1100 lines
45 KiB
JSON
1100 lines
45 KiB
JSON
[
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{
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"DisplayName": "Starting Map",
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"Category": "Server Config",
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"Description": "Set the server's starting map. Not all scenarios work with all maps.",
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"Keywords": "Map",
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"FieldName": "Map",
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"InputType": "enum",
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"IsFlagArgument": false,
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"ParamFieldName": "Map",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {
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"": "None/Random",
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"Bab": "Bab",
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"Canyon": "Crossing (Canyon)",
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"Citadel": "Citadel",
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"Farmhouse": "Farmhouse",
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"Gap": "Gap",
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"Town": "Hideout (Town)",
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"Sinjar": "Hillside (Sinjar)",
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"Ministry": "Ministry",
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"Compound": "Outskirts (Compound)",
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"OilField": "Refinery (Oilfield)",
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"PowerPlant": "PowerPlant",
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"Precinct": "Precinct",
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"Mountain": "Summit (Mountain)",
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"Tell": "Tell",
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"Buhriz": "Tideway (Buhriz)"
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},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Starting Scenario",
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"Category": "Server Config",
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"Description": "Set the server's starting scenario. Not all scenarios work with all maps. Must be set to None/Random if no map is chosen.",
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"Keywords": "Scenario",
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"FieldName": "Scenario",
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"InputType": "enum",
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"IsFlagArgument": false,
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"ParamFieldName": "Scenario",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {
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"": "None/Random",
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"Scenario_Bab_Checkpoint_Insurgents": "Scenario_Bab_Checkpoint_Insurgents",
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"Scenario_Bab_Checkpoint_Security": "Scenario_Bab_Checkpoint_Security",
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"Scenario_Bab_Domination": "Scenario_Bab_Domination",
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"Scenario_Bab_Firefight_East": "Scenario_Bab_Firefight_East",
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"Scenario_Bab_Outpost": "Scenario_Bab_Outpost",
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"Scenario_Bab_Push_Insurgents": "Scenario_Bab_Push_Insurgents",
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"Scenario_Bab_Push_Security": "Scenario_Bab_Push_Security",
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"Scenario_Citadel_Ambush": "Scenario_Citadel_Ambush",
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"Scenario_Citadel_Checkpoint_Insurgents": "Scenario_Citadel_Checkpoint_Insurgents",
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"Scenario_Citadel_Checkpoint_Security": "Scenario_Citadel_Checkpoint_Security",
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"Scenario_Citadel_Domination": "Scenario_Citadel_Domination",
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"Scenario_Citadel_Firefight_East": "Scenario_Citadel_Firefight_East",
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"Scenario_Citadel_Outpost": "Scenario_Citadel_Outpost",
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"Scenario_Citadel_Push_Insurgents": "Scenario_Citadel_Push_Insurgents",
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"Scenario_Citadel_Push_Security": "Scenario_Citadel_Push_Security",
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"Scenario_Citadel_Survival": "Scenario_Citadel_Survival",
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"Scenario_Crossing_Ambush": "Scenario_Crossing_Ambush",
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"Scenario_Crossing_Checkpoint_Insurgents": "Scenario_Crossing_Checkpoint_Insurgents",
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"Scenario_Crossing_Checkpoint_Security": "Scenario_Crossing_Checkpoint_Security",
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"Scenario_Crossing_Domination": "Scenario_Crossing_Domination",
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"Scenario_Crossing_Firefight_West": "Scenario_Crossing_Firefight_West",
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"Scenario_Crossing_Frontline": "Scenario_Crossing_Frontline",
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"Scenario_Crossing_Push_Insurgents": "Scenario_Crossing_Push_Insurgents",
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"Scenario_Crossing_Push_Security": "Scenario_Crossing_Push_Security",
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"Scenario_Crossing_Skirmish": "Scenario_Crossing_Skirmish",
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"Scenario_Crossing_Team_Deathmatch": "Scenario_Crossing_Team_Deathmatch",
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"Scenario_Farmhouse_Ambush": "Scenario_Farmhouse_Ambush",
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"Scenario_Farmhouse_Checkpoint_Insurgents": "Scenario_Farmhouse_Checkpoint_Insurgents",
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"Scenario_Farmhouse_Checkpoint_Security": "Scenario_Farmhouse_Checkpoint_Security",
