disconnected by timeout.*$
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Console.UserChatRegex=^\[\d\d:\d\d:\d\d\] \[CHAT\] <(?<username>.+?)> (?<message>.+)$
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Console.UpdateAvailableRegex=^\[\d\d:\d\d:\d\d\] \[INFO\] A new server update is available! v[\d\.]+.$
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Console.MetricsRegex=
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Console.SuppressLogAtStart=False
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Console.ActivateLogRegex=
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Console.UserActions={}
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Limits.SleepMode=True
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Limits.SleepOnStart=False
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Limits.SleepDelayMinutes=5
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Limits.DozeDelay=2
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Limits.AutoRetryCount=5
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Limits.SleepStartThresholdSeconds=100
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