[Comments] rem=This file is supplied by AMP and should be used instead of UnrealTournament.ini to configure settings for the server. rem=Some of the settings in this file are controlled via the AMP UI or by AMP itself (such as ports). [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=0 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=OpenGLDrv.OpenGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice RenderDevice=OpenGLDrv.OpenGLRenderDevice DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp Suppress=DevMD5 Suppress=DevAudio Suppress=DevMusic Suppress=DevGraphics [Engine.GameEngine] CacheSizeMegs=16 UseSound=True MinClientVersion=432 ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack ServerPackages=MultiMesh ServerPackages=Relics ServerPackages=EpicCustomModels ServerPackages=TCowMeshSkins ServerPackages=TNaliMeshSkins ServerPackages=TSkMSkins ServerPackages=SkeletalChars ServerPackages=De [WinDrv.WindowsClient] WindowedViewportX=1024 WindowedViewportY=768 WindowedColorBits=32 FullscreenViewportX=1024 FullscreenViewportY=768 FullscreenColorBits=32 Brightness=0.500000 MipFactor=1.000000 UseDirectDraw=True UseJoystick=False CaptureMouse=True StartupFullscreen=True CurvedSurfaces=False LowDetailTextures=False ScreenFlashes=True NoLighting=False SlowVideoBuffering=True DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.0 ScaleRUV=2000.0 MinDesiredFrameRate=30.0 Decals=True NoDynamicLights=False [SDLDrv.SDLClient] WindowedViewportX=1024 WindowedViewportY=768 WindowedColorBits=32 FullscreenViewportX=1024 FullscreenViewportY=768 FullscreenColorBits=32 Brightness=0.500000 MipFactor=1.000000 UseJoystick=False CaptureMouse=True StartupFullscreen=True CurvedSurfaces=False LowDetailTextures=False ScreenFlashes=True NoLighting=False SlowVideoBuffering=True DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.0 ScaleRUV=2000.0 MinDesiredFrameRate=30.0 Decals=True NoDynamicLights=False [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] UseHRTF=Autodetect ViewportVolumeIntensity=1.000000 DetailStats=False ReverbIntensity=1.000000 UseReverb=True OldReverbIntensity=1.000000 EmulateOldReverb=True MusicAmplify=0 MusicStereoAngle=30 MusicStereoMix=70 MusicPanSeparation=50 MusicDsp=DSP_ALL MusicInterpolation=SPLINE ProbeDevicesOnly=False UseAutoSampleRate=False OutputRate=44100Hz DopplerFactor=0.100000 bSoundAttenuate=True AmbientFactor=0.700000 UseDigitalMusic=True EffectsChannels=64 UseSpeechVolume=True MusicVolume=64 SpeechVolume=200 SoundVolume=64 SampleRate=44100Hz [Galaxy.GalaxyAudioSubsystem] UseDirectSound=True UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=44100Hz EffectsChannels=16 DopplerSpeed=9000.000000 MusicVolume=64 SoundVolume=64 AmbientFactor=0.700000 [Cluster.ClusterAudioSubsystem] UseCDMusic=True UseDigitalMusic=True CDMusicVolumeFactor=1.000000 MusicVolume=64 SoundVolume=64 EffectsChannels=16 AudioDeviceGuid= EmulateGalaxyMusic=True [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=150.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=50 LanServerMaxTickRate=50 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False AllowPlayerPortUnreach=True LogPortUnreach=False MaxFileDownloadRate=-1 [IpDrv.HTTPDownload] RedirectToURL=http://uz.ut-files.com/ ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=AMP Powered UT99 Server ShortName= AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut bTeamInfo=False [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.000000 BeaconProduct=ut [SoftDrv.SoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [MetalDrv.MetalRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailTextures=False [OpenGLDrv.OpenGLRenderDevice] Translucency=True ZRangeHack=True NoAATiles=True NumAASamples=4 UseAA=True SmoothMaskedTextures=False SceneNodeHack=True UseShaderGamma=True ShaderGammaCorrectHUD=True FrameRateLimit=0 UseMultiDrawArrays=True UseDrawGouraud469=True ShaderAlphaHUD=True UseSSE2=True UseSSE=True BufferTileQuads=True SinglePassDetail=True SinglePassFog=False ColorizeDetailTextures=False DetailMax=2 RefreshRate=0 MaxTMUnits=0 NoFiltering=False MaxAnisotropy=0 Use16BitTextures=False UseHDTextures=True UseTrilinear=True UsePrecache=True UsePalette=True UseZTrick=False UseSamplerObjects=True OneXBlending=False GammaCorrectScreenshots=False GammaOffsetBlue=0.000000 GammaOffsetGreen=0.000000 GammaOffsetRed=0.000000 GammaOffset=0.100000 LODBias=0.000000 DescFlags=1 Description= DebugBits=-1 VolumetricLighting=False ShinySurfaces=True Coronas=True HighDetailActors=True DetailTextures=True AlwaysMipmap=True SwapInterval=0 [D3D9Drv.D3D9RenderDevice] ZRangeHack=True NoAATiles=True NumAASamples=4 UseAA=True UseSoftwareVertexProcessing=False UsePureDevice=True UseTripleBuffering=False MaskedTextureHack=True SmoothMaskedTextures=False SceneNodeHack=True FrameRateLimit=0 SwapInterval=0 UseFragmentProgram=True TexDXT1ToDXT3=False DynamicTexIdRecycleLevel=100 CacheStaticMaps=True UseTexPool=True UseTexIdPool=True UseSSE2=True UseSSE=True SinglePassDetail=False SinglePassFog=True ColorizeDetailTextures=False DetailClipping=False DetailMax=2 RefreshRate=0 MaxTMUnits=0 NoFiltering=False MaxAnisotropy=16 Use565Textures=False Use16BitTextures=False UseS3TC=True UseTrilinear=False UsePrecache=True UseMultiTexture=True MaxLogTextureSize=8 MinLogTextureSize=0 OneXBlending=False GammaCorrectScreenshots=False GammaOffsetBlue=0.000000 GammaOffsetGreen=0.000000 GammaOffsetRed=0.000000 GammaOffset=0.000000 LODBias=0.000000 DetailTextures=True DescFlags=1 HighDetailActors=True Coronas=True ShinySurfaces=True VolumetricLighting=True [D3DDrv.D3DRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=True Coronas=True HighDetailActors=True UseMipmapping=True UseTrilinear=False UseMultitexture=True UsePageFlipping=True UsePalettes=True UseFullscreen=True UseGammaCorrection=True DetailTextures=False Use3dfx=False UseTripleBuffering=False UsePrecache=False Use32BitTextures=False UseVSync=False DescFlags=1 UseVertexFog=False UseAGPTextures=True UseVideoMemoryVB=True [XOpenGLDrv.XOpenGLRenderDevice] UseBindlessTextures=True SyncToDraw=False UseVSync=Off NoDrawSimple=False NoDrawTile=False NoDrawGouraudList=False NoDrawGouraud=False NoDrawComplexSurface=False NoBuffering=False UseOpenGLDebug=False UseHWClipping=False UseHWLighting=False UsePersistentBuffers=False GenerateMipMaps=False UseBufferInvalidation=False NoAATiles=True DetailTextures=True MacroTextures=True BumpMaps=True GammaCorrectScreenshots=True UseAA=False UseTrilinear=True UsePrecache=True AlwaysMipmap=False ShareLists=True NoFiltering=False HighDetailActors=True Coronas=True ShinySurfaces=True VolumetricLighting=True MaxAnisotropy=4.000000 LODBias=0.000000 GammaOffsetScreenshots=0.700000 DebugLevel=2 NumAASamples=4 RefreshRate=0 DescFlags=1 OpenGLVersion=Core DetailMax=2 [SglDrv.SglRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=False Coronas=True HighDetailActors=False ColorDepth=16 DetailTextures=False FastUglyRefresh=False TextureDetailBias=Near