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"Scenario_Farmhouse_Domination": "Scenario_Farmhouse_Domination",
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"Scenario_Farmhouse_Firefight_East": "Scenario_Farmhouse_Firefight_East",
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"Scenario_Farmhouse_Firefight_West": "Scenario_Farmhouse_Firefight_West",
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"Scenario_Farmhouse_Frontline": "Scenario_Farmhouse_Frontline",
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"Scenario_Farmhouse_Push_Insurgents": "Scenario_Farmhouse_Push_Insurgents",
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"Scenario_Farmhouse_Push_Security": "Scenario_Farmhouse_Push_Security",
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"Scenario_Farmhouse_Skirmish": "Scenario_Farmhouse_Skirmish",
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"Scenario_Farmhouse_Team_Deathmatch": "Scenario_Farmhouse_Team_Deathmatch",
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"Scenario_Farmhouse_Survival": "Scenario_Farmhouse_Survival",
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"Scenario_Gap_Ambush": "Scenario_Gap_Ambush",
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"Scenario_Gap_Checkpoint_Insurgents": "Scenario_Gap_Checkpoint_Insurgents",
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"Scenario_Gap_Checkpoint_Security": "Scenario_Gap_Checkpoint_Security",
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"Scenario_Gap_Domination": "Scenario_Gap_Domination",
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"Scenario_Gap_Firefight": "Scenario_Gap_Firefight",
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"Scenario_Gap_Frontline": "Scenario_Gap_Frontline",
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"Scenario_Gap_Outpost": "Scenario_Gap_Outpost",
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"Scenario_Gap_Push_Insurgents": "Scenario_Gap_Push_Insurgents",
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"Scenario_Gap_Push_Security": "Scenario_Gap_Push_Security",
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"Scenario_Gap_Survival": "Scenario_Gap_Survival",
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"Scenario_Hideout_Ambush": "Scenario_Hideout_Ambush",
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"Scenario_Hideout_Checkpoint_Insurgents": "Scenario_Hideout_Checkpoint_Insurgents",
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"Scenario_Hideout_Checkpoint_Security": "Scenario_Hideout_Checkpoint_Security",
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"Scenario_Hideout_Domination": "Scenario_Hideout_Domination",
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"Scenario_Hideout_Firefight_East": "Scenario_Hideout_Firefight_East",
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"Scenario_Hideout_Firefight_West": "Scenario_Hideout_Firefight_West",
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"Scenario_Hideout_Frontline": "Scenario_Hideout_Frontline",
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"Scenario_Hideout_Push_Insurgents": "Scenario_Hideout_Push_Insurgents",
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"Scenario_Hideout_Push_Security": "Scenario_Hideout_Push_Security",
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"Scenario_Hideout_Skirmish": "Scenario_Hideout_Skirmish",
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"Scenario_Hideout_Team_Deathmatch": "Scenario_Hideout_Team_Deathmatch",
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"Scenario_Hideout_Survival": "Scenario_Hideout_Survival",
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"Scenario_Hillside_Ambush": "Scenario_Hillside_Ambush",
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"Scenario_Hillside_Checkpoint_Insurgents": "Scenario_Hillside_Checkpoint_Insurgents",
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"Scenario_Hillside_Checkpoint_Security": "Scenario_Hillside_Checkpoint_Security",
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"Scenario_Hillside_Domination": "Scenario_Hillside_Domination",
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"Scenario_Hillside_Firefight_East": "Scenario_Hillside_Firefight_East",
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"Scenario_Hillside_Firefight_West": "Scenario_Hillside_Firefight_West",
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"Scenario_Hillside_Frontline": "Scenario_Hillside_Frontline",
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"Scenario_Hillside_Push_Insurgents": "Scenario_Hillside_Push_Insurgents",
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"Scenario_Hillside_Push_Security": "Scenario_Hillside_Push_Security",
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"Scenario_Hillside_Skirmish": "Scenario_Hillside_Skirmish",
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"Scenario_Hillside_Team_Deathmatch": "Scenario_Hillside_Team_Deathmatch",
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"Scenario_Hillside_Survival": "Scenario_Hillside_Survival",
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"Scenario_Ministry_Ambush": "Scenario_Ministry_Ambush",
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"Scenario_Ministry_Checkpoint_Insurgents": "Scenario_Ministry_Checkpoint_Insurgents",
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"Scenario_Ministry_Checkpoint_Security": "Scenario_Ministry_Checkpoint_Security",
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"Scenario_Ministry_Domination": "Scenario_Ministry_Domination",
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"Scenario_Ministry_Firefight_A": "Scenario_Ministry_Firefight_A",
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"Scenario_Ministry_Skirmish": "Scenario_Ministry_Skirmish",
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"Scenario_Ministry_Team_Deathmatch": "Scenario_Ministry_Team_Deathmatch",
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"Scenario_Outskirts_Checkpoint_Insurgents": "Scenario_Outskirts_Checkpoint_Insurgents",
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"Scenario_Outskirts_Checkpoint_Security": "Scenario_Outskirts_Checkpoint_Security",
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"Scenario_Outskirts_Firefight_East": "Scenario_Outskirts_Firefight_East",
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"Scenario_Outskirts_Firefight_West": "Scenario_Outskirts_Firefight_West",
