<?xml version="1.0" encoding="utf-8"?>
<MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <SessionSettings>
    <GameMode>Survival</GameMode>
    <InventorySizeMultiplier>1</InventorySizeMultiplier>
    <AssemblerSpeedMultiplier>1</AssemblerSpeedMultiplier>
    <AssemblerEfficiencyMultiplier>1</AssemblerEfficiencyMultiplier>
    <RefinerySpeedMultiplier>1</RefinerySpeedMultiplier>
    <OnlineMode>PUBLIC</OnlineMode>
    <MaxPlayers>12</MaxPlayers>
    <MaxFloatingObjects>100</MaxFloatingObjects>
    <EnvironmentHostility>SAFE</EnvironmentHostility>
    <AutoHealing>true</AutoHealing>
    <EnableCopyPaste>false</EnableCopyPaste>
    <WeaponsEnabled>true</WeaponsEnabled>
    <WeatherSystem>true</WeatherSystem>
    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    <SimplifiedSimulation>false</SimplifiedSimulation>
    <ThrusterDamage>true</ThrusterDamage>
    <CargoShipsEnabled>true</CargoShipsEnabled>
    <EnableSpectator>false</EnableSpectator>
    <WorldSizeKm>0</WorldSizeKm>
    <RespawnShipDelete>true</RespawnShipDelete>
    <ResetOwnership>false</ResetOwnership>
    <WelderSpeedMultiplier>1</WelderSpeedMultiplier>
    <GrinderSpeedMultiplier>1</GrinderSpeedMultiplier>
    <RealisticSound>false</RealisticSound>
    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
    <PermanentDeath>false</PermanentDeath>
    <AutoSaveInMinutes>5</AutoSaveInMinutes>
    <SpawnShipTimeMultiplier>1</SpawnShipTimeMultiplier>
    <DestructibleBlocks>true</DestructibleBlocks>
    <EnableIngameScripts>true</EnableIngameScripts>
    <ViewDistance>20000</ViewDistance>
    <EnableToolShake>true</EnableToolShake>
    <VoxelGeneratorVersion>2</VoxelGeneratorVersion>
    <EnableOxygen>true</EnableOxygen>
    <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
    <MaxBackupSaves>250</MaxBackupSaves>
    <MaxGridSize>0</MaxGridSize>
    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
    <TotalPCU>100000</TotalPCU>
    <PiratePCU>50000</PiratePCU>
    <MaxFactionsCount>0</MaxFactionsCount>
    <BlockLimitsEnabled>NONE</BlockLimitsEnabled>
    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
    <EnableSaving>false</EnableSaving>
    <InfiniteAmmo>false</InfiniteAmmo>
    <EnableContainerDrops>false</EnableContainerDrops>
    <ProceduralDensity>0.4</ProceduralDensity>
    <ProceduralSeed>0</ProceduralSeed>
    <EnableOxygenPressurization>true</EnableOxygenPressurization>
    <EnablePcuTrading>true</EnablePcuTrading>
    <Enable3rdPersonView>true</Enable3rdPersonView>
    <EnableEncounters>false</EnableEncounters>
    <EnableConvertToStation>true</EnableConvertToStation>
    <StationVoxelSupport>false</StationVoxelSupport>
    <EnableSunRotation>true</EnableSunRotation>
    <EnableRespawnShips>true</EnableRespawnShips>
    <ScenarioEditMode>false</ScenarioEditMode>
    <Scenario>false</Scenario>
    <CanJoinRunning>false</CanJoinRunning>
    <PhysicsIterations>6</PhysicsIterations>
    <SunRotationIntervalMinutes>120</SunRotationIntervalMinutes>
    <EnableJetpack>true</EnableJetpack>
    <SpawnWithTools>true</SpawnWithTools>
    <StartInRespawnScreen>false</StartInRespawnScreen>
    <EnableVoxelDestruction>true</EnableVoxelDestruction>
    <MaxDrones>5</MaxDrones>
    <EnableDrones>false</EnableDrones>
    <EnableWolfs>false</EnableWolfs>
    <EnableSpiders>false</EnableSpiders>
    <FloraDensityMultiplier>1</FloraDensityMultiplier>
    <EnableStructuralSimulation>false</EnableStructuralSimulation>
    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
    <EnableScripterRole>false</EnableScripterRole>
    <EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
    <MinDropContainerRespawnTime>15</MinDropContainerRespawnTime>
