Meta.DisplayName=Sons Of The Forest Meta.Description=Sons Of The Forest Dedicated Server Meta.OS=Windows, Linux Meta.AarchSupport=Unknown Meta.Arch=x86_64 Meta.Author=IceOfWraith Meta.URL=https://store.steampowered.com/app/1326470/Sons_Of_The_Forest/ Meta.DisplayImageSource=steam:1326470 Meta.EndpointURIFormat=steam://connect/{ip}:{GenericModule.App.Ports.$SteamQueryPort} Meta.ConfigManifest=sons-of-the-forestconfig.json Meta.MetaConfigManifest=sons-of-the-forestmetaconfig.json Meta.ConfigRoot=sons-of-the-forest.kvp Meta.MinAMPVersion=2.4.5.0 Meta.SpecificDockerImage=cubecoders/ampbase:wine8 Meta.DockerRequired=False Meta.ContainerPolicy=RecommendedOnLinux Meta.ContainerPolicyReason=The server requires Wine 8 (or later) and Xvfb to run on Linux. Using a container avoids the need to install these dependencies on the host. Meta.ConfigReleaseState=NotSpecified Meta.NoCommercialUsage=False App.DisplayName=Sons Of The Forest App.RootDir=./sons-of-the-forest/ App.BaseDirectory=./sons-of-the-forest/2465200/ App.SteamWorkshopDownloadLocation= App.ExecutableWin=2465200\SonsOfTheForestDS.exe App.ExecutableLinux=/usr/bin/xvfb-run App.WorkingDir=2465200 App.LinuxCommandLineArgs=-a wine "./SonsOfTheForestDS.exe" App.WindowsCommandLineArgs= App.CommandLineArgs={{$PlatformArgs}} -dedicatedserver.IpAddress "{{$ApplicationIPBinding}}" -dedicatedserver.GamePort "{{$GamePort}}" -dedicatedserver.QueryPort "{{$SteamQueryPort}}" -dedicatedserver.BlobSyncPort "{{$BlobSyncPort}}" -userdatapath "{{$FullBaseDir}}saves" {{$FormattedArgs}} App.UseLinuxIOREDIR=False App.EnvironmentVariables={"LD_LIBRARY_PATH":"./linux64:%LD_LIBRARY_PATH%","SteamAppId":"1326470","WINEPREFIX":"{{$FullRootDir}}.wine","WINEARCH":"win64","WINEDEBUG":"-all"} App.CommandLineParameterFormat=-{0} "{1}" App.CommandLineParameterDelimiter= App.ExitMethod=OS_CLOSE App.ExitTimeout=30 App.ExitString=stop App.ExitFile=app_exit.lck App.HasWriteableConsole=True App.HasReadableConsole=True App.SupportsLiveSettingsChanges=False App.LiveSettingChangeCommandFormat=set {0} "{1}" App.ApplicationIPBinding=0.0.0.0 App.Ports=@IncludeJson[sons-of-the-forestports.json] App.AdminPortRef=0 App.PrimaryApplicationPortRef=GamePort App.UniversalSleepApplicationUDPPortRef=GamePort App.UniversalSleepSteamQueryPortRef=SteamQueryPort App.MaxUsers=8 App.UseRandomAdminPassword=True App.PersistRandomPassword=False App.RemoteAdminPassword= App.AdminMethod=STDIO App.AdminLoginTransform=None App.LoginTransformPrefix= App.RCONConnectDelaySeconds=30 App.RCONConnectRetrySeconds=15 App.RCONHeartbeatMinutes=0 App.RCONHeartbeatCommand=ping App.TelnetLoginFormat={0} App.UpdateSources=@IncludeJson[sons-of-the-forestupdates.json] App.PreStartStages=[] App.Compatibility=None App.SteamUpdateAnonymousLogin=True App.SteamForceLoginPrompt=False App.RapidStartup=False App.MonitorChildProcess=True App.MonitorChildProcessWaitMs=1000 App.MonitorChildProcessName=wine64 App.SupportsUniversalSleep=False App.WakeupMode=Any App.ApplicationReadyMode=RegexMatch App.TemplateMatchRegex={{(\$?[\w]+)}} Console.FilterMatchRegex= Console.FilterMatchReplacement= Console.ThrowawayMessageRegex=^(WARNING|ERROR): Shader.+|Couldn't create a Convex Mesh from source mesh.*|No mesh data available for mesh.*|ALSA lib.*|\[FMOD\] Error \(ERR_INVALID_HANDLE\): An invalid object handle was used\.$ Console.AppReadyRegex=^Game Activation Sequence step 7 : End of Sequence|\[Self-Tests\] Please restart the server.$ Console.UserJoinRegex=^ValidateAuthTicketResponse success for (?.+?)$ Console.UserLeaveRegex=^Unregistering client 2 with steam id (?.+?)$ Console.UserChatRegex=^$ Console.UpdateAvailableRegex=^\[\d\d:\d\d:\d\d\] \[INFO\] A new server update is available! v[\d\.]+.$ Console.MetricsRegex= Console.SuppressLogAtStart=False Console.ActivateLogRegex= Console.UserActions={} Limits.SleepMode=True Limits.SleepOnStart=False Limits.SleepDelayMinutes=5 Limits.DozeDelay=2 Limits.AutoRetryCount=5 Limits.SleepStartThresholdSeconds=25