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"Scenario_Outskirts_Frontline": "Scenario_Outskirts_Frontline",
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"Scenario_Outskirts_Push_Insurgents": "Scenario_Outskirts_Push_Insurgents",
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"Scenario_Outskirts_Push_Security": "Scenario_Outskirts_Push_Security",
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"Scenario_Outskirts_Skirmish": "Scenario_Outskirts_Skirmish",
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"Scenario_Outskirts_Team_Deathmatch": "Scenario_Outskirts_Team_Deathmatch",
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"Scenario_Outskirts_Survival": "Scenario_Outskirts_Survival",
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"Scenario_Precinct_Ambush": "Scenario_Precinct_Ambush",
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"Scenario_Precinct_Checkpoint_Insurgents": "Scenario_Precinct_Checkpoint_Insurgents",
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"Scenario_Precinct_Checkpoint_Security": "Scenario_Precinct_Checkpoint_Security",
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"Scenario_Precinct_Firefight_East": "Scenario_Precinct_Firefight_East",
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"Scenario_Precinct_Firefight_West": "Scenario_Precinct_Firefight_West",
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"Scenario_Precinct_Frontline": "Scenario_Precinct_Frontline",
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"Scenario_Precinct_Push_Insurgents": "Scenario_Precinct_Push_Insurgents",
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"Scenario_Precinct_Push_Security": "Scenario_Precinct_Push_Security",
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"Scenario_Precinct_Skirmish": "Scenario_Precinct_Skirmish",
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"Scenario_Precinct_Team_Deathmatch": "Scenario_Precinct_Team_Deathmatch",
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"Scenario_Precinct_Survival": "Scenario_Precinct_Survival",
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"Scenario_Refinery_Ambush": "Scenario_Refinery_Ambush",
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"Scenario_Refinery_Checkpoint_Insurgents": "Scenario_Refinery_Checkpoint_Insurgents",
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"Scenario_Refinery_Checkpoint_Security": "Scenario_Refinery_Checkpoint_Security",
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"Scenario_Refinery_Firefight_West": "Scenario_Refinery_Firefight_West",
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"Scenario_Refinery_Frontline": "Scenario_Refinery_Frontline",
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"Scenario_Refinery_Push_Insurgents": "Scenario_Refinery_Push_Insurgents",
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"Scenario_Refinery_Push_Security": "Scenario_Refinery_Push_Security",
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"Scenario_Refinery_Skirmish": "Scenario_Refinery_Skirmish",
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"Scenario_Refinery_Team_Deathmatch": "Scenario_Refinery_Team_Deathmatch",
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"Scenario_Summit_Ambush": "Scenario_Summit_Ambush",
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"Scenario_Summit_Checkpoint_Insurgents": "Scenario_Summit_Checkpoint_Insurgents",
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"Scenario_Summit_Checkpoint_Security": "Scenario_Summit_Checkpoint_Security",
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"Scenario_Summit_Firefight_East": "Scenario_Summit_Firefight_East",
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"Scenario_Summit_Firefight_West": "Scenario_Summit_Firefight_West",
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"Scenario_Summit_Frontline": "Scenario_Summit_Frontline",
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"Scenario_Summit_Push_Insurgents": "Scenario_Summit_Push_Insurgents",
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"Scenario_Summit_Push_Security": "Scenario_Summit_Push_Security",
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"Scenario_Summit_Skirmish": "Scenario_Summit_Skirmish",
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"Scenario_Summit_Team_Deathmatch": "Scenario_Summit_Team_Deathmatch",
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"Scenario_Summit_Survival": "Scenario_Summit_Survival",
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"Scenario_Powerplant_Ambush": "Scenario_Powerplant_Ambush",
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"Scenario_PowerPlant_Checkpoint_Insurgents": "Scenario_PowerPlant_Checkpoint_Insurgents",
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"Scenario_PowerPlant_Checkpoint_Security": "Scenario_PowerPlant_Checkpoint_Security",
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"Scenario_PowerPlant_Domination": "Scenario_PowerPlant_Domination",
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"Scenario_PowerPlant_Firefight_East": "Scenario_PowerPlant_Firefight_East",
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"Scenario_PowerPlant_Firefight_West": "Scenario_PowerPlant_Firefight_West",
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"Scenario_PowerPlant_Push_Insurgents": "Scenario_PowerPlant_Push_Insurgents",
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"Scenario_PowerPlant_Push_Security": "Scenario_PowerPlant_Push_Security",
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"Scenario_PowerPlant_Survival": "Scenario_PowerPlant_Survival",
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"Scenario_Tell_Ambush": "Scenario_Tell_Ambush",
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"Scenario_Tell_Checkpoint_Insurgents": "Scenario_Tell_Checkpoint_Insurgents",
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"Scenario_Tell_Checkpoint_Security": "Scenario_Tell_Checkpoint_Security",
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"Scenario_Tell_Domination": "Scenario_Tell_Domination",
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"Scenario_Tell_Firefight_East": "Scenario_Tell_Firefight_East",
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"Scenario_Tell_Firefight_West": "Scenario_Tell_Firefight_West",
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"Scenario_Tell_Outpost": "Scenario_Tell_Outpost",