    <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
    <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
    <EnableSubgridDamage>false</EnableSubgridDamage>
    <SyncDistance>3000</SyncDistance>
    <ExperimentalMode>false</ExperimentalMode>
    <FamilySharing>false</FamilySharing>
    <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
    <EnableVoxelHand>true</EnableVoxelHand>
    <RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
    <TrashRemovalEnabled>true</TrashRemovalEnabled>
    <StopGridsPeriodMin>30</StopGridsPeriodMin>
    <TrashFlagsValue>7706</TrashFlagsValue>
    <AFKTimeountMin>0</AFKTimeountMin>
    <BlockCountThreshold>5</BlockCountThreshold>
    <PlayerDistanceThreshold>1000</PlayerDistanceThreshold>
    <OptimalGridCount>0</OptimalGridCount>
    <PlayerInactivityThreshold>0</PlayerInactivityThreshold>
    <PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
    <VoxelTrashRemovalEnabled>true</VoxelTrashRemovalEnabled>
    <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
    <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
    <VoxelAgeThreshold>600</VoxelAgeThreshold>
    <EnableResearch>false</EnableResearch>
    <EnableGoodBotHints>false</EnableGoodBotHints>
    <OptimalSpawnDistance>16000</OptimalSpawnDistance>
    <EnableAutorespawn>false</EnableAutorespawn>
    <EnableBountyContracts>false</EnableBountyContracts>
    <EnableSupergridding>false</EnableSupergridding>
    <EnableEconomy>false</EnableEconomy>
    <DepositsCountCoefficient>1.125</DepositsCountCoefficient>
    <DepositSizeDenominator>75</DepositSizeDenominator>
    <HarvestRatioMultiplier>0.85</HarvestRatioMultiplier>
    <TradeFactionsCount>12</TradeFactionsCount>
    <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
    <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
    <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
    <EconomyTickInSeconds>1200</EconomyTickInSeconds>
    <PredefinedAsteroids>true</PredefinedAsteroids>
    <UseConsolePCU>false</UseConsolePCU>
    <MaxPlanets>99</MaxPlanets>
    <OffensiveWordsFiltering>false</OffensiveWordsFiltering>
    <AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
    <EnableMatchComponent>false</EnableMatchComponent>
    <PreMatchDuration>0</PreMatchDuration>
    <MatchDuration>0</MatchDuration>
    <PostMatchDuration>0</PostMatchDuration>
    <EnableFriendlyFire>true</EnableFriendlyFire>
    <EnableTeamBalancing>false</EnableTeamBalancing>
    <CharacterSpeedMultiplier>1</CharacterSpeedMultiplier>
    <EnableRecoil>true</EnableRecoil>
    <EnvironmentDamageMultiplier>1</EnvironmentDamageMultiplier>
    <EnableGamepadAimAssist>false</EnableGamepadAimAssist>
    <BackpackDespawnTimer>5</BackpackDespawnTimer>
    <EnableFactionPlayerNames>false</EnableFactionPlayerNames>
  </SessionSettings>
  <IP>0.0.0.0</IP>
  <ServerPort>27027</ServerPort>
  <RemoteApiPort>27028</RemoteApiPort>
  <RemoteApiEnabled>true</RemoteApiEnabled>
  <RemoteSecurityKey />
  <SteamPort>27029</SteamPort>
  <AsteroidAmount>4</AsteroidAmount>
  <Administrators />
  <Banned />
  <GroupID>0</GroupID>
  <ServerName>AMP Powered Server</ServerName>
  <ServerDescription>My AMP Powered Space Engineers Server</ServerDescription>
  <MessageOfTheDay>Welcome to my Space Engineers Server, powered by AMP!</MessageOfTheDay>
  <MessageOfTheDayUrl>https://cubecoders.com/AMP</MessageOfTheDayUrl>
  <SaveChatToLog>true</SaveChatToLog>
  <WorldName>World</WorldName>
  <LoadWorld>World</LoadWorld>
  <PremadeCheckpointPath>./Content/CustomWorlds/Star System</PremadeCheckpointPath>
  <PauseGameWhenEmpty>false</PauseGameWhenEmpty>
  <IgnoreLastSession>true</IgnoreLastSession>
</MyConfigDedicated>