79 lines
3.0 KiB
INI
79 lines
3.0 KiB
INI
// DO NOT edit serverDZ.cfg directly
|
|
// AMP_serverDZ.cfg controls serverDZ.cfg. Edit AMP_serverDZ.cfg if you want to add certain settings
|
|
// NOTE:
|
|
// - Do not change values in double curly braces, ie {{}}. They are set either via the AMP UI
|
|
// or are controlled by AMP itself (in particular, ports)
|
|
// - Other settings can be added as needed - see the second section below
|
|
|
|
// Full information on settings is available at https://community.bistudio.com/wiki/DayZ:Server_Configuration
|
|
|
|
// *******
|
|
// SETTINGS CONTROLLED BY AMP - DO NOT TOUCH THESE!!!
|
|
// *******
|
|
hostname = "{{hostname}}";
|
|
password = "{{password}}";
|
|
passwordAdmin = "{{passwordAdmin}}";
|
|
enableWhitelist = {{enableWhitelist}};
|
|
maxPlayers = {{maxPlayers}};
|
|
verifySignatures = 2; // Verifies .pbos against .bisign files (only 2 is supported)
|
|
forceSameBuild = {{forceSameBuild}};
|
|
disableVoN = {{disableVoN}};
|
|
vonCodecQuality = {{vonCodecQuality}};
|
|
disable3rdPerson = {{disable3rdPerson}};
|
|
disableCrosshair = {{disableCrosshair}};
|
|
serverTime = "{{serverTime}}";
|
|
serverTimeAcceleration = {{serverTimeAcceleration}};
|
|
serverNightTimeAcceleration = {{serverNightTimeAcceleration}};
|
|
serverTimePersistent = {{serverTimePersistent}};
|
|
guaranteedUpdates = 1; // Communication protocol used with game server (use only number 1)
|
|
loginQueueConcurrentPlayers = {{loginQueueConcurrentPlayers}};
|
|
loginQueueMaxPlayers = {{loginQueueMaxPlayers}};
|
|
instanceId = {{instanceId}};
|
|
storageAutoFix = {{storageAutoFix}};
|
|
class Missions
|
|
{
|
|
class DayZ
|
|
{
|
|
template = "{{template}}";
|
|
};
|
|
};
|
|
respawnTime = {{respawnTime}};
|
|
motd[] = { {{motd}} };
|
|
motdInterval = {{motdInterval}};
|
|
timeStampFormat = "{{timeStampFormat}}";
|
|
logAverageFps = {{logAverageFps}};
|
|
logMemory = {{logMemory}};
|
|
logPlayers = {{logPlayers}};
|
|
logFile = "server_console.log";
|
|
adminLogPlayerHitsOnly = {{adminLogPlayerHitsOnly}};
|
|
adminLogPlacement = {{adminLogPlacement}};
|
|
adminLogBuildActions = {{adminLogBuildActions}};
|
|
adminLogPlayerList = {{adminLogPlayerList}};
|
|
enableDebugMonitor = {{enableDebugMonitor}};
|
|
steamQueryPort = {{steamQueryPort}};
|
|
allowFilePatching = {{allowFilePatching}};
|
|
simulatedPlayersBatch = {{simulatedPlayersBatch}};
|
|
multithreadedReplication = {{multithreadedReplication}};
|
|
speedhackDetection = {{speedhackDetection}};
|
|
networkRangeClose = {{networkRangeClose}};
|
|
networkRangeNear = {{networkRangeNear}};
|
|
networkRangeFar = {{networkRangeFar}};
|
|
networkRangeDistantEffect = {{networkRangeDistantEffect}};
|
|
defaultVisibility = {{defaultVisibility}};
|
|
defaultObjectViewDistance = {{defaultObjectViewDistance}};
|
|
lightingConfig = {{lightingConfig}};
|
|
disablePersonalLight = {{disablePersonalLight}};
|
|
disableBaseDamage = {{disableBaseDamage}};
|
|
disableContainerDamage = {{disableContainerDamage}};
|
|
disableRespawnDialog = {{disableRespawnDialog}};
|
|
pingWarning = {{pingWarning}};
|
|
pingCritical = {{pingCritical}};
|
|
maxPing = {{maxPing}};
|
|
serverFpsWarning = {{serverFpsWarning}};
|
|
enableCfgGameplayFile = {{enableCfgGameplayFile}};
|
|
|
|
// *******
|
|
// USER CONFIGURABLE SETTINGS - ADD ADDITIONAL SETTINGS HERE
|
|
// *******
|
|
|