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"Scenario_Tell_Push_Insurgents": "Scenario_Tell_Push_Insurgents",
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"Scenario_Tell_Push_Security": "Scenario_Tell_Push_Security",
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"Scenario_Tell_Survival": "Scenario_Tell_Survival",
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"Scenario_Tideway_Checkpoint_Insurgents": "Scenario_Tideway_Checkpoint_Insurgents",
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"Scenario_Tideway_Checkpoint_Security": "Scenario_Tideway_Checkpoint_Security",
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"Scenario_Tideway_Domination": "Scenario_Tideway_Domination",
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"Scenario_Tideway_Firefight_West": "Scenario_Tideway_Firefight_West",
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"Scenario_Tideway_Frontline": "Scenario_Tideway_Frontline",
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"Scenario_Tideway_Push_Insurgents": "Scenario_Tideway_Push_Insurgents",
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"Scenario_Tideway_Push_Security": "Scenario_Tideway_Push_Security"
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},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Starting Lighting",
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"Category": "Server Config",
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"Description": "Set the server's starting lighting. Must be set to Day if no map and Scenario are chosen.",
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"Keywords": "Lighting",
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"FieldName": "Lighting",
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"InputType": "enum",
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"IsFlagArgument": false,
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"ParamFieldName": "Lighting",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {
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"": "Day",
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"Night": "Night"
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},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Starting Game Mode",
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"Category": "Server Config",
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"Description": "Set the server's starting game mode. Must be set to None/Random if no map and Scenario are chosen.",
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"Keywords": "Gamemode",
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"FieldName": "Game",
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"InputType": "enum",
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"IsFlagArgument": false,
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"ParamFieldName": "Game",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {
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"": "None/Random",
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"CaptureTheBase": "Capture The Base",
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"Checkpoint": "Checkpoint",
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"CheckpointHardcore": "Checkpoint Hardcore",
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"CheckpointTutorial": "Checkpoint Tutorial",
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"Domination": "Domination",
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"Filming": "Filming",
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"Firefight": "Firefight",
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"Frontline": "Frontline",
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"Mission": "Mission",
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"Occupy": "Occupy",
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"Operations": "Operations",
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"Outpost": "Outpost",
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"Skirmish": "Skirmish",
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"TeamDeathmatch": "Team Deathmatch"
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},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Hostname",
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"Category": "Server Config",
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"Description": "Set the servers hostname",
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"Keywords": "Hostname",
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"FieldName": "Hostname",
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"InputType": "text",
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"IsFlagArgument": false,
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"ParamFieldName": "Hostname",
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"IncludeInCommandLine": false,
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"DefaultValue": "My Server Powered by AMP",
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"EnumValues": {}
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},
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{
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"DisplayName": "Max Players",
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"Category": "Server Config",
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"Description": "Set server maximum amount of players",
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"Keywords": "Max Users",
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"FieldName": "$MaxUsers",
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"InputType": "number",
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"IsFlagArgument": false,
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"ParamFieldName": "MaxPlayers",
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"IncludeInCommandLine": false,
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"DefaultValue": "32",
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"EnumValues": {},
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"MinValue":"1"
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},
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{
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"DisplayName": "Token",
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"Category": "Server Config",