VertexLighting=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=255) C_GroundPlane=(R=0,G=0,B=63,A=255) C_GroundHighlight=(R=0,G=0,B=127,A=255) C_BrushWire=(R=255,G=63,B=63,A=255) C_Pivot=(R=0,G=255,B=0,A=255) C_Select=(R=0,G=0,B=127,A=255) C_AddWire=(R=127,G=127,B=255,A=255) C_SubtractWire=(R=255,G=192,B=63,A=255) C_GreyWire=(R=163,G=163,B=163,A=255) C_Invalid=(R=163,G=163,B=163,A=255) C_ActorWire=(R=127,G=63,B=0,A=255) C_ActorHiWire=(R=255,G=127,B=0,A=255) C_White=(R=255,G=255,B=255,A=255) C_SemiSolidWire=(R=127,G=255,B=0,A=255) C_NonSolidWire=(R=63,G=192,B=32,A=255) C_WireGridAxis=(R=119,G=119,B=119,A=255) C_ActorArrow=(R=163,G=0,B=0,A=255) C_ScaleBox=(R=151,G=67,B=11,A=255) C_ScaleBoxHi=(R=223,G=149,B=157,A=255) C_Mover=(R=255,G=0,B=255,A=255) C_OrthoBackground=(R=163,G=163,B=163,A=255) C_Current=(R=0,G=0,B=0,A=255) C_BrushVertex=(R=0,G=0,B=0,A=255) C_BrushSnap=(R=0,G=0,B=0,A=255) C_Black=(R=0,G=0,B=0,A=255) C_Mask=(R=0,G=0,B=0,A=255) C_WireBackground=(R=0,G=0,B=0,A=255) C_ZoneWire=(R=0,G=0,B=0,A=255) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu [Botpack.ChallengeBotInfo] Difficulty=1.000000 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False MinPlayers=0 AirControl=0.350000 FragLimit=30 TimeLimit=0 bChangeLevels=True bMegaSpeed=False bAltScoring=False bMultiWeaponStay=True bForceRespawn=False bTournament=False NetWait=10 RestartWait=15 MaxCommanders=0 InitialBots=4 bNoMonsters=True bHumansOnly=False bClassicDeathMessages=False MinFOV=80.000000 MaxFOV=130.000000 MaxNameChanges=0 [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 MinPlayers=0 NetWait=10 TimeLimit=0 [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 MinPlayers=0 NetWait=10 TimeLimit=0 [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True MinPlayers=0 NetWait=10 TimeLimit=0 [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True MinPlayers=0 NetWait=10 FragLimit=30 TimeLimit=0 [Engine.GameInfo] bLowGore=False bVeryLowGore=False bMuteSpectators=False bNoCheating=True bAllowFOV=False bExternalBatcher=False AutoAim=0.930000 GameSpeed=1.000000 MaxSpectators=2 AdminPassword= GamePassword= MaxPlayers=16 ServerLogName=server.log bLocalLog=True bWorldLog=True bBatchLocal=False DemoBuild=0 DemoHasTuts=0 PlayerViewDelay=1.000000 PlayerSpeechDelay=0.300000 PlayerTauntDelay=2.000000 NoLockdown=1 bLogAdminActions=True LoginDelaySeconds=3.000000 MaxLoginAttempts=3 ActionToTake=DO_KickPlayer bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False MinFOV=80.000000 MaxFOV=130.000000 MaxNameChanges=0 [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None [UBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [UBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True [UBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True [UBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True [UBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True [UBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True [UBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True [UBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.mplayer.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.333networks.com,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=True bFallbackFactories=False [UTMenu.UTLadder] bGOTY=true [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=True ListenPort=8888 [UBrowser.UBrowserHTTPClient] ProxyServerAddress= ProxyServerPort= [UTServerAdmin.UTServerAdmin] AdminUsername=admin AdminPassword=admin [Engine.StatLog] LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe LocalBatcherParams= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldStatsURL=http://www.netgamesusa.com LocalLogDir=../Logs WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs bLogTypingEvents=False bWorldBatcherError=False [IpServer.UdpServerUplink] DoUplink=True UpdateMinutes=1 MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 Region=0 [UTMenu.UTServerSetupPage] bLanPlay=False