[ { "DisplayName": "Starting Map", "Category": "Server Config", "Description": "Set the server's starting map. Not all scenarios work with all maps.", "Keywords": "Map", "FieldName": "Map", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "Map", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": { "": "None/Random", "Bab": "Bab", "Canyon": "Crossing (Canyon)", "Citadel": "Citadel", "Farmhouse": "Farmhouse", "Gap": "Gap", "Town": "Hideout (Town)", "Sinjar": "Hillside (Sinjar)", "Ministry": "Ministry", "Compound": "Outskirts (Compound)", "OilField": "Refinery (Oilfield)", "PowerPlant": "PowerPlant", "Precinct": "Precinct", "Mountain": "Summit (Mountain)", "Tell": "Tell", "Buhriz": "Tideway (Buhriz)" }, "SkipIfEmpty": true }, { "DisplayName": "Starting Scenario", "Category": "Server Config", "Description": "Set the server's starting scenario. Not all scenarios work with all maps. Must be set to None/Random if no map is chosen.", "Keywords": "Scenario", "FieldName": "Scenario", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "Scenario", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": { "": "None/Random", "Scenario_Bab_Checkpoint_Insurgents": "Scenario_Bab_Checkpoint_Insurgents", "Scenario_Bab_Checkpoint_Security": "Scenario_Bab_Checkpoint_Security", "Scenario_Bab_Domination": "Scenario_Bab_Domination", "Scenario_Bab_Firefight_East": "Scenario_Bab_Firefight_East", "Scenario_Bab_Outpost": "Scenario_Bab_Outpost", "Scenario_Bab_Push_Insurgents": "Scenario_Bab_Push_Insurgents", "Scenario_Bab_Push_Security": "Scenario_Bab_Push_Security", "Scenario_Citadel_Ambush": "Scenario_Citadel_Ambush", "Scenario_Citadel_Checkpoint_Insurgents": "Scenario_Citadel_Checkpoint_Insurgents", "Scenario_Citadel_Checkpoint_Security": "Scenario_Citadel_Checkpoint_Security", "Scenario_Citadel_Domination": "Scenario_Citadel_Domination", "Scenario_Citadel_Firefight_East": "Scenario_Citadel_Firefight_East", "Scenario_Citadel_Outpost": "Scenario_Citadel_Outpost", "Scenario_Citadel_Push_Insurgents": "Scenario_Citadel_Push_Insurgents", "Scenario_Citadel_Push_Security": "Scenario_Citadel_Push_Security", "Scenario_Citadel_Survival": "Scenario_Citadel_Survival", "Scenario_Crossing_Ambush": "Scenario_Crossing_Ambush", "Scenario_Crossing_Checkpoint_Insurgents": "Scenario_Crossing_Checkpoint_Insurgents", "Scenario_Crossing_Checkpoint_Security": "Scenario_Crossing_Checkpoint_Security", "Scenario_Crossing_Domination": "Scenario_Crossing_Domination", "Scenario_Crossing_Firefight_West": "Scenario_Crossing_Firefight_West", "Scenario_Crossing_Frontline": "Scenario_Crossing_Frontline", "Scenario_Crossing_Push_Insurgents": "Scenario_Crossing_Push_Insurgents", "Scenario_Crossing_Push_Security": "Scenario_Crossing_Push_Security", "Scenario_Crossing_Skirmish": "Scenario_Crossing_Skirmish", "Scenario_Crossing_Team_Deathmatch": "Scenario_Crossing_Team_Deathmatch", "Scenario_Farmhouse_Ambush": "Scenario_Farmhouse_Ambush", "Scenario_Farmhouse_Checkpoint_Insurgents": "Scenario_Farmhouse_Checkpoint_Insurgents", "Scenario_Farmhouse_Checkpoint_Security": "Scenario_Farmhouse_Checkpoint_Security", "Scenario_Farmhouse_Domination": "Scenario_Farmhouse_Domination", "Scenario_Farmhouse_Firefight_East": "Scenario_Farmhouse_Firefight_East", "Scenario_Farmhouse_Firefight_West": "Scenario_Farmhouse_Firefight_West", "Scenario_Farmhouse_Frontline": "Scenario_Farmhouse_Frontline", "Scenario_Farmhouse_Push_Insurgents": "Scenario_Farmhouse_Push_Insurgents", "Scenario_Farmhouse_Push_Security": "Scenario_Farmhouse_Push_Security", "Scenario_Farmhouse_Skirmish": "Scenario_Farmhouse_Skirmish", "Scenario_Farmhouse_Team_Deathmatch": "Scenario_Farmhouse_Team_Deathmatch", "Scenario_Farmhouse_Survival": "Scenario_Farmhouse_Survival", "Scenario_Gap_Ambush": "Scenario_Gap_Ambush", "Scenario_Gap_Checkpoint_Insurgents": "Scenario_Gap_Checkpoint_Insurgents", "Scenario_Gap_Checkpoint_Security": "Scenario_Gap_Checkpoint_Security", "Scenario_Gap_Domination": "Scenario_Gap_Domination", "Scenario_Gap_Firefight": "Scenario_Gap_Firefight", "Scenario_Gap_Frontline": "Scenario_Gap_Frontline", "Scenario_Gap_Outpost": "Scenario_Gap_Outpost", "Scenario_Gap_Push_Insurgents": "Scenario_Gap_Push_Insurgents", "Scenario_Gap_Push_Security": "Scenario_Gap_Push_Security", "Scenario_Gap_Survival": "Scenario_Gap_Survival", "Scenario_Hideout_Ambush": "Scenario_Hideout_Ambush", "Scenario_Hideout_Checkpoint_Insurgents": "Scenario_Hideout_Checkpoint_Insurgents", "Scenario_Hideout_Checkpoint_Security": "Scenario_Hideout_Checkpoint_Security", "Scenario_Hideout_Domination": "Scenario_Hideout_Domination", "Scenario_Hideout_Firefight_East": "Scenario_Hideout_Firefight_East", "Scenario_Hideout_Firefight_West": "Scenario_Hideout_Firefight_West", "Scenario_Hideout_Frontline": "Scenario_Hideout_Frontline", "Scenario_Hideout_Push_Insurgents": "Scenario_Hideout_Push_Insurgents", "Scenario_Hideout_Push_Security": "Scenario_Hideout_Push_Security", "Scenario_Hideout_Skirmish": "Scenario_Hideout_Skirmish", "Scenario_Hideout_Team_Deathmatch": "Scenario_Hideout_Team_Deathmatch", "Scenario_Hideout_Survival": "Scenario_Hideout_Survival", "Scenario_Hillside_Ambush": "Scenario_Hillside_Ambush", "Scenario_Hillside_Checkpoint_Insurgents": "Scenario_Hillside_Checkpoint_Insurgents", "Scenario_Hillside_Checkpoint_Security": "Scenario_Hillside_Checkpoint_Security", "Scenario_Hillside_Domination": "Scenario_Hillside_Domination", "Scenario_Hillside_Firefight_East": "Scenario_Hillside_Firefight_East", "Scenario_Hillside_Firefight_West": "Scenario_Hillside_Firefight_West", "Scenario_Hillside_Frontline": "Scenario_Hillside_Frontline", "Scenario_Hillside_Push_Insurgents": "Scenario_Hillside_Push_Insurgents", "Scenario_Hillside_Push_Security": "Scenario_Hillside_Push_Security", "Scenario_Hillside_Skirmish": "Scenario_Hillside_Skirmish", "Scenario_Hillside_Team_Deathmatch": "Scenario_Hillside_Team_Deathmatch", "Scenario_Hillside_Survival": "Scenario_Hillside_Survival", "Scenario_Ministry_Ambush": "Scenario_Ministry_Ambush", "Scenario_Ministry_Checkpoint_Insurgents": "Scenario_Ministry_Checkpoint_Insurgents", "Scenario_Ministry_Checkpoint_Security": "Scenario_Ministry_Checkpoint_Security", "Scenario_Ministry_Domination": "Scenario_Ministry_Domination", "Scenario_Ministry_Firefight_A": "Scenario_Ministry_Firefight_A", "Scenario_Ministry_Skirmish": "Scenario_Ministry_Skirmish", "Scenario_Ministry_Team_Deathmatch": "Scenario_Ministry_Team_Deathmatch", "Scenario_Outskirts_Checkpoint_Insurgents": "Scenario_Outskirts_Checkpoint_Insurgents", "Scenario_Outskirts_Checkpoint_Security": "Scenario_Outskirts_Checkpoint_Security", "Scenario_Outskirts_Firefight_East": "Scenario_Outskirts_Firefight_East", "Scenario_Outskirts_Firefight_West": "Scenario_Outskirts_Firefight_West", "Scenario_Outskirts_Frontline": "Scenario_Outskirts_Frontline", "Scenario_Outskirts_Push_Insurgents": "Scenario_Outskirts_Push_Insurgents", "Scenario_Outskirts_Push_Security": "Scenario_Outskirts_Push_Security", "Scenario_Outskirts_Skirmish": "Scenario_Outskirts_Skirmish", "Scenario_Outskirts_Team_Deathmatch": "Scenario_Outskirts_Team_Deathmatch", "Scenario_Outskirts_Survival": "Scenario_Outskirts_Survival", "Scenario_Precinct_Ambush": "Scenario_Precinct_Ambush", "Scenario_Precinct_Checkpoint_Insurgents": "Scenario_Precinct_Checkpoint_Insurgents", "Scenario_Precinct_Checkpoint_Security": "Scenario_Precinct_Checkpoint_Security", "Scenario_Precinct_Firefight_East": "Scenario_Precinct_Firefight_East", "Scenario_Precinct_Firefight_West": "Scenario_Precinct_Firefight_West", "Scenario_Precinct_Frontline": "Scenario_Precinct_Frontline", "Scenario_Precinct_Push_Insurgents": "Scenario_Precinct_Push_Insurgents", "Scenario_Precinct_Push_Security": "Scenario_Precinct_Push_Security", "Scenario_Precinct_Skirmish": "Scenario_Precinct_Skirmish", "Scenario_Precinct_Team_Deathmatch": "Scenario_Precinct_Team_Deathmatch", "Scenario_Precinct_Survival": "Scenario_Precinct_Survival", "Scenario_Refinery_Ambush": "Scenario_Refinery_Ambush", "Scenario_Refinery_Checkpoint_Insurgents": "Scenario_Refinery_Checkpoint_Insurgents", "Scenario_Refinery_Checkpoint_Security": "Scenario_Refinery_Checkpoint_Security", "Scenario_Refinery_Firefight_West": "Scenario_Refinery_Firefight