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"Description": "Set the steam GSLTToken APPID 581320 [Get A GSLToken ID](https://steamcommunity.com/dev/managegameservers/)",
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"Keywords": "Token",
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"FieldName": "GSLTToken",
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"InputType": "password",
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"IsFlagArgument": false,
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"ParamFieldName": "GSLTToken",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Game Stats Token",
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"Category": "Server Config",
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"Description": "Set the game stats token for XP Gain [Get A GameStats Token ID](https://gamestats.sandstorm.game/)",
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"Keywords": "Stats",
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"FieldName": "GameStatsToken",
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"InputType": "password",
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"IsFlagArgument": false,
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"ParamFieldName": "GameStatsToken",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Password",
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"Category": "Server Config",
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"Description": "Sets a password for the server",
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"Keywords": "Password",
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"FieldName": "password",
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"InputType": "password",
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"IsFlagArgument": false,
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"ParamFieldName": "password",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "RCON Password",
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"Category": "Server Config",
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"Description": "See the Security and Privacy menu for configurable options for the server's RCON",
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"Keywords": "RCON,password",
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"FieldName": "RCONPassword",
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"InputType": "hidden",
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"IsFlagArgument": false,
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"ParamFieldName": "RCONPassword",
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"IncludeInCommandLine": false,
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"EnumValues": {}
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},
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{
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"DisplayName": "Mutator",
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"Category": "Server Config",
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"Description": "Set server mutators (comma separated)",
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"Keywords": "Mutator",
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"FieldName": "mutators",
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"InputType": "text",
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"IsFlagArgument": false,
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"ParamFieldName": "mutators",
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"IncludeInCommandLine": true,
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"DefaultValue": "",
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"EnumValues": {},
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"Placeholder": "HotPotato,Vampirism",
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Rule Set",
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"Category": "Server Config",
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"Description": "Set the rules for the server",
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"Keywords": "Rules",
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"FieldName": "ruleset",
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"InputType": "enum",
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"IsFlagArgument": false,
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"ParamFieldName": "ruleset",
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"IncludeInCommandLine": true,
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"DefaultValue": "",
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"EnumValues": {
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"": "None",
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"CheckpointFrenzy": "Checkpoint Frenzy",
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"CompetitiveFirefight": "Competitive Firefight",
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"CompetitiveTheater": "Competitive Theater",
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"MatchmakingCasual": "Matchmaking Casual",
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"OfficialRules": "Official Rules"
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},
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"SkipIfEmpty": true
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},
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{
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"DisplayName": "Mods Enabled",
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"Category": "Server Config",
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"Description": "Enables the server to use a Modlist",
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"Keywords": "Mods",
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"FieldName": "Mods_enabled",
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"InputType": "checkbox",
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"IsFlagArgument": false,
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"ParamFieldName": "Mods_enabled",
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"IncludeInCommandLine": false,
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"DefaultValue": "",
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"EnumValues": {
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"False": "",
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"True": "-Mods -ModList=Mods"
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}
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},
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{
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"DisplayName": "Mod Travel To",
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"Category": "Server Config",
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"Description": "Set the Mod Travel to",
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"Keywords": "Mods",
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"FieldName": "ModDownloadTravelTo",
|
||
"InputType": "text",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "ModDownloadTravelTo",
|
||
"IncludeInCommandLine": true,
|
||
"DefaultValue": "",
|
||
"EnumValues": {},
|
||
"Placeholder":"Canyon?Scenario=Scenario_Crossing_Checkpoint_Security?Lighting=Day",
|
||
"SkipIfEmpty": true
|
||
},
|
||
{
|
||
"DisplayName": "MOTD",
|
||
"Category": "Server Config",
|
||
"Description": "Set the server MOTD",
|
||
"Keywords": "MOTD",
|
||
"FieldName": "Motd",
|
||
"InputType": "text",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "Motd",
|
||
"IncludeInCommandLine": false,
|
||
"DefaultValue": "",
|
||
"EnumValues": {},
|
||
"SkipIfEmpty": true
|
||
},
|
||
{
|
||
"DisplayName": "Admin Players",
|
||
"Description": "A list of Steam64 IDs for players that are in-game admins. [Find your Steam64 ID](https://steamidfinder.com/)",
|
||
"FieldName": "AdminPlayers",
|
||
"Category": "Server Config",
|
||
"InputType": "list",
|
||
"Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/Admins.txt"
|
||
},
|
||
{
|
||
"DisplayName": "Map Cycle",
|
||
"Description": "A List of map scenarios for the server to use",
|
||
"FieldName": "MapCycle",
|
||
"Category": "Server Config",
|
||
"InputType": "list",
|
||
"Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/MapCycle.txt"
|
||
},
|
||
{
|
||
"DisplayName": "Mods",
|
||
"Description": "Define a list of Mods for the server to use.",
|
||
"FieldName": "Mods",
|
||
"Category": "Server Config",
|
||
"InputType": "list",
|
||
"Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/Mods.txt"
|
||
},
|
||
{
|
||
"DisplayName": "Kill Feed Enabled",
|
||
"Category": "Game Mode",
|
||
"Description": "Is the kill feed enabled?",
|
||
"Keywords": "Kill Feed",
|
||
"FieldName": "bKillFeed",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bKillFeed",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Kill Feed Spectator",
|
||
"Category": "Game Mode",
|
||
"Description": "Is the kill feed enabled for dedicated spectators and replays?",
|
||
"Keywords": "Kill Feed",
|
||
"FieldName": "bKillFeedSpectator",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bKillFeedSpectator",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Display Killer Info",
|
||
"Category": "Game Mode",
|
||
"Description": "Show information about a death (killer, weapon) to the victim?",
|
||
"Keywords": "Kill Feed",
|
||
"FieldName": "bKillerInfo",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bKillerInfo",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Kill Distance Reveal",
|
||
"Category": "Game Mode",
|
||
"Description": "Reveal distance of kills?",
|
||
"Keywords": "Kill Feed",
|
||
"FieldName": "bKillerInfoRevealDistance",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bKillerInfoRevealDistance",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Team Kill Limit",
|
||
"Category": "Game Mode",
|
||
"Description": "Limit for the number of team kills one player can perform before being kicked.",
|
||
"Keywords": "Team",
|
||
"FieldName": "TeamKillLimit",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.TeamKillLimit",
|
||
"DefaultValue": "3",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Team Kill Grace Timer",
|
||
"Category": "Game Mode",
|
||
"Description": "Grace timer between team killing incidents.",
|
||
"Keywords": "Team",
|
||
"FieldName": "TeamKillGrace",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.TeamKillGrace",
|
||
"DefaultValue": "0.2",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Team Kill Reduce Time",
|
||
"Category": "Game Mode",
|
||
"Description": "How long until a player’s TK count reduces by 1.",
|
||
"Keywords": "Team",
|
||
"FieldName": "TeamKillReduceTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.TeamKillReduceTime",
|
||
"DefaultValue": "90",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Can the dead speak?",
|
||
"Category": "Game Mode",
|
||
"Description": "Can alive players see messages from the dead?",
|
||
"Keywords": "Voice",
|
||
"FieldName": "bDeadSay",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bDeadSay",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Can the dead speak to teammates?",
|
||
"Category": "Game Mode",
|
||
"Description": "Can alive players see messages from dead teammates using team-only chat?",
|
||
"Keywords": "Voice",
|
||
"FieldName": "bDeadSayTeam",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bDeadSayTeam",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Allow Dead Players Voice Chat?",
|
||
"Category": "Game Mode",
|
||
"Description": "Can alive players hear voice chat from dead players?",
|
||
"Keywords": "Voice",
|
||
"FieldName": "bVoiceAllowDeadChat",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bVoiceAllowDeadChat",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Allow enemies to hear proximity chat?",
|
||
"Category": "Game Mode",
|
||
"Description": "Can proximity voice chat be heard by enemies?",
|
||
"Keywords": "Radio",
|
||
"FieldName": "bVoiceEnemyHearsLocal",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bVoiceEnemyHearsLocal",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Allow radio chat to broadcast on local channel",
|
||
"Category": "Game Mode",
|
||
"Description": "Can radio chat also broadcast on the local channel?",
|
||
"Keywords": "Radio",
|
||
"FieldName": "bVoiceRadioBroadcastLocal",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.bVoiceRadioBroadcastLocal",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Objective Capture Time",
|
||
"Category": "Game Mode",
|
||
"Description": "How long it takes to capture territorial objectives.",
|
||
"Keywords": "Time",
|
||
"FieldName": "ObjectiveCaptureTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.ObjectiveCaptureTime",
|
||
"DefaultValue": "30",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Objective Reset Time",