_West", "Scenario_Refinery_Frontline": "Scenario_Refinery_Frontline", "Scenario_Refinery_Push_Insurgents": "Scenario_Refinery_Push_Insurgents", "Scenario_Refinery_Push_Security": "Scenario_Refinery_Push_Security", "Scenario_Refinery_Skirmish": "Scenario_Refinery_Skirmish", "Scenario_Refinery_Team_Deathmatch": "Scenario_Refinery_Team_Deathmatch", "Scenario_Summit_Ambush": "Scenario_Summit_Ambush", "Scenario_Summit_Checkpoint_Insurgents": "Scenario_Summit_Checkpoint_Insurgents", "Scenario_Summit_Checkpoint_Security": "Scenario_Summit_Checkpoint_Security", "Scenario_Summit_Firefight_East": "Scenario_Summit_Firefight_East", "Scenario_Summit_Firefight_West": "Scenario_Summit_Firefight_West", "Scenario_Summit_Frontline": "Scenario_Summit_Frontline", "Scenario_Summit_Push_Insurgents": "Scenario_Summit_Push_Insurgents", "Scenario_Summit_Push_Security": "Scenario_Summit_Push_Security", "Scenario_Summit_Skirmish": "Scenario_Summit_Skirmish", "Scenario_Summit_Team_Deathmatch": "Scenario_Summit_Team_Deathmatch", "Scenario_Summit_Survival": "Scenario_Summit_Survival", "Scenario_Powerplant_Ambush": "Scenario_Powerplant_Ambush", "Scenario_PowerPlant_Checkpoint_Insurgents": "Scenario_PowerPlant_Checkpoint_Insurgents", "Scenario_PowerPlant_Checkpoint_Security": "Scenario_PowerPlant_Checkpoint_Security", "Scenario_PowerPlant_Domination": "Scenario_PowerPlant_Domination", "Scenario_PowerPlant_Firefight_East": "Scenario_PowerPlant_Firefight_East", "Scenario_PowerPlant_Firefight_West": "Scenario_PowerPlant_Firefight_West", "Scenario_PowerPlant_Push_Insurgents": "Scenario_PowerPlant_Push_Insurgents", "Scenario_PowerPlant_Push_Security": "Scenario_PowerPlant_Push_Security", "Scenario_PowerPlant_Survival": "Scenario_PowerPlant_Survival", "Scenario_Tell_Ambush": "Scenario_Tell_Ambush", "Scenario_Tell_Checkpoint_Insurgents": "Scenario_Tell_Checkpoint_Insurgents", "Scenario_Tell_Checkpoint_Security": "Scenario_Tell_Checkpoint_Security", "Scenario_Tell_Domination": "Scenario_Tell_Domination", "Scenario_Tell_Firefight_East": "Scenario_Tell_Firefight_East", "Scenario_Tell_Firefight_West": "Scenario_Tell_Firefight_West", "Scenario_Tell_Outpost": "Scenario_Tell_Outpost", "Scenario_Tell_Push_Insurgents": "Scenario_Tell_Push_Insurgents", "Scenario_Tell_Push_Security": "Scenario_Tell_Push_Security", "Scenario_Tell_Survival": "Scenario_Tell_Survival", "Scenario_Tideway_Checkpoint_Insurgents": "Scenario_Tideway_Checkpoint_Insurgents", "Scenario_Tideway_Checkpoint_Security": "Scenario_Tideway_Checkpoint_Security", "Scenario_Tideway_Domination": "Scenario_Tideway_Domination", "Scenario_Tideway_Firefight_West": "Scenario_Tideway_Firefight_West", "Scenario_Tideway_Frontline": "Scenario_Tideway_Frontline", "Scenario_Tideway_Push_Insurgents": "Scenario_Tideway_Push_Insurgents", "Scenario_Tideway_Push_Security": "Scenario_Tideway_Push_Security" }, "SkipIfEmpty": true }, { "DisplayName": "Starting Lighting", "Category": "Server Config", "Description": "Set the server's starting lighting. Must be set to Day if no map and Scenario are chosen.", "Keywords": "Lighting", "FieldName": "Lighting", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "Lighting", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": { "": "Day", "Night": "Night" }, "SkipIfEmpty": true }, { "DisplayName": "Starting Game Mode", "Category": "Server Config", "Description": "Set the server's starting game mode. Must be set to None/Random if no map and Scenario are chosen.", "Keywords": "Gamemode", "FieldName": "Game", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "Game", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": { "": "None/Random", "CaptureTheBase": "Capture The Base", "Checkpoint": "Checkpoint", "CheckpointHardcore": "Checkpoint Hardcore", "CheckpointTutorial": "Checkpoint Tutorial", "Domination": "Domination", "Filming": "Filming", "Firefight": "Firefight", "Frontline": "Frontline", "Mission": "Mission", "Occupy": "Occupy", "Operations": "Operations", "Outpost": "Outpost", "Skirmish": "Skirmish", "TeamDeathmatch": "Team Deathmatch" }, "SkipIfEmpty": true }, { "DisplayName": "Hostname", "Category": "Server