|
||
"Category": "Game Mode",
|
||
"Description": "How long objective progress decays with no one on the point. Negative value disables.",
|
||
"Keywords": "Time",
|
||
"FieldName": "ObjectiveResetTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.ObjectiveResetTime",
|
||
"DefaultValue": "-1",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Objective Speed Up Time",
|
||
"Category": "Game Mode",
|
||
"Description": "Additional capture speed-up for each player on the point.",
|
||
"Keywords": "Time",
|
||
"FieldName": "ObjectiveSpeedup",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.ObjectiveSpeedup",
|
||
"DefaultValue": "0.25",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Objective Speed Up Players",
|
||
"Category": "Game Mode",
|
||
"Description": "Maximum players taken into account for capture speed-up.",
|
||
"Keywords": "Time,Speed",
|
||
"FieldName": "ObjectiveMaxSpeedupPlayers",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSGameMode.ObjectiveMaxSpeedupPlayers",
|
||
"DefaultValue": "4",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Kill Feed Game Starting Intermission time",
|
||
"Category": "Game Mode",
|
||
"Description": "How long after a round starts before showing a kill feed",
|
||
"Keywords": "Time,Speed",
|
||
"FieldName": "bKillFeedGameStartingIntermissionTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bKillFeedGameStartingIntermissionTime",
|
||
"DefaultValue": "5",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Game Start Intermission Timer",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "The additional time to wait for additional players during the starting intermission.",
|
||
"Keywords": "Time",
|
||
"FieldName": "GameStartingIntermissionTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.GameStartingIntermissionTime",
|
||
"DefaultValue": "5",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Win Time",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How long players are frozen before transitioning to the round intermission screen.",
|
||
"Keywords": "Time",
|
||
"FieldName": "WinTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.WinTime",
|
||
"DefaultValue": "5",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Time Spent on Intermision Screen.",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How long is spent on the intermission screen.",
|
||
"Keywords": "Time",
|
||
"FieldName": "PostRoundTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.PostRoundTime",
|
||
"DefaultValue": "15",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Time Spent inbetween rounds",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How much time is spent between last post round and game over.",
|
||
"Keywords": "Time",
|
||
"FieldName": "PostGameTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.PostGameTime",
|
||
"DefaultValue": "15",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Auto Assign Teams?",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Should teams be assigned on connect?",
|
||
"Keywords": "Team",
|
||
"FieldName": "bAutoAssignTeams",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bAutoAssignTeams",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Allow Friendly Fire?",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Enables friendly fire.",
|
||
"Keywords": "Team",
|
||
"FieldName": "bAllowFriendlyFire",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bAllowFriendlyFire",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Friendly Fire Damage Modifier",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Damage modifier for friendly fire",
|
||
"Keywords": "Damage",
|
||
"FieldName": "FriendlyFireModifier",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.FriendlyFireModifier",
|
||
"DefaultValue": "0.2",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Friendly Fire Reflect Damage",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Damage modifier for friendly fire that is mirrored back at the attacker.",
|
||
"Keywords": "Damage",
|
||
"FieldName": "FriendlyFireReflect",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.FriendlyFireReflect",
|
||
"DefaultValue": "0",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Auto Balance Teams",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Enables auto team balancing.",
|
||
"Keywords": "Team",
|
||
"FieldName": "bAutoBalanceTeams",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bAutoBalanceTeams",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Auto Balance Delay",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How long to wait after detecting unbalanced teams.",
|
||
"Keywords": "Team",
|
||
"FieldName": "AutoBalanceDelay",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.AutoBalanceDelay",
|
||
"DefaultValue": "10",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Map Voting",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Enabled map voting at the end of each game.",
|
||
"Keywords": "Map,Voting",
|
||
"FieldName": "bMapVoting",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bMapVoting",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Enable Map Cycle",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Enables the use of the map cycle. If disabled, the current map loops indefinitely.",
|
||
"Keywords": "Map",
|
||
"FieldName": "bUseMapCycle",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bUseMapCycle",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Allow Voice During Intermission?",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Allow both teams to talk to each other between rounds.",
|
||
"Keywords": "Voice",
|
||
"FieldName": "bVoiceIntermissionAllowAll",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bVoiceIntermissionAllowAll",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Idle Kick Timer",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How long a player can be idle for before being kicked.",
|
||
"Keywords": "Time",
|
||
"FieldName": "IdleLimit",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.IdleLimit",
|
||
"DefaultValue": "150",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Low Reinforcements Idle Timer",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How long a player can idle for when there are low reinforcements.",
|
||
"Keywords": "Time",
|
||
"FieldName": "IdleLimitLowReinforcements",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.IdleLimitLowReinforcements",
|
||
"DefaultValue": "90",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Check For Idle Players Timer",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How frequently to check for idle players.",
|
||
"Keywords": "Time",
|
||
"FieldName": "IdleCheckFrequency",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.IdleCheckFrequency",
|
||
"DefaultValue": "30",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Allow 3rd Person Spectate?",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Can Players use 3rd person spectator mode?",
|
||
"Keywords": "Spectate",
|
||
"FieldName": "bAllowThirdPersonSpectate",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bAllowThirdPersonSpectate",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Minimum Players to start the game.",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Minimum players required on each team to start the game.",
|
||
"Keywords": "Players, Minimum",
|
||
"FieldName": "MinimumPlayers",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.MinimumPlayers",
|
||
"DefaultValue": "1",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Round Limit",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Maximum number of rounds to play.",
|
||
"Keywords": "Rounds,Maximum",
|
||
"FieldName": "RoundLimit",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.RoundLimit",
|
||
"DefaultValue": "3",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Win Limit",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Number of rounds required for game victory.",
|
||
"Keywords": "Rounds",
|
||
"FieldName": "WinLimit",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.WinLimit",
|
||
"DefaultValue": "1",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Game Time Limit",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Number of rounds required for game victory.",
|
||
"Keywords": "Time",
|
||
"FieldName": "GameTimeLimit",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.GameTimeLimit",
|
||
"DefaultValue": "-1",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Pre Round Limit",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Amount of “freeze time” at the start of a round.",
|
||
"Keywords": "Time",
|
||
"FieldName": "PreRoundLimit",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.PreRoundLimit",
|
||
"DefaultValue": "10",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Round Time",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Duration of the round.",
|
||
"Keywords": "Time",
|
||
"FieldName": "RoundTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.RoundTime",
|
||
"DefaultValue": "1080",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Overtime",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Amount of overtime given when there is an objective being contested after the round timer expires.",
|
||
"Keywords": "Time",
|
||
"FieldName": "OverTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.OverTime",
|
||
"DefaultValue": "60",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Team Switch Time",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Minimum additional time spent between team switches.",
|
||
"Keywords": "Time",
|
||
"FieldName": "TeamSwitchTime",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.TeamSwitchTime",
|
||
"DefaultValue": "10",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Switch Team Every Round",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "How often to switch teams. 0 = never, 1 = every round, 2 = every other round, etc.",
|
||
"Keywords": "Team,Switch",
|
||
"FieldName": "SwitchTeamsEveryRound",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.SwitchTeamsEveryRound",
|
||
"DefaultValue": "1",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Allow Players to Switch Teams",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Allow players to switch to the other team?",
|
||
"Keywords": "Team,Switch",
|
||
"FieldName": "bAllowPlayerTeamSelect",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bAllowPlayerTeamSelect",
|
||
"DefaultValue": "True",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Enable Bots?",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Enables Bots",
|
||
"Keywords": "Bots",
|
||
"FieldName": "bBots",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bBots",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Bot Quota Fill",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Bot quota to fill.",
|
||
"Keywords": "Bots",
|
||
"FieldName": "BotQuota",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.BotQuota",
|
||
"DefaultValue": "5",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Initial Supply Points",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Amount of starting supply points.",
|
||
"Keywords": "Supply,Points",
|
||
"FieldName": "InitialSupply",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.InitialSupply",
|
||
"DefaultValue": "15",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Maximum Supply Points",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Maximum supply that can be earned.",
|
||
"Keywords": "Supply,Points",
|
||
"FieldName": "MaximumSupply",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.MaximumSupply",
|
||
"DefaultValue": "15",
|
||
"EnumValues": {}
|
||
},
|
||
{
|
||
"DisplayName": "Enable Supply Gain",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Enable supply gain throughout the round.",
|
||
"Keywords": "Supply,Points",
|
||
"FieldName": "bSupplyGainEnabled",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bSupplyGainEnabled",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Instant Supply Gain",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Should supply gain be awarded instantly?",
|
||
"Keywords": "Supply,Points",
|
||
"FieldName": "bAwardSupplyInstantly",
|
||
"InputType": "checkbox",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.bAwardSupplyInstantly",
|
||
"DefaultValue": "False",
|
||
"EnumValues": {
|
||
"False": "False",
|
||
"True": "True"
|
||
}
|
||
},
|
||
{
|
||
"DisplayName": "Supply Gain Frequency",
|
||
"Category": "Multiplayer Mode",
|
||
"Description": "Score threshold for earning supply.",
|
||
"Keywords": "Supply,Points",
|
||
"FieldName": "SupplyGainFrequency",
|
||
"InputType": "number",
|
||
"IsFlagArgument": false,
|
||
"ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.SupplyGainFrequency",
|
||
"DefaultValue": "150",
|
||
"EnumValues": {}
|
||
}
|
||
] |