Config", "Description": "Set the servers hostname", "Keywords": "Hostname", "FieldName": "Hostname", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "Hostname", "IncludeInCommandLine": false, "DefaultValue": "My Server Powered by AMP", "EnumValues": {} }, { "DisplayName": "Max Players", "Category": "Server Config", "Description": "Set server maximum amount of players", "Keywords": "Max Users", "FieldName": "$MaxUsers", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "MaxPlayers", "IncludeInCommandLine": false, "DefaultValue": "32", "EnumValues": {} }, { "DisplayName": "Token", "Category": "Server Config", "Description": "Set the steam GSLTToken APPID 581320 [Get A GSLToken ID](https://steamcommunity.com/dev/managegameservers/)", "Keywords": "Token", "FieldName": "GSLTToken", "InputType": "password", "IsFlagArgument": false, "ParamFieldName": "GSLTToken", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {}, "SkipIfEmpty": true }, { "DisplayName": "Game Stats Token", "Category": "Server Config", "Description": "Set the game stats token for XP Gain [Get A GameStats Token ID](https://gamestats.sandstorm.game/)", "Keywords": "Stats", "FieldName": "GameStatsToken", "InputType": "password", "IsFlagArgument": false, "ParamFieldName": "GameStatsToken", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {}, "SkipIfEmpty": true }, { "DisplayName": "Password", "Category": "Server Config", "Description": "Sets a password for the server", "Keywords": "Password", "FieldName": "password", "InputType": "password", "IsFlagArgument": false, "ParamFieldName": "password", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {}, "SkipIfEmpty": true }, { "DisplayName": "RCON Password", "Category": "Server Config", "Description": "Password to connect to RCON. Change this after installing the server", "Keywords": "RCON,password", "FieldName": "$RemoteAdminPassword", "InputType": "RandomPassword", "IsFlagArgument": false, "ParamFieldName": "$RemoteAdminPassword", "IncludeInCommandLine": false, "DefaultValue": "Password123" }, { "DisplayName": "Mutator", "Category": "Server Config", "Description": "Set server mutators (comma separated)", "Keywords": "Mutator", "FieldName": "mutators", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "mutators", "IncludeInCommandLine": true, "DefaultValue": "", "EnumValues": {}, "Placeholder": "HotPotato,Vampirism", "SkipIfEmpty": true }, { "DisplayName": "Rule Set", "Category": "Server Config", "Description": "Set the rules for the server", "Keywords": "Rules", "FieldName": "ruleset", "InputType": "enum", "IsFlagArgument": false, "ParamFieldName": "ruleset", "IncludeInCommandLine": true, "DefaultValue": "", "EnumValues": { "": "None", "CheckpointFrenzy": "Checkpoint Frenzy", "CompetitiveFirefight": "Competitive Firefight", "CompetitiveTheater": "Competitive Theater", "MatchmakingCasual": "Matchmaking Casual", "OfficialRules": "Official Rules" }, "SkipIfEmpty": true }, { "DisplayName": "Mods Enabled", "Category": "Server Config", "Description": "Enables the server to use a Modlist", "Keywords": "Mods", "FieldName": "Mods_enabled", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "Mods_enabled", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": { "False": "", "True": "-Mods -ModList=Mods" } }, { "DisplayName": "Mod Travel To", "Category": "Server Config", "Description": "Set the Mod Travel to", "Keywords": "Mods", "FieldName": "ModDownloadTravelTo", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "ModDownloadTravelTo", "IncludeInCommandLine": true, "DefaultValue": "", "EnumValues": {}, "Placeholder":"Canyon?Scenario=Scenario_Crossing_Checkpoint_Security?Lighting=Day", "SkipIfEmpty": true }, { "DisplayName": "MOTD", "Category": "Server Config", "Description": "Set the server MOTD", "Keywords": "MOTD", "FieldName": "Motd", "InputType": "text", "IsFlagArgument": false, "ParamFieldName": "Motd", "IncludeInCommandLine": false, "DefaultValue": "", "EnumValues": {}, "SkipIfEmpty": true }, { "DisplayName": "Admin Players", "Description": "A list of Steam64 IDs for players that are in-game admins. [Find your Steam64 ID](https://steamidfinder.com/)", "FieldName": "AdminPlayers", "Category": "Server Config", "InputType": "list", "Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/Admins.txt" }, { "DisplayName": "Map Cycle", "Description": "A List of map scenarios for the server to use", "FieldName": "MapCycle", "Category": "Server Config", "InputType": "list", "Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/MapCycle.txt" }, { "DisplayName": "Mods", "Description": "Define a list of Mods for the server to use.", "FieldName": "Mods", "Category": "Server Config", "InputType": "list", "Special": "listfile:./insurgencysandstorm/581330/Insurgency/Config/Server/Mods.txt" }, { "DisplayName": "Kill Feed Enabled", "Category": "Game Mode", "Description": "Is the kill feed enabled?", "Keywords": "Kill Feed", "FieldName": "bKillFeed", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bKillFeed", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Kill Feed Spectator", "Category": "Game Mode", "Description": "Is the kill feed enabled for dedicated spectators and replays?", "Keywords": "Kill Feed", "FieldName": "bKillFeedSpectator", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bKillFeedSpectator", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Display Killer Info", "Category": "Game Mode", "Description": "Show information about a death (killer, weapon) to the victim?", "Keywords": "Kill Feed", "FieldName": "bKillerInfo", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bKillerInfo", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Kill Distance Reveal", "Category": "Game Mode", "Description": "Reveal distance of kills?", "Keywords": "Kill Feed", "FieldName": "bKillerInfoRevealDistance", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bKillerInfoRevealDistance", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Team Kill Limit", "Category": "Game Mode", "Description": "Limit for the number of team kills one player can perform before being kicked.", "Keywords": "Team", "FieldName": "TeamKillLimit", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "TeamKillLimit", "DefaultValue": "3", "EnumValues": {} }, { "DisplayName": "Team Kill Grace Timer", "Category": "Game Mode", "Description": "Grace timer between team killing incidents.", "Keywords": "Team", "FieldName": "TeamKillGrace", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "TeamKillGrace", "DefaultValue": "0.2", "EnumValues": {} }, { "DisplayName": "Team Kill Reduce Time", "Category": "Game Mode", "Description": "How long until a player’s TK count reduces by 1.", "Keywords": "Team", "FieldName": "TeamKillReduceTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "TeamKillReduceTime", "DefaultValue": "90", "EnumValues": {} }, { "DisplayName": "Can the dead speak?", "Category": "Game Mode", "Description": "Can alive players see messages from the dead?", "Keywords": "Voice", "FieldName": "bDeadSay", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bDeadSay", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Can the dead speak to teammates?", "Category": "Game Mode", "Description": "Can alive players see messages from dead teammates using team-only chat?", "Keywords": "Voice", "FieldName": "bDeadSayTeam", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bDeadSayTeam", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Allow Dead Players Voice Chat?", "Category": "Game Mode", "Description": "Can alive players hear voice chat from dead players?", "Keywords": "Voice", "FieldName": "bVoiceAllowDeadChat", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bVoiceAllowDeadChat", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Allow enemies to hear proximity chat?", "Category": "Game Mode", "Description": "Can proximity voice chat be heard by enemies?", "Keywords": "Radio", "FieldName": "bVoiceEnemyHearsLocal", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bVoiceEnemyHearsLocal", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Allow radio chat to broadcast on local channel", "Category": "Game Mode", "Description": "Can radio chat also broadcast on the local channel?", "Keywords": "Radio", "FieldName": "bVoiceRadioBroadcastLocal", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bVoiceRadioBroadcastLocal", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Objective Capture Time", "Category": "Game Mode", "Description": "How long it takes to capture territorial objectives.", "Keywords": "Time", "FieldName": "ObjectiveCaptureTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "ObjectiveCaptureTime", "DefaultValue": "30", "EnumValues": {} }, { "DisplayName": "Objective Reset Time", "Category": "Game Mode", "Description": "How long objective progress decays with no one on the point. Negative value disables.", "Keywords": "Time", "FieldName": "ObjectiveResetTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "ObjectiveResetTime", "DefaultValue": "-1", "EnumValues": {} }, { "DisplayName": "Objective Speed Up Time", "Category": "Game Mode", "Description": "Additional capture speed-up for each player on the point.", "Keywords": "Time", "FieldName": "ObjectiveSpeedup", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "ObjectiveSpeedup", "DefaultValue": "0.25", "EnumValues": {} }, { "DisplayName": "Objective Speed Up Players", "Category": "Game Mode", "Description": "Maximum players taken into account for capture speed-up.", "Keywords": "Time,Speed", "FieldName": "ObjectiveMaxSpeedupPlayers", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "ObjectiveMaxSpeedupPlayers", "DefaultValue": "4", "EnumValues": {} }, { "DisplayName": "Kill Feed Game Starting Intermission time", "Category": "Game Mode", "Description": "How long after a round starts before showing a kill feed", "Keywords": "Time,Speed", "FieldName": "bKillFeedGameStartingIntermissionTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "bKillFeedGameStartingIntermissionTime", "DefaultValue": "5", "EnumValues": {} }, { "DisplayName": "Game Start Intermission Timer", "Category": "Multiplayer Mode", "Description": "The additional time to wait for additional players during the starting intermission.", "Keywords": "Time", "FieldName": "GameStartingIntermissionTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "GameStartingIntermissionTime", "DefaultValue": "5", "EnumValues": {} }, { "DisplayName": "Win Time", "Category": "Multiplayer Mode", "Description": "How long players are frozen before transitioning to the round intermission screen.", "Keywords": "Time", "FieldName": "WinTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "WinTime", "DefaultValue": "5", "EnumValues": {} }, { "DisplayName": "Time Spent on Intermision Screen.", "Category": "Multiplayer Mode", "Description": "How long is spent on the intermission screen.", "Keywords": "Time", "FieldName": "PostRoundTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "PostRoundTime", "DefaultValue": "15", "EnumValues": {} }, { "DisplayName": "Time Spent inbetween rounds", "Category": "Multiplayer Mode", "Description": "How much time is spent between last post round and game over.", "Keywords": "Time", "FieldName": "PostGameTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "PostGameTime", "DefaultValue": "15", "EnumValues": {} }, { "DisplayName": "Auto Assign Teams?", "Category": "Multiplayer Mode", "Description": "Should teams be assigned on connect?", "Keywords": "Team", "FieldName": "bAutoAssignTeams", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bAutoAssignTeams", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Allow Friendly Fire?", "Category": "Multiplayer Mode", "Description": "Enables friendly fire.", "Keywords": "Team", "FieldName": "bAllowFriendlyFire", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bAllowFriendlyFire", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Friendly Fire Damage Modifier", "Category": "Multiplayer Mode", "Description": "Damage modifier for friendly fire", "Keywords": "Damage", "FieldName": "FriendlyFireModifier", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "FriendlyFireModifier", "DefaultValue": "0.2", "EnumValues": {} }, { "DisplayName": "Friendly Fire Reflect Damage", "Category": "Multiplayer Mode", "Description": "Damage modifier for friendly fire that is mirrored back at the attacker.", "Keywords": "Damage", "FieldName": "FriendlyFireReflect", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "FriendlyFireReflect", "DefaultValue": "0", "EnumValues": {} }, { "DisplayName": "Auto Balance Teams", "Category": "Multiplayer Mode", "Description": "Enables auto team balancing.", "Keywords": "Team", "FieldName": "bAutoBalanceTeams", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bAutoBalanceTeams", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Auto Balance Delay", "Category": "Multiplayer Mode", "Description": "How long to wait after detecting unbalanced teams.", "Keywords": "Team", "FieldName": "AutoBalanceDelay", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "AutoBalanceDelay", "DefaultValue": "10", "EnumValues": {} }, { "DisplayName": "Map Voting", "Category": "Multiplayer Mode", "Description": "Enabled map voting at the end of each game.", "Keywords": "Map,Voting", "FieldName": "bMapVoting", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bMapVoting", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Enable Map Cycle", "Category": "Multiplayer Mode", "Description": "Enables the use of the map cycle. If disabled, the current map loops indefinitely.", "Keywords": "Map", "FieldName": "bUseMapCycle", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bUseMapCycle", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Allow Voice During Intermission?", "Category": "Multiplayer Mode", "Description": "Allow both teams to talk to each other between rounds.", "Keywords": "Voice", "FieldName": "bVoiceIntermissionAllowAll", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bVoiceIntermissionAllowAll", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Idle Kick Timer", "Category": "Multiplayer Mode", "Description": "How long a player can be idle for before being kicked.", "Keywords": "Time", "FieldName": "IdleLimit", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "IdleLimit", "DefaultValue": "150", "EnumValues": {} }, { "DisplayName": "Low Reinforcements Idle Timer", "Category": "Multiplayer Mode", "Description": "How long a player can idle for when there are low reinforcements.", "Keywords": "Time", "FieldName": "IdleLimitLowReinforcements", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "IdleLimitLowReinforcements", "DefaultValue": "90", "EnumValues": {} }, { "DisplayName": "Check For Idle Players Timer", "Category": "Multiplayer Mode", "Description": "How frequently to check for idle players.", "Keywords": "Time", "FieldName": "IdleCheckFrequency", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "IdleCheckFrequency", "DefaultValue": "30", "EnumValues": {} }, { "DisplayName": "Allow 3rd Person Spectate?", "Category": "Multiplayer Mode", "Description": "Can Players use 3rd person spectator mode?", "Keywords": "Spectate", "FieldName": "bAllowThirdPersonSpectate", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bAllowThirdPersonSpectate", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Minimum Players to start the game.", "Category": "Multiplayer Mode", "Description": "Minimum players required on each team to start the game.", "Keywords": "Players, Minimum", "FieldName": "MinimumPlayers", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "MinimumPlayers", "DefaultValue": "1", "EnumValues": {} }, { "DisplayName": "Round Limit", "Category": "Multiplayer Mode", "Description": "Maximum number of rounds to play.", "Keywords": "Rounds,Maximum", "FieldName": "RoundLimit", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "RoundLimit", "DefaultValue": "3", "EnumValues": {} }, { "DisplayName": "Win Limit", "Category": "Multiplayer Mode", "Description": "Number of rounds required for game victory.", "Keywords": "Rounds", "FieldName": "WinLimit", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "WinLimit", "DefaultValue": "1", "EnumValues": {} }, { "DisplayName": "Game Time Limit", "Category": "Multiplayer Mode", "Description": "Number of rounds required for game victory.", "Keywords": "Time", "FieldName": "GameTimeLimit", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "GameTimeLimit", "DefaultValue": "-1", "EnumValues": {} }, { "DisplayName": "Pre Round Limit", "Category": "Multiplayer Mode", "Description": "Amount of “freeze time” at the start of a round.", "Keywords": "Time", "FieldName": "PreRoundLimit", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "PreRoundLimit", "DefaultValue": "10", "EnumValues": {} }, { "DisplayName": "Round Time", "Category": "Multiplayer Mode", "Description": "Duration of the round.", "Keywords": "Time", "FieldName": "RoundTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "RoundTime", "DefaultValue": "1080", "EnumValues": {} }, { "DisplayName": "Overtime", "Category": "Multiplayer Mode", "Description": "Amount of overtime given when there is an objective being contested after the round timer expires.", "Keywords": "Time", "FieldName": "OverTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "OverTime", "DefaultValue": "60", "EnumValues": {} }, { "DisplayName": "Team Switch Time", "Category": "Multiplayer Mode", "Description": "Minimum additional time spent between team switches.", "Keywords": "Time", "FieldName": "TeamSwitchTime", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "TeamSwitchTime", "DefaultValue": "10", "EnumValues": {} }, { "DisplayName": "Switch Team Every Round", "Category": "Multiplayer Mode", "Description": "How often to switch teams. 0 = never, 1 = every round, 2 = every other round, etc.", "Keywords": "Team,Switch", "FieldName": "SwitchTeamsEveryRound", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "SwitchTeamsEveryRound", "DefaultValue": "1", "EnumValues": {} }, { "DisplayName": "Allow Players to Switch Teams", "Category": "Multiplayer Mode", "Description": "Allow players to switch to the other team?", "Keywords": "Team,Switch", "FieldName": "bAllowPlayerTeamSelect", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bAllowPlayerTeamSelect", "DefaultValue": "True", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Enable Bots?", "Category": "Multiplayer Mode", "Description": "Enables Bots", "Keywords": "Bots", "FieldName": "bBots", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bBots", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Bot Quota Fill", "Category": "Multiplayer Mode", "Description": "Bot quota to fill.", "Keywords": "Bots", "FieldName": "BotQuota", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "BotQuota", "DefaultValue": "5", "EnumValues": {} }, { "DisplayName": "Initial Supply Points", "Category": "Multiplayer Mode", "Description": "Amount of starting supply points.", "Keywords": "Supply,Points", "FieldName": "InitialSupply", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "InitialSupply", "DefaultValue": "15", "EnumValues": {} }, { "DisplayName": "Maximum Supply Points", "Category": "Multiplayer Mode", "Description": "Maximum supply that can be earned.", "Keywords": "Supply,Points", "FieldName": "MaximumSupply", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "MaximumSupply", "DefaultValue": "15", "EnumValues": {} }, { "DisplayName": "Enable Supply Gain", "Category": "Multiplayer Mode", "Description": "Enable supply gain throughout the round.", "Keywords": "Supply,Points", "FieldName": "bSupplyGainEnabled", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bSupplyGainEnabled", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Instant Supply Gain", "Category": "Multiplayer Mode", "Description": "Should supply gain be awarded instantly?", "Keywords": "Supply,Points", "FieldName": "bAwardSupplyInstantly", "InputType": "checkbox", "IsFlagArgument": false, "ParamFieldName": "bAwardSupplyInstantly", "DefaultValue": "False", "EnumValues": { "False": "False", "True": "True" } }, { "DisplayName": "Supply Gain Frequency", "Category": "Multiplayer Mode", "Description": "Score threshold for earning supply.", "Keywords": "Supply,Points", "FieldName": "SupplyGainFrequency", "InputType": "number", "IsFlagArgument": false, "ParamFieldName": "SupplyGainFrequency", "DefaultValue": "150", "EnumValues